Trope Tuesday: Curiosity is a Crapshoot

curiosity
Is there life on Mars? NOT ANYMORE!

Is curiosity a bad thing?  Well, it depends how genre savvy you are.  It seemed to work out pretty well for Alice, but not quite so well for Pandora (or the rest of the ancient Greek world, for that matter).  Curious monkeys seem to come out all right, and their constantly curious counterparts also seem to do okay in the end, but anytime you run into schmuck bait you know that things aren’t going to turn out well.

The truth is, for just about every stock Aesop warning about the perils of being overly nosy, you can find another one exalting it as a virtue.  In fact, you could say that curiosity is a crapshoot.

But what is curiosity exactly?  The Merriam-Webster dictionary defines it as “desire to know,” and “interest leading to inquiry.” As you can imagine, there are situations where this could be good or bad.  Thus, what a story says about curiosity often changes depending on its genre.

For example, in most horror stories, curiosity and nosiness are usually bad, leading the protagonists to go places where they shouldn’t and uncover things that should never have been uncovered.  At the same time, a lack of curiosity can also be fatal … in fact, a lot of things can be fatal in a horror story.

In mythology and folklore, curiosity is often even worse.  From Pandora to Eve, Psyche to the proverbial cat, curiosity leads to Very Bad Things.  Perhaps this is because these kinds of stories are mostly tales of warning, passed on from generation to generation as a way to preserve our collective knowledge about the dangers of the world, rather than inspire us to go out and face them.

(As a side note, there are a few exceptions in the realm of folklore.  In the Bluebeard myth, curiosity killed off all of Bluebeard’s previous wives, but combined with cleverness, faith, and friendship, it saved the last one’s life.)

In fantasy, curiosity is often a mixed box bag.  For example, take the hobbits: most of them are perfectly content to live out their lives in the shire, but the few who are inquisitive enough to venture outside end up saving the world in a way that the elves, dwarves, and humans never could.  At the same time, it puts them through a great deal of pain, even after the world is saved–neither Bilbo nor Frodo are ever able to be content in the shire again.

Curiosity, in other words, is complicated.  It’s not just a quirk or a character flaw–it’s an underlying quality of the hero’s journey.  Without curiosity, either of the world around him or the internal struggles within, the hero would be content to live out an unremarkable life.  Certainly he wouldn’t have the capacity for the cleverness, guile, wisdom, and sensitivity that he needs in order to descend into the darkest dungeon, face his own nadir, and return with the elixir of life.  Curiosity may lead to sorrow, pain, or even death, but it also leads to adventure.

As a subgenre of fantasy, many of these issues carry over into the realm of science fiction.  And yet, as a genre unto itself, science fiction has a distinctly positive view of curiosity compared to other genres.  Science is nothing if not the primary process of human inquiry, where curiosity is not only a virtue but the virtue, one of the most important aspects of humanity.  Consider these words from Adam Steltzner, one of the leading engineers of the NASA Mars Curiosity mission:

Likewise, curiosity is a staple of science fiction.  In Star Trek, it’s the basis of the entire mission: “to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no one has gone before.” In Doctor Who, it’s how the Doctor finds his companions.  In Babylon 5, it’s Delenn’s curiosity about the humans that ultimately saves all the alien races.  And in 2001: A Space Odyssey, it’s the gift from the black monolith that helps monkeys to turn bones into space stations (well, not literally, but you get the idea).

Curiosity isn’t a central theme in most of my books, but it is a major part of Genesis Earth.  If anything, that book is about the importance of balancing curiosity about our universe with curiosity about ourselves and what it means to be human.  In Star Wanderers, Noemi’s curiosity is a huge part of her story, helping her to turn around a horrible (not to mention awkward) situation.  In Desert Stars, curiosity is complicated; it leads Jalil far away from home and puts a schism between him and the girl who loves him, but it also leads him to discover the truth about who he is, giving him the strength to return.

In general, I suppose it all comes down not only to genre, but to the underlying worldview of the author of the story.  Since I have a very positive and enthusiastic view of curiosity, it usually works out for the best in the stories that I write. Then again, perhaps that’s why I’m drawn to science fiction … how about you?

When something you’ve written moves you

SW-VI Benefactor (thumb)So I had an interesting experience today as I was revising Star Wanderers: Benefactor (Part VI), and I’m not sure how to describe it without sounding like “that guy” who gushes far too much about his books.  At the risk of being “that guy,” here goes.

As writers, it’s far too easy for us to write something in the heat of a creative passion, only to dismiss it later.  Perhaps we’re so afraid of screwing up that we yearn to fall back on the story that’s safe rather than the story that rings true, or perhaps we realize just how much of ourselves we’ve put into it that it scares us to death that someone might actually read it.  Too often, something else that’s broken about the story distracts us from the stuff that’s actually good, so we end up throwing it all out together.  Our critical minds work so differently from our creative ones that when the fires of creative passion turn to smoldering embers, it’s not unusual to feel like we’ve been left completely naked and need to scramble desperately to cover ourselves.

For that reason, I’ve made myself a rule not to revise a story without first making a set of bullet points, chapter by scene, of what I’m going to do.  My critical mind has full domain of that list of bullet points, but I will not let him carve up my story.  The list contains a series of instructions for my creative mind, who can actually revise quite well when given a little direction.  But when he thinks that the direction is wrong, he’s not afraid to push back.

The revision notes for my books always read like a back-and-forth argument between my critical and creative minds.  Once I’m finished writing up the bullet point list of revisions, I turn on track changes and cross them off one by one as I complete them.  But whenever I get to a point where my creative mind disagrees, I’ll cross it off and write down the reasons why it’s better to go in a different direction.  Some of the more recent notes for Benefactor include:

It’s not as much of an issue as you think.

Eh, the dialog works pretty well.

Already there.  Better to keep it subtle.

Why?  This is good.

