O is for Orbit

One of the key things that makes space different from Earth is that nothing is ever stationary.  Anything close to our planet that isn’t moving at a good clip (measured in miles/kilometers per second) is liable to plummet like a brick.  Gravity is still in effect, even though you’re in free fall and thus don’t… Continue reading O is for Orbit

L is for Lost Colony

As we discussed in I is for Interstellar, space colonization is a major theme of science fiction, especially space opera.  Of course, things don’t always go smoothly.  Space is a really, really, really big place, and sometimes, due to war or famine or simple bureaucratic mismanagement, colonies get cut off from the rest of galactic… Continue reading L is for Lost Colony

J is for Jedi

As much as science fiction looks to the future, it also of necessity looks to the past.  And as much confidence as it places in the scientific method, it often turns to religion, simply because of the scope of the great cosmic questions that such stories inevitably pose. For these reasons, it should come as… Continue reading J is for Jedi

E is for Empire

Almost every far future science fiction story has a galactic empire of some kind.  From Dune to Foundation, from Star Wars to Firefly, there’s always someone trying to rule the galaxy, often in a way that makes life difficult for the protagonists. Why?  Rule of drama, of course, but also because it gives the story… Continue reading E is for Empire

C is for Cryo

I think every science fiction writer has a cryo (aka “human popsicle“) story sitting around somewhere, even if it’s just in the back of their head.  It’s one of those tropes that keeps coming back, just like the alien invasion, the robot apocalypse, and the Adam and Eve plot. The basic concept is pretty simple,… Continue reading C is for Cryo

B is for Space Battles

If you fell in love with science fiction when you were twelve, chances were it was because of the awesome space battles.  That was certainly the case with me.  When I saw Star Wars for the first time, I spent hours running around the house pretending I was flying my own starfighter.  In some ways,… Continue reading B is for Space Battles

Trope Tuesday: Mexican Standoff

In a typical standoff, such as a hostage situation, two characters face off without immediately shooting at each other.  One or both of them may be using a human shield, or be reluctant to shoot first for fear that the other will take them with him.  A Mexican standoff, however, takes that up to a… Continue reading Trope Tuesday: Mexican Standoff

Trope Tuesday: Planetville (aka Adventure Planets)

Adventure towns…IN SPAAACE!!! Seriously, that’s the best way to describe it.  In Westerns and TV serials, the heroes travel from town to town, with a new adventure in each place.  Well, in science fiction, we don’t hop towns, we hop planets.  Why?  Because we can. Unfortunately, since planets and towns are actually pretty different kinds… Continue reading Trope Tuesday: Planetville (aka Adventure Planets)

Trope Tuesday: Arcadia

What happens when you cross the Ghibli Hills with the Call to Agriculture?  You get Arcadia, a simple, uncomplicated utopia where people keep to the good old ways and live in harmony with nature.  As home sweet home for the farm boy and the country mouse, it’s often the starting point for the hero’s journey, though you’ll… Continue reading Trope Tuesday: Arcadia

Trope Tuesday: Honor Before Reason

If you can’t do something smart, what do you do? Something right–at least, when this trope is played straight. Characters who place honor before reason tend to be idealists, starry-eyed or otherwise.  It’s not that they’re stupid–at least, not always–but they do tend to be vulnerable to flaw exploitation.  If the Fettered can’t take a… Continue reading Trope Tuesday: Honor Before Reason