plot vs. PLOT and an interesting serial publishing idea

Back in English 318 at BYU, Brandon Sanderson used to tell us that there was a big difference between “little-p plot” and “big-p Plot.” The first applies mostly to chapters and scenes, which he said he could teach us.  The second refers to the overall story structure, which he couldn’t teach in a classroom setting and said we’d have to discover on our own.

I’ve been thinking a lot about this recently, because it seems that my books are starting to fall into a recognizable pattern–and that pattern has some interesting potential for serials and other alternate forms of publication.  Each book is divided into 3-4 parts, each part is divided into 3-6 chapters (typically 5), and each chapter is divided into 3-5 scenes.  Here’s how it works:

Chapter 1: Setup for the basic story arc.  Introduction of the characters and setting, the prominent theme or premise, and a little foreshadowing of the coming conflict.
Chapter 2: The inciting incident, a discovery or event that starts the plot rolling and puts the characters in motion and conflict.
Chapter 3: Complications arise, the problem gets worse, the first attempt at a solution fails, generally leaving the characters at a loss.
Chapter 4: Setup for the resolution.  The characters discover or build something that will help them to settle the conflict.  They stop reacting and start to be more assertive.
Chapter 5: The resolution.  The characters either succeed or fail, but the arc comes to a close either way.  The story question is answered, the thematic elements come full circle, and the story either closes or moves on to the next part.

Basically, it’s the 3-act format divided into five chapters.  When I wrote Heart of the Nebula, all four parts fell into this pattern, and now that I’m writing Star Wanderers, I’m finding myself  falling into the exact same pattern again.  Stars of Blood and Glory is a little bit different; there are three parts instead of four, and each part is divided into six chapters instead of five.  But still, it’s all very structured.

In short, Brandon was right.  It took me a few books to really learn “big-p Plot,” but now that I’ve found a story structure that works for me, it’s starting to come quite naturally.

The cool thing about this particular structure is that it’s very conducive to serialization.  Each chapter is between maybe 3,000 to 5,000 words, so each complete sub-arc is between about 15,000 to 25,000.  That’s the length of a short novella, and it takes me only a month or two to write (sometimes three, depending on how much revision it needs).

The only reason I haven’t done more with serialization up to this point is because I’ve found that sharing my work while it’s still unfinished tends to throw a wrench in my creative process.  The idea of publishing a work in progress on a chapter-by-chapter basis scares me, because if one of the story arcs has a flawed beginning, I wouldn’t be able to fix it.

However, by following a five-chapter arc format (with bits and pieces here and there to hint at a larger overarching structure), I can see myself publishing a novel or epic in a serial format.  It would be something like the Perry Rhodan series, which follows an arc structure of 25 to 100 issues (each a small novella) per cycle.

So here’s how I’m thinking of doing it:

  1. Publish the first installment and price it at free while writing the second one.
  2. Publish the second installment and price it at free, raise the price of the first installment to $.99 and write the third one.
  3. Publish the third installment and price it at free, raise the price of the second installment to $.99 and write the fourth one.
  4. Publish the fourth installment for $.99, drop the price of the first installment to free and publish the completed novel for $2.99.

So what do you think?  Does it seem like a good way to publish a book?  It gives the reader a reason to keep coming back, and rewards those who got in early by charging them less for the completed work.  By selling the novel in shorter chunks, I would be able to put more work out and hopefully gain more visibility, especially by making a portion of it free at any given time.

I’m seriously thinking about publishing Star Wanderers this way, once I hear back from Writers of the Future.  I’ve already finished the rough draft for the second part; it probably needs a good revision or two before it’s ready, but since it’s shorter, it shouldn’t take more than a few weeks to get feedback from some first readers and finish the next draft.  And if the third part is already finished by then…

So many awesome possibilities! 🙂 What do you think?

Trope Tuesday: Pet the Dog

Awwwww!!

The basic principle behind this trope is that when you want your readers to feel some kind of sympathy toward a character, have them pet a puppy / puppy equivalent.  Often used to show who the good guy is, but can also be used to add depth to a villain.