No, it works very well with what’s already here.  Don’t change it.

So with that as a preface, I got to a scene in Benefactor today where one of the characters has a major life crisis upon learning that his wife is pregnant.  The pregnancy catches him completely by surprise, and makes him wake up and wonder if his life is really heading in the direction that he wants.  He feels like he’s stumbling into his future blindly, tripping over his feet without knowing where he’s going, and that frightens him.

I’d made some notes to add some stuff for clarification at the end of the scene, but I must have only been skimming it when I made the revision notes because all of that stuff was already there, and expressed more poignantly than I think I could have done.  Basically, the character comes to peace with the life he’s giving up by realizing that he will one day lead his son to follow in his footsteps, just as his own father did with him.

My critical mind completely missed that, because he was only looking for problems that needed to be fixed.  But when I read it again today, I was actually kind of shocked that this was something I’d written.  I don’t want to say that it’s the best thing that’s ever been written, because certainly I have lots of room for improvement, but the passage really moved me, and I wasn’t expecting that.

So yeah, revisions for Star Wanderers: Benefactor (Part VI) are coming along swimmingly.  It might be a bit tough to get the final draft proofread in time for a July release, but I’ve got some friends who might be able to help.  Just like I don’t trust my critical mind to meddle with the story, I don’t trust my eyeballs to catch all the typos and grammatical errors.  But I think that the substantive revisions will be finished by Tuesday, and after that, it’s time to get the publishing wheels grinding.

In the meantime, I was playing around with The Gimp today, and I came up with a cover for Star Wanderers: Reproach (Part VII).  Check it out!

SW-VII Reproach (cover) The image is the Orion Nebula, as imaged by the Spitzer Space Telescope.  You can find the original here.

I thought it was fitting, considering how Reproach is a parallel novella to Sacrifice, and Sacrifice also features an image of the Orion Nebula on the cover.  But the important thing is just that it looks cool and is sufficiently eye-catching.

So that’s about it.  I’ve got a lot of heavy revisions to do tomorrow, but even my critical mind agrees that chapters 4 and 5 are actually pretty good.  There’s at least one scene missing and a couple of other things that need to be added, but I’m actually looking forward to writing those.  Also, a couple of characters need some more fleshing out, but that shouldn’t be too difficult.  The Tuesday deadline is quite doable.

Have a good night, and thanks as always for reading!

Why I love writing novellas

Star Wanderers I (thumb)Star Wanderers II (thumb)Star Wanderers III (thumb)Star Wanderers IV (thumb)SW-V Dreamweaver (thumb)SW-VI Benefactor (thumb)thumb (Sholpan)

For the first half of this year, almost every project I’ve worked on (with the exception of an unfinished short novel) has been a novella.  It’s not a form I was familiar with when I first started writing, but I’ve come to enjoy it immensely, and look forward to writing much more in the future.

The technical definition of a novella is pretty simple, at least according to SFWA.  It mainly has to do with word length:

  • Novel — 40,000 words or more
  • Novella — 17,500–39,999 words
  • Novelette — 7,500–17,499 words
  • Short Story — 7,499 words or fewer

That one simple distinction leads to a host of other differences, though, since words and story length are so crucial to the different types of stories you can tell.

Short stories tend to be more situational.  A good short story writer (which I am not) can use the form to explore all sorts of other story elements, but there’s always something of a tradeoff.  A good short story will have strong characterization but a simplistic or nonexistent plot, or center around a compelling concept but not provide an immersive setting.  It’s a very minimalistic form–there’s always something of a sacrifice.

A good short story can pack a real punch, but it doesn’t really immerse you in another world.  It might resonate for a long time after you read it, but you finish it almost as soon as you start it.  It’s a form that I enjoy in audio form, but don’t actually read very much.  It’s great for the commute or a road trip, but not so great when I’m curled up in the lovesack looking to get lost in a book.

That’s just me, at least.  And as for writing them, I need a lot more practice before I have anything useful to say on that.

With novels, it’s exactly the opposite.  They are so expansive that they tend to have multiple viewpoints, subplots, character arcs, and setting elements all woven together in one sprawling whole.  There are differences, of course, between a 200k word fantasy epic and a short 60k word thriller, but complexity is an important part of the form.  It’s not enough to have an interesting situation, or a single mind-blowing idea–you have to have several, and they have to work together.

When done well, the effect can be tremendous.  A good novel is much more than just the sum of its parts, and the climactic moments when everything comes together can be truly spectacular.  They’re incredibly immersive, too–I’m pretty sure that some of my childhood memories are things that never happened except in the pages of a book.

But sometimes, it can be hard to get into a novel, either because it starts off slow or because from the very beginning it’s so complex.  Also, it requires much more of an investment, especially in time.  I can’t tell you how many novels I’ve checked out from the library, only to return a few weeks later with a hefty overdue fine on my account–not because I didn’t like them, but because I just couldn’t find the time to finish.

In terms of writing, all of that storytelling complexity can make the task positively gargantuan.  It depends on the length of the novel, of course, but the longer it gets, the harder it is to keep everything straight.  And when something is off and the story just doesn’t seem to be coming together, it can be incredibly difficult to figure out exactly what is broken.  Even if it’s small, or something that’s easy to fix, you can easily find yourself revising in circles.

The novella falls more or less in the “Goldilocks” zone of these other forms.  It’s long enough to give you the space you need to play with things on a novelistic scale, but short enough that you don’t have to worry about bringing all that complexity to the page.

Generally, I’ve found that there isn’t much of a difference between novellas and novelettes.  I’ve dabbled with both, and found that the difference has more to do with brevity and less to do with actual structure or form.  A well-written novelette can do all (or at least most) of the things a novella can do, just in a slightly more economical fashion.  And of course, the differences in all of these forms is subjective and fuzzy.  Your experience could very well be different.

But personally, I find novellas (and novelettes) much more fun to write because it allows me, sometimes even forces me, to get a lot more intimate with my characters and their individual points of view.  A situation or idea alone is not enough to carry the story for the required length, but exploring multiple viewpoints (or at least more than two) tends to push the story too far.  Consequently, I find myself really diving into my characters and trying to see things from their perspective.

It’s similar with novels, but without all the other subplots or character arcs, there are fewer distractions–and fewer ways to screw up.  I can stay in the character’s head without having to break out to fix something else.  Also, my first drafts tend to be a lot cleaner, with less need for massive substantial revisions.  And even if the draft is irredeemable, I can toss it out and rewrite from scratch with a lot less pain, since it’s only 30k or 40k words.

So yeah, I really love writing novellas, which is something that would have surprised me only three or four years ago.  There aren’t a whole lot of traditional markets to sell them to, but that doesn’t matter because they’re perfect for ebooks and self-publishing.  It’s also a lot easier to take a loss on a perma-free novella than it is on a full-length novel.

I’ve found that I can write a good first draft of a novella in anywhere between two and six weeks.  I wish I could do it quicker, but I’m not a very fast writer, so thirty days is a pretty good cap for a deadline.  And because they’re shorter, they tend to be quicker to revise, and easier to hand off to alpha readers who will give you a good turn-around time for feedback.

For those of you who prefer more long-form stories, don’t worry–I haven’t given up on writing novels.  In fact, I’ve got a half-finished epic fantasy novel that I’ll probably work on next, once Star Wanderers: Benefactor (Part VI) has gone through a major revision pass.  But if you enjoy reading novellas as much as I enjoy writing them, then you’ve got a treat, because I’ve got a bunch of Star Wanderers novellas that will be coming out in the next few months!

And after that?  Who knows …

Author’s Note for THE JEREMIAH CHRONICLES

SW-TJC (thumb)Here’s the author’s note at the end of Star Wanderers: The Jeremiah Chronicles.  It’s the only content in the omnibus that isn’t available anywhere else, and I don’t want my readers to feel like they have to buy something they’ve already read in order to get it.  And if you do want to buy it, there’s a link in the sidebar over there. ———–>

I put an author’s note at the end of every ebook I publish.  It adds a little bit to the progress bar, which can be annoying for readers who expect “the end” to come at 100%, but I think it’s good to briefly tell the story behind the story.  It’s certainly something that I would enjoy reading at the end of some of my favorite books (especially the ones by David Gemmell!).  Whether you read them or whether you skip over them, it’s a feature I plan to keep in every ebook I release.

So, here it is!

==================================================

One of the questions writers get asked the most is ‘where do you come up with your ideas?’ Honestly, that’s probably the hardest question to answer. Orson Scott Card said that everyone runs across at least a thousand story ideas each day, and a good writer will see maybe three. To that, I would add that it might take years before you realize that you’ve seen them.

The idea that eventually grew into Star Wanderers probably came to me the first time I saw Serenity. At the beginning of the movie, there’s this long continuous shot that shows the space ship from the hangar bay doors to the cockpit. I don’t even remember what the characters were talking about, I was just mesmerized by that shot. For weeks, I dreamed about having my own starship like the Serenity, where I could escape the stresses of college and lead an adventurous life out among the stars. I still daydream about it to this day. Having my own starship and piloting it to places where I can be free and independent is one of my greatest recurring fantasies.

Another major catalyst for the idea that became this story was the Lombardo translation of Homer’s Odyssey. The Odyssey is perhaps the most famous epic work of all time, but the Lombardo translation struck a particular chord with me because of how down-to-earth and accessible it is. Instead of some stodgy 19th century translation that passes for cruel and unusual punishment in some high schools, this one made the story come alive. I was first introduced to it in a Western Civ class in college, but enjoyed it so immensely that I picked up a copy over the summer of 2009 and read the whole thing.

As I read it, I couldn’t help but notice the potential for a science fiction crossover. What if the sailing ships were starships, and the oceans the vastness of space? The islands would be like planets, with their strange and exotic cultures, and travel from world to world would be as arduous and difficult as it was for Odysseus to return to Ithaca. A new form of paganism would emerge, one that worshiped the stars and planets just as the Greeks worshiped the rivers and trees. The starfaring people would be as hardy and self-reliant as the ancient Greeks, and as antagonistic toward the more civilized Coreward peoples as the Aegeans to the Trojans. Most importantly, though, the starfarers would feel a sense of powerlessness as they faced the unforgiving vastness of space, just like Odysseus as he braved the wine-dark sea.

I actually started writing that novel in 2010, and got about a hundred pages into it before moving on to the revisions for Bringing Stella Home. Later, I trunked it, but the basic world-building stayed with me as I continued to expand the Gaia Nova universe with Desert Stars and Heart of the Nebula.

The final catalyst for Star Wanderers was the love story from one of my favorite Westerns, Jeremiah Johnson. My college roommates introduced me to that movie my sophomore year, and just like Serenity, I spent the next several days daydreaming what it would be like to be a mountain man. I went to college in Utah, so the frontier landscape where the film was shot is very familiar to me (in fact, I’m writing this author’s note from Slide Canyon just outside of Provo). But the love story—that was the best part. An accidental marriage from a cultural misunderstanding that blossoms into something touching and wonderful, in spite of the language barrier—by far, that was my favorite part of the whole movie.

All of these ideas were bouncing around somewhere in the back of my mind for years, but it wasn’t until 2011 that they all came together. I had graduated about a year and a half before, and was working a number of low-skilled temp jobs, trying to make ends meet as I grew my writing career. I was between projects, trying to work on Edenfall (sequel to Genesis Earth), but nothing was coming together and I just felt very frustrated.

One day, as I was lying on my bed daydreaming for the umptieth time about escaping this planet on my own starship, the thought “what would Jeremiah Johnson look like if it were set in space?” came to me. It was like a supernova exploding in my mind, illuminating my imagination with the power of an exploding star. For the next half hour, I worked through all the details in my head—the famine backstory of Megiddo Station, the Oddysey-like far-future space setting, the wandering lifestyle of the mountain man turned starship pilot. And then, once I’d replayed it half a dozen times in my head and worked myself up to a fever pitch, I rolled out of bed and wrote the first chapter of Outworlder almost exactly as it now stands. The rest of that novelette came just as readily, and in a couple of weeks I had a finished draft.

As a young single guy in my early twenties, I tend to think about love and relationships a lot. I think it’s a myth that women are somehow more interested in romance than men—we just express that interest in different ways. At Worldcon 2011 in Reno, Louis McMaster Bujold said that women tend to write about love and life, whereas men tend to write about love and death, and I’ve found that to hold very true, at least in my own writing. Perhaps that’s why it was so easy and natural to come up with the backstory that put Noemi on Jeremiah’s starship. The rest, with the pregnancy, the polygamy issues, and the baby at the end, all came naturally as I wrote things out. I was originally going to have Noemi miscarry about halfway through Fidelity, but realized almost immediately that that wasn’t going to fly. Once I realized that the natural ending of the story arc would be the birth of their son, everything else just came together.

My goal from the beginning was to write something that I could submit to the Writers of the Future contest. For that reason, I kept Outworlder fairly short. However, when I got to the end, I realized that there was still a lot of story left unwritten, so I decided to follow it out. I’m more of a novel writer than a short story writer, so it was natural to structure the overall story arc in that way. At the same time, I really enjoyed the intimacy of that first novelette, and the way that the shorter structure allowed me to focus on one or two characters and their relationships with each other. Those were all considerations that pushed me into following the novella format, as well as the chance to experiment with publishing a series of shorter works.

Fidelity and Sacrifice were a lot more challenging to write, in particular Sacrifice. Part of this was because I was still trying to figure out where the overall story arc was going, and part of it was because some of the subject matter (such as polygamy) seemed pretty unconventional for a science fiction story. But after taking a couple of short breaks to work on other projects, I managed to push through it, eventually getting to Homeworld which came much more easily. I’ve always been better at endings than at middles, and I went into Homeworld knowing that it would conclude Jeremiah’s main story arc.

As I was working on the later parts to the Star Wanderers series, I moved to the Republic of Georgia to teach English for a year. That had a tremendous impact on how I wrote the language barrier between Jeremiah and Noemi, mostly because my experience was quite similar. I didn’t accidentally marry a Georgian girl (though there are one or two who I still miss sometimes), but when I showed up in the airport in Tbilisi, I didn’t speak a word of Georgian and knew almost nothing about the people or the country. Needless to say, it was quite an adventure. The stresses of living in a foreign culture did slow down my writing a bit, but I managed to get it back by the end and finished Homeworld before coming back to the States for the summer.

When I first started publishing the Star Wanderers series, I saw it as a sort of side project that I would do before getting back to other projects. However, this series has proven to be more popular than any of my other books, so I’ve decided quite happily to expand it. The Jeremiah Chronicles contains the full story arc for Jeremiah, but there are a lot of other characters who I want to explore, and the novella format is perfect for that. If you have any in particular that you’d like to revisit, feel free to shot me an email at joseph [dot] vasicek [at] gmail [dot] com and let me know. I love getting fan mail and do my best to respond to it, so any comments would definitely be appreciated.

If you’ve just discovered Star Wanderers and would like to keep up with the newest books in the series, you can get them for free by signing up for my mailing list. Whenever I release a new Star Wanderers story, I put out a two-week coupon code to get it for free on Smashwords and send the coupon code out to my subscribers via my email newsletter. That way, you don’t have to feel like you’re spending too much once I have fifteen or twenty ebooks out. I figure that if you enjoy these stories enough to sign up for the mailing list, you’ll probably tell a friend or post a favorable review, so I’m happy to make my new Star Wanderers releases available for free.

I hope you enjoyed this omnibus! If you did, please consider posting a review or sharing it with a friend. Every little bit helps, and the more people discover and read this series, the more stories I’ll be able to write. My goal from the beginning has been to make a living telling stories that I love, and it looks like Star Wanderers might actually make that possible.

In the meantime, don’t be a stranger—you can find me on Twitter (@onelowerlight), Goodreads, or Facebook (Joe Vasicek), but the best way to keep up is to follow my blog, One Thousand and One Parsecs. I’ve been blogging since 2007 and plan to keep it up for the foreseeable future. You can also find links to all my books there, on all the major sites where they’re published. And of course, if you want to sign up for my mailing list, you can find the sign-up form on the sidebar.

That’s just about it. Thanks for reading! It’s readers, not writers, who really make a story come alive, and at the end of the day the greatest honor is simply to be read. So thanks for taking a chance on this one, and until next time, I hope to see you around!

Post A to Z update

So, the A to Z challenge is over, and it’s back to things as usual.  I hope you guys enjoyed it–I’ll probably compile the posts at some point, update them to add some more examples and references, and put it out as a $2.99 ebook.  When I get around to it, that is.  If that’s something that interests any of you, let me know and I’ll get it up sooner.

As far as writing goes, I just went back to work on Lifewalker yesterday, and the story is coming along swimmingly.  This is the post-apocalyptic story about a guy wandering down the ruins of I-15 with a copy of Brandon Sanderson’s Mistborn.  I checked with Peter and Brandon about that, and they said it’s okay.  In fact, they think it’s hilarious.  And it is, I suppose, though the book takes itself fairly seriously.

Just to give you an idea what I’m talking about, here’s an excerpt:

The first night, I stayed in a small village known as Sannakin. The people there were surprisingly friendly, though they assured me that they would have been more cautious if I had come from the south.

“What’s south of here?” I asked the village patriarch over dinner.

He shrugged. “Don’t know—never been that way. Get a lot of tinkers, though, and a merchant ever now and again. There’s people out there, that’s for sure—but it’s a wild and a dangerous country.”

I paid them for their hospitality by reading from Mistborn: The Final Empire. The story confused many of them, especially those who had never seen the ruins of a city. I explained to them that the forefathers used to live in great communes of thousands, or even tens of thousands of people. This sparked a vigorous discussion over how such a large community could possibly provide enough food for itself, and how it would handle the waste. Some people asked me if in the days before the Blight, ash covered the sky as it did in my book. I answered that it probably had, though doubtless the author had exaggerated it somewhat for the purposes of the story. This led to an even more vigorous discussion about the merits of fantasy stories in general, with most of the villagers forming a decidedly negative opinion of the genre. I strongly disagreed, of course, but held my tongue so as not to offend my hosts.

Today, I wrote a passage where the main character had to mediate an argument between two scholars over who was the primary god in the forefather’s pantheon: Batman or Superman.  In a few chapters, he’ll rescue a girl from a band of bloodthirsty cannibal slavers infesting in the ruins of Las Vegas.

As you can tell, this book is a lot of fun. 🙂

As for the publishing side of things, I’m working with an illustrator to get the cover ready for the first Star Wanderers omnibus.  It’s going to be for Parts I through IV, but don’t worry–if you’ve already bought the parts individually, there won’t be any new content except the author’s note.  I’ll either publish that here or send my newspaper subscribers a link for where they can read it.

I’m not sure if anyone really reads the author’s notes at the ends of my books, but I enjoy telling the story behind the story, so I’ll keep doing them.  Besides, I figure some of you have read them, since you’re signing up for my email newsletter and sending me an occasional fan emails.  I really enjoy those, by the way, so thanks for sending them!

That’s just about it for things over here.  In unrelated news, I recently discovered an excellent sci-fi webcomic.  It’s called Freefall, and the archives stretch waaaaay back to 1998 (!!!).  So yeah, I’m going to be busy for a while.

But don’t worry, I’ll still find make time for writing.  I’m doing about 2k words per day right now, so at that rate, the first draft of Lifewalker should be finished before the end of May.

Aaand my roommate wants to sleep, so I’d better get off the computer now.  Later!

Y is for Yesteryear

Star_wars_oldThey say that the golden age of science fiction is about twelve years old.  That’s definitely true for me.

My first exposure to the genre was Star Wars: A New Hope.  I saw it when I was seven, right around the height of my dinosaur phase.  Everything about the movie completely blew me away, from the Jawas and Sand People of Tatooine to the stormtrooper gunfights and lightsaber duels.  After watching Luke blow up the Death Star, I spent the next few hours running around the yard pretending to fly my own starfighter.

In a lot of ways, I’ve never really stopped.

My parents made me wait until I was nine to watch The Empire Strikes back, because it was rated PG.  Without any exaggeration, I can say that those were the longest two years of my life.  I was literally counting down days by the end, and to pass the time without going crazy, I read up on all the books about space that I could possibly find.

My father bought the original X-wing flight simulator game somewhere around then, and I soon became totally engrossed in it.  Since the 386 was our only entertainment system (no Super Nintendo–I had to visit a friend’s house for that), X-wing became the defining game of my childhood.  I spent hours and hours on that game, to the point where I knew exactly which simulated missions the characters from the books were flying and how to complete them faster and easier.

I thought The Empire Strikes Back was a little slow the first time I saw it, but it’s since grown on me, to the point where now it’s my favorite film in the whole series.  Thankfully, my parents let me watch Return of the Jedi the next day, and for the next few months my life felt utterly complete.

Around this time I discovered the Star Wars novels and soon immersed myself in them.  The Courtship of Princess Leia by Dave Wolverton soon became one of my favorites, as well as the Heir to the Empire trilogy by Timothy Zahn and the X-wing series by Michael A. Stackpole.

But it was Roger Allen McBride who first introduced me to a different flavor of science fiction with his Corellia trilogy.  As I mentioned in V is for Vast, those books had just enough of a touch of hard science to intrigue me about the other possibilities of the genre.  That was the last Star Wars series that I read before branching out into other works of science fiction.

The Tripod trilogy by John Christopher was my first introduction to the dystopian / post-apocalyptic genre, depicting an enslaved humanity after an alien invasion.  Those books really captured my imagination for a while.  The Giver was also quite interesting and thought provoking, though since it didn’t involve spaceships or aliens it wasn’t nearly as compelling.

I read a lot of fantasy in my early high school years, including Tracy Hickman, Lloyd Alexander, and (of course) J.R.R. Tolkien.  While I enjoyed those books and immersed myself in them for a while, my true love was still science fiction.  For almost a year, I watched Star Trek: Voyager religiously with my dad.  And every now and again, I’d pick out a science fiction book from the local town library and give it a try.  That’s how I discovered Frank Herbert’s Dune.

In eleventh grade, my English teacher had us choose an author and focus our term papers solely on their books for the entire year.  She suggested I choose Orson Scott Card, but I chose Cormac McCarthy instead.  I’m not sure if that was the worst decision of my high school career, or the best decision, since assigned high school reading tends to make any book feel like it sucks.  I discovered Ender’s Game the following summer, and finished it in a delirious rush at 3am the morning after checking it out from the local library.

More than any other book, Ender’s Game cemented my love for the genre, and showed me just how powerful and moving the genre could be.  It opened so many insights into the world and human nature, reading that book made me feel like I’d opened a pair of eyes that I didn’t even know I’d had.  Looking back, that was probably the moment when I knew I would be a science fiction writer.  I’d known I was going to be a writer ever since I read A Wrinkle in Time at age eight, but to be a science fiction writer specifically, that goal was probably cemented by reading Orson Scott Card.

After high school, I served a two year mission for my church, during which I didn’t read any novels or watch any TV or movies.  When I came back, though, Orson Scott Card and Madeline L’Engle helped me to ease through the awkwardness of adjusting back to normal civilian life.  When I left for college, I expanded my horizons even further, starting with Isaac Asimov’s Foundation series and Edgar Rice Burrough’s Princess of Mars.

When I discovered Pioneer Books in downtown Provo, I knew I’d found my favorite bookstore in Utah Valley.  I have so many fond memories sitting cross-legged on the floor in the science fiction section, browsing through the musty used books for hours at a time.  That’s where I discovered C.J. Cherryh, Arthur C. Clarke, Robert A. Heinlein, Ursula K. Le Guin, and numerous other authors who are among my favorites today.

When I discovered Spin, Robert Charles Wilson soon became one of my favorites.  I picked up that novel as a free PDF from Tor, and read it over the summer while studying abroad in Jordan.  Once again, that same hard sf sensibility I’d gotten from Roger Allen McBride touched me in an unforgettable way.  But it was the human element of that book that really moved me–in fact, it’s always been about the human element.  The world building in Downbelow Station was great and all, but the romance of Merchanter’s Luck had a much more lasting impact.  Starship Troopers had some good ideas, but it was Mandella’s personal journey in The Forever War that moved me almost to tears.  The intrigue of the Ender’s Shadow series was quite entertaining, but it was Ender’s Game and Speaker for the Dead that really taught me what it means to be human.

I finished my first novel, Genesis Earth, shortly after returning from that study abroad, and tried to capture the same sensibility from Spin as well as the intimately human element.  Since then, I’ve written several more sci-fi novels, some of them tragic, some triumphant, but in all of them I’ve tried to get as close as I can to the personal lives of the characters.  I don’t know if I’ll ever write a character portrait so intimate as Shevek’s in Ursula K. Le Guin’s The Dispossessed, but I certainly hope to someday.

For me, science fiction started out as a wonderfully exciting entertainment and turned into something much more meaningful.  If there’s anything the genre has taught me, though, it’s that the two aren’t mutually exclusive–that you can have your adventure and learn what it means to be human as well.  Indeed, the more imaginative the adventure, the greater the truths I’ve taken from it.

Because of that, even though I’m almost in my thirties now, I can’t possibly foresee a time when science fiction isn’t a major part of my life.  It’s a love affair that’s grown just as much as I have, and continues to grow with each new author I discover and each new book I write.  When I’m old and grizzled and pushing eighty, I’m sure there will still be a part of that twelve year old boy in me, still running around the yard flying his starship.

X is for Xenocide

xenocideThis post isn’t just about the third book in the Ender’s Game series–it’s about the genocide of an entire alien race, which is actually a fairly important trope in science fiction.

Of all the evils of our modern era, perhaps the most heinous is the systematic extermination of an entire race or ethnicity.  These acts of genocide not only cross the moral event horizon, they create specters and villains that live on from generation to generation.  Just look at how the Nazis are portrayed in popular culture–even today, they are practically mascots of the ultimate evil.

And for good reason.  There really is something evil about the total annihilation of a foreign culture.  It’s one of the reasons why terms like “genocide” and “ethnic cleansing” are so controversial, especially in conflicts that are still ongoing–and there are so many unresolved conflicts where the systematic and purposeful annihilation of a race or culture is still happening.

Is wholesale genocide a phenomenon unique to our modern age?  Probably not, but modern science has enabled it on a scale that was previously impossible.  This became all too clear to us after World War II.  Only a generation before, great numbers of people believed that we were on a path of progress that would eventually culminate in world peace.  If there was any of that sentiment left, it was shattered with the liberation of Auschwitz and the bombings of Hiroshima and Nagasaki.  Suddenly, we realized that systematic mass destruction and genocide were not only possible, they were a modern reality.

It should come as no surprise, then, that science fiction immediately began to explore this issue.  From Frankenstein to 1984, science fiction has been full of cautionary tales of science gone wrong, issuing a critical voice of warning.  But after 1945, it went much further, exploring the issue in ways that can only be done in a science fictional setting.

Is genocide ever morally justifiable?  In our current world, probably not, but what if an alien race was bent on our destruction?  If their primary objective was the utter annihilation the human race, and negotiation was impossible?  Wouldn’t it be justifiable–perhaps imperative even–to stop such a race by annihilating them first?

This is what is meant by the term “xenocide.” A portmanteau of “xenos,” the Greek word for stranger, and “genocide,” it denotes the complete extermination of an alien race.

Xenocide forms the core conflict of Orson Scott Card’s Ender’s Game series (hence the title of the third book) and features in The Forever War by Joe Haldeman.  Battlestar Galactica presents an interesting twist, where the cylons debate the ethical questions surrounding the complete annihilation of the humans.  And then, of course, there’s all the time travel stories involving Hitler–let’s not even go there.

The interesting thing about xenocide stories is that even though they describe a dilemma that does not currently exist in our modern world, they inevitably come down to issues of Otherness that lie at the very core of the evils of genocide.  In order for xenocide to be morally justifiable, you have to know your enemy well enough to know that there’s no possibility of forging any sort of peace with them.  And to know them that well, they cease to be quite so alien.  It’s one of the major themes in Orson Scott Card’s work–that to defeat an enemy, you have to know them so well that you can’t help but love them.

In our modern world, genocide is only possible when an ethnic group is relegated to the position of Other–when they are made out to be so different and unlike us that we can never possibly relate to or mix with them.  They become “sticks” (Germany), “cockroaches” (Rwanda), “animals” and “barbarians” (Israel).  That is precisely why it makes us uncomfortable in stories about xenocide–because it turns the well-intentioned saviors of humanity into knights templar, or possibly the very monsters they are trying to destroy.

By positing a situation in which genocide might actually be justifiable, science fiction helps us to understand exactly why it is so reprehensible–and that’s only one of the ways in which the genre can uniquely explore these issues.  That’s one of the things I love so much about science fiction: its ability to take things to their extreme logical conclusions, and thus help us to see our own real-world issues in ways that would otherwise be impossible.

Since most of my characters are human, xenocide as such isn’t a major theme in my books, but genocide certainly is.  In the Gaia Nova series, the starfaring Hameji look down on the Planetborn as inferior beings and think nothing of enslaving them and slagging entire worlds.  That’s how Prince Abaqa from Stars of Blood and Glory sees the universe at first, but by the end of the novel he’s not quite so sure.  Stella from Sholpan and Bringing Stella Home also deals with these issues as she comes to realize how it’s possible for the Hameji to hold to such a belief system.

If genocide is one of the ugly skeletons in the closet of this screwed up modern world, then xenocide is science fiction’s way of taking those skeletons out and dignifying them with a proper burial.  By wrestling with these issues in stories set on other worlds, we are better able to humanize the Other and prevent these horrors from happening again on our own.  In this way and so many others, science fiction helps us to build a better world.

I have a confession…

…I’ve started writing a Sword & Planet story.

In case you’re wondering what the heck is Sword & Planet, think Conan the Barbarian in space.  With giant lizards and man-eating plants.  And half-naked princesses getting kidnapped by evil technomancers with giant four-armed bodyguards that wield laser-bladed swords.  Basically, science fiction in the style of the classic 20s pulp adventure novels.

In other words, this:

I’ve read a lot more Heroic Fantasy and Sword & Sorcery than straight Sword & Planet, but I figure there’s a good deal of overlap.  I read A Princess of Mars way back in college and really enjoyed it, and of course I’m a huge fan of Star Wars and other series that were heavily influenced by the genre.  Basically, I want to try my hand at a classic science fiction adventure style, without the scientific rigor of Hard SF or the sprawling world building of Space Opera.  It’s all about the adventure, with liberal helpings of awesome sprinkled with omigoshomigoshomigosh.

The tentative title for this book is The Last Warrior Princess, though it’s about a twenty-something college grad working a wilderness job in southern Utah who accidentally finds a portal to another world while wandering around Arches National Monument.  The princess comes later, though not too much later.  I don’t know much about her yet.

In fact, I don’t know much about the story at all.  I’m discovery writing everything, and I do mean everything.  This is a fly-by-your-pants ready-set-go kind of book, with no restrictions and no limits–just me and the muse, not caring what anyone else thinks.  My internal editor is bound and gagged in the cellar with the spiders, and if he breaks out somehow I’ll hamstring him and toss him back down.  This project might never get another mention beyond this post, but I’m okay with that because it’s going to be a whole lot of fun.

For those of you waiting for the next Star Wanderers story, don’t worry, I’m still writing those too.  This is more of a side project at this point, so I won’t put up a progress bar for it until I get fairly close to the end and know it’s something I want to keep.  Which might never happen.

So basically, it’s just a personal pet project for now.  It’s interesting, though, because when you’ve got nothing to fall back on but your own creative impulses, the words start to flow in remarkable ways.  Take this passage, for example:

I drove up just as the sun was setting. The crescent moon hung like a razor in the yellow-orange sky, with Venus a twinkling point on its edge. Blood-red Mars was not far off, while Jupiter loomed ascendant.

I have no idea where that came from, but in the white-hot creative heat of the moment, it just spewed out onto the page that way.  The only word that I changed was “loomed,” which I had originally written as “hung” (maybe I should change it back? Nah, who cares).  In a little over an hour, I committed about 1,500 words, all just like this.

So yeah, if nothing else, this project will help to shake up my creative process and get the juices flowing for other projects.  I could really use that right now, what with a couple of recent life roles (my grandmother passed away last week, which wasn’t unexpected but it did throw a kink in my already rocky routine).  And who knows?  If it turns out well, you might see me put it out as a novel in a few months.  Or maybe the first part of a new series … nah, better not get carried away.  Better just write it first.

Besides the A to Z challenge (which I may also turn into a book at some point) and Star Wanderers: Reproach, that’s what I’ve been up to recently.  I’ve got a Star Wanderers omnibus in the publishing queue, but there’s nothing firm I can say about that yet, other than it will probably be for Parts I-IV and feature a professional cover (though I plan to keep the space images for the individual installments).  I could say more, but I want to go for a walk.  Later.

Q is for Quark

Quark_Mascot_by_OrphneIf it takes a village to raise a child, does it take a group of like-minded creative souls to raise a writer? I don’t know, but in my case, having a writing community around me really helped.  That community was Quark, BYU’s Science Fiction & Fantasy club.

I joined Quark my second semester of college.  I’d heard about the writing group, and on a whim I decided to check it out.  This was when Ben Hardin was the writing group leader, back before the current iteration of the club was really well-organized.  Aneeka Richins had basically built the writing group from scratch only a year or two before, and Kindal Debenham and Annaliese Lemmon had each spent a year as president shortly after that.  They were all still around, workshopping their stories and adding to the community.

We met on the second floor of the Harold B. Lee library, in one of the study rooms way in the back near what is now the classical music area (2520 was the room number, I think).  Looking back, it seemed like a weird place to meet, since we were always so LOUD.  However, back in those early days Quark didn’t get a lot of respect from the BYU student administration (BYUSA, known more familiarly as BYUSSR), so we kind of organized under the radar.

The spring semester of 2007 was a lot of fun!  I fit in very well with the group, and made a lot of friends.  It wasn’t until they made me the writing group president that I started attending regularly, though.  In retrospect, accepting that post was probably the best extracurricular decision I could have made.  I lead the writing group for two years, from fall of 2007 to spring of 2009, and that’s when I really became a writer.

When I first started back in 2007, I had a couple of hobby projects kicking around here and there, but the main thing I wanted to write was a Final Fantasy VI fanfic.  At the same time, I had a great idea for an original novel, but I’d never written a complete novel before, so I wasn’t sure what to do.  Aneeka convinced me to go with my own project, and that became The Lost Colony, also known as Ashes of the Starry Sea.

Around that time, I also started this blog, mostly so my writing friends could keep me honest.  I finished the first draft in 2008–a whopping 168k word manuscript that barely held together.  After coming back to the US from a study abroad program in the Middle East, I started revising it, but soon decided to trunk it in order to work on other projects.  Shortly thereafter, I finished the first draft of Genesis Earth, and the rest is history.

I later wrote up a detailed post on the origins of Quark, one that was published in a short-lived magazine called Mormon ArtistYou can find that article here.  Orson Scott Card himself commented on it, which really made my inner fanboy squee. 😀 For me, though, Quark was all about surrounding myself with like-minded friends who could foster my natural sense of creativity.  I probably would have become a writer anyway even without them, but it would have happened a lot later, and the road would have been much more rocky.

And now that we’ve all graduated and moved on, I’m happy to say we still keep in touch!  Kindal is a self-published indie writer much like me, with some excellent books out there.  He’s organized an online writing group that is mostly made up of us old-time Quarkies.  Aneeka’s got her webcomic, which seems to be fairly successful, and the others who chose to go a more traditional path are having success there as well.  But mostly, it’s just great to keep in touch.

After my time as president, Quark really exploded in popularity and became officially sanctioned by the BYUSA.  It’s really thriving right now, with a book club, a board/video gaming group, a film forum, and a bunch of other stuff.  Most of that was there when I was in the writing group, but it was floundering, and the writing group was much more autonomous.  But the guys who have carried on the torch seem to have done a great job making things even better, and that’s encouraging.

Random thoughts on creativity and a cover preview

I’ve noticed that I tend to go through at least two revisions on most of my stories.  The first one generally identifies the problems in the rough draft and eliminates them, while the second one adds anything that’s missing and smooths the story over so that it works as a whole.  They both use different parts of my brain: one critical, the other creative.  Since both are important, I can’t easily skip either of them, and combining them into one mega-revision doesn’t really work because it’s hard to switch from one mode to the other.

I’m currently in the second revision for Star Wanderers: Dreamweaver, and it’s coming along really well so far.  Now that I’m in creative mode, it’s a lot easier to add stuff that was missing from the first draft and tidy up some other parts that seem a little disjointed.  With luck, this revision should be finished in a day or two.  It’s really only one chapter that needs the bulk of the work–according to my first readers, everything else is pretty good.  Far be it from me to fix something that isn’t broken.

###

The other day, an old friend of mine emailed me with a question about the world building / plotting process I followed for Star Wanderers.  I wrote a fairly lengthy response, and while most of it was a more detailed explanation of the stuff I’ve already included in the various author’s notes, I came up with some advice that surprised me:

If I had to give any advice, I’d say that the most important thing is to just feed your creativity.  You can’t force your imagination, just like you can’t get any more golden eggs by killing the goose that lays them.  However, you can organize your life and your environment in such a way that bursts of creativity are longer and more frequent.  A huge and important part of it is learning to turn off your internal critic, especially on the rough draft.  Sometimes, if I spend too much time thinking about writing, it paralyzes me so that I can’t actually write–but if I trick myself into opening my WIP without really thinking about it, then ten minutes later I’m plugging away and the ideas are flowing.  And just as bad habits can be very harmful, good habits can be very helpful.

I think a lot of us creative types tend to force ourselves a little too much, especially when we’re first getting started.  We want to be productive, we want to have something that we can show for ourselves in order to feel validated, especially with so many people raising eyebrows at our dreams and creative pursuits.  But productivity goals, while important, are really only a means to an end–and they’re not even the most important means most of the time.

If you want your work to ring with authenticity, or to reflect the truth and beauty you see in the universe, you have to be in touch with that kind of stuff.  And once you get back in touch with the stuff that drove you to create in the first place, there’s nothing that you want to do more.

This morning, I wrote for three hours in one sitting, and I wasn’t tempted by any distractions at all.  I only produced about 1.3k words, but they were good words that added both to the story and my understanding of the story.  I got back in touch with the spark that drove me to write it in the first place, and hopefully that spark will carry through to the readers.  I think that it will.

So yeah–it’s not about productivity goals, or reworking our creative process to be more like someone else’s, or any number of other writerly insecurities.  It’s all about story, and everything that drives us to tell them.

###

All right, if you’re still reading (or even if you cheated and skipped ahead), I have a treat for you.  I just found the AWESOMEST image for the cover of Star Wanderers: Benefactor, which I hope to finish up later this week after finalizing the revisions for Dreamweaver.  Here’s the cover:

SW-VI Benefactor (cover)

Pretty cool, eh? I <3 NASA. 😀

The picture is of Comet C/2001 Q4 (NEAT), taken by the WIYN 0.9-meter telescope at Kitt Peak National Observatory near Tucson, Arizona.  It was taken on 7 May 2004, and covers an area roughly five times the size of the moon.  As with all NASA images, it’s in the public domain.

The inspiration actually came from comet PANSTARRS, which is visible in the sky right now.  I tried to catch a glimpse of it tonight from the Y Mountain trail head, but there were too many clouds on the horizon to see it clearly.  Hopefully, the skies will be clearer tomorrow.

In related news, comet ISON later this year is expected to put on a really incredible show.  Astronomers think that for a brief time, it may even shine brighter than the moon, making it visible even during the day!  If that happens, it’s going to be AWESOME.  Mark it on your calendars for November–it’s going to be great!

That’s just about it for now.  I’d better get back to forming those good habits I mentioned earlier–like actually getting to bed at a reasonable hour. Later!