I first learned about this trope in Brandon Sanderson’s English 318 class, where he taught it as a way to build immediate sympathy when introducing a major character.  A good example from his own work is Mistborn, where Kelsier’s first scene shows him giving the manor lord’s food to the skaa.  From that moment on, there’s never really any doubt that Kelsier is the good guy.

Although often used to introduce a good guy, this trope can also be used quite effectively in the middle of the story, especially in a gray and black world where it seems that everyone’s a bad guy.  A good example of this is Shadow from American Gods, who flips a coin with a hitchhiker to see who pays for dinner.  Even though he’s a thief and an ex-convict, he rigs the coin toss so that he can pay for her.  Through little gestures like this, Gaiman maintains rooting interest in his protagonist, even though everyone else in the novel is basically a jerk.

Another good example from a darker work is Angelo Osic from On My Way to Paradise.  On the very first page, a fugitive shows up at his pharmacy booth, asking him to grow her a new hand.  Even though he knows it’s dangerous, he takes her in and does what he can to help her.  Later on, this same character rips out a man’s testicles and guts him like a fish.  As repulsive as that is, however, I still keep rooting for him because I know that at his heart, he’s a good person.

Of course, when used most effectively, the pet-a-puppy moment has to grow naturally out of a person’s character.  Even though Shadow is an ex-con, he served his time and feels genuinely sorry for what he did.  Angelo Osic is a doctor, so it’s natural for him to try to help others; whenever he commits an act of violence, a part of his humanity dies, which becomes a major driving conflict throughout the book.

Don't. Touch. Me.

Finally, though this trope is often used to create rooting interest in a protagonist, it can also be used to add depth to a villain.  A prime example for this is Captain Nemo from 20,000 Leagues Under the Sea.  The first moment happens when he rescues the main characters after their ship sinks, but it happens many more times too, such as when Arronax finds him weeping over a picture of his family.  At the end of the book, even though we know that Nemo is the bad guy, we can’t help but feel a little sorry for him after he’s gone.

Puppy image courtesy Wikimedia.  Cat image taken by me.

The interior designer’s approach to story

I recently read a fascinating post on John Brown’s blog with an interesting exercise for analyzing the kinds of stories you most like to read.  By finding out what really turns you on in a story, you can have a much better idea what to write, and how to make your own stories better.

He prefaced the exercise with a story about the interior designer who helped them to decorate their house.  The designer spread out a number of home magazines in front of them, and told them to go through and tear out the pictures that most turned them on.  After doing this, they analyzed the pictures to see what they had in common, and thus discovered how to best decorate their house.

The exercise works much the same way.  First, pick out five books you really like that immediately come to mind.  Mine are:

As many of you know, these are some of my favorite books of all time.  I’ve reread three of them, and I intend to reread the other two at some point.

Next, pick out the elements that these books have in common.  Here’s what I came up with:

1) Set in a different time and place.

Not all these books are science fiction, but the all take place in a world far removed from our own.  Only Spin takes place largely on Earth, but the events of the story transform the world as we know it so much that by the end of the novel, it’s completely different. SPOILER (highlight to see) Besides, at the very end, the two main characters leave Earth by going through the giant portal to another planet, so the novel is arguably about escaping the world as we know it.

2) Stakes that are much more personal than global.

This was interesting, and highlights something I realized when I compared Merchanter’s Luck with Downbelow Station.  In all of these stories, the central driving conflicts are extremely intimate and personal.

To be sure, many of these stories also have an epic backdrop; Mistborn certainly does.  However, I was much more interested in Vin’s growth and development than I was in how the Ska would overthrow the Lord Ruler–in fact, Mistborn is my favorite book in the trilogy for that very reason.

3) Encourages deep introspection.

This shouldn’t come as too much of a surprise if you’ve followed this blog for a while, but I love love LOVE stories that make me see the world in a new way.  Thrillers and adventures are all fun and good, but if it doesn’t make me think, I’m usually like “meh” at the end.

4) Female characters who aren’t weak or passive.

This one might be a bit more controversial, but in all of these stories, I’ve noticed that the female characters are pretty strong, even if they aren’t all kick-butt Katniss wannabes (ugh…I hate Katniss).  Even in Legend, which is largely dominated by men, you still have the earl’s daughter, who is one heck of a spirited woman.

5) Life and death conflicts.

This is interesting: in all of these books, the threat of death is immanently real.  Some of them, such as Legend and On My Way to Paradise, are among the most violent books I’ve ever read.  I’m not sure what it is, but there’s something about life and death struggles that really draws me.

6) Romantic in a broad sense.

I’m using Tracy Hickman’s definition here, in which romance is all about teaching us to feel and bringing us in touch with our deepest feelings.  That’s the central theme of On My Way to Paradise: learning how to be a man of passion after witnessing some of the worst atrocities of war.

All of these books not only make me feel, they are about the feelings that they inspire.  In other words, the emotional elements of the story are both a part of and deeply embedded in the story’s central theme.

The exercises isn’t complete after this, though.  For the last part, take another five books and analyze them to see how they compare.  My second list includes:

So how does the list stack up?  Let’s see…

  1. Definitely true.  NONE of these stories take place in the world as we know it–and that’s awesome.
  2. A Canticle for Leibowitz might seem like an exception, since it follows the broad rise and fall of human civilization after the nuclear apocalypse.  But the things that really drew me to the story were the more personal elements: the novice who makes the illuminated manuscript of the electrical diagram, for example, or the abbot at the very end who SPOILER tries desperately to convince the single mother not to take her baby to the mercy killing station after the bomb fatally irradiates them.  In any case, it’s telling that A Canticle for Leibowitz made this list, whereas none of Arthur. C. Clarke’s books even came to my mind.
  3. Definitely true.  Even Citizen of the Galaxy, which is more adventure fiction than high concept sf, features a fascinating society of interstellar traders that really made me sit back and think about the way we structure our society.  Heinlein has a really awesome way of doing that with everything he writes.
  4. The only possible exception here might again be Heinlein, who had some very extremist views of women (putting it lightly).  However, if I recall, Citizen of the Galaxy has a female character at the end who helps pull out the main character from his indigent circumstances and helps him to come into his own.  Again, they might not all be kick-butt tramp-stamp vampire slayers, but they certainly aren’t weak.
  5. Less true of The Neverending Story and The Dispossessed, but while the central conflicts might not be about life and death, the threat of death (or a total loss of identity) certainly comes into play.
  6. Definitely true.  Few books have taught me to feel more deeply than The Neverending Story.  An absolutely magnificent piece of literature.

So there you have it.  According to this exercise, I should write books set in another time and place, where strong female characters face life and death decisions that personally impact the people in their lives and make the readers think and feel.  Interestingly enough, that is a PERFECT description of Bringing Stella Home, as well as Desert Stars and Into the Nebulous Deep.

Cool stuff.  Makes me want to write.  So on that note, I think I will.

Worldcon 2011: Thursday

Wow, the last couple days have been packed with awesome con-stuff, but I’ve got a short break so I thought I’d blog about it.

Thursday was great, attended a few panels but mostly just wandered around meeting people.  I’m a little surprised with how many people read this blog.  Got Brandon to sign my Kindle, and he was really supportive about my decision to epublish.  I seem to be one of the only Utah writers going full-steam with indie publishing, but a handful of others are considering it, though for now they’re in the minority (which surprises me).

Anyhow, Thursday had a couple of really notable panels.  The first was on faith and science fiction, and had both Eric James Stone and Moshe Feder on it, among others.  Excellent discussion, though a couple of the commenters tried to derail it.

I found it surprising that the panelists didn’t have a good answer to my question: how do you reconcile far future sf with millenialist religions?  That’s exactly what I’m trying to do with my Gaia Nova universe–create a far future epic that isn’t incompatible with the major western religions (Islam, Christianity, Judaism, etc).  From the after-panel discussion, I got a strong recommendation to read C.S. Lewis’s space trilogy, so I’ll definitely be checking that out soon.

The other notable Thursday panel I attended was on ebook art, and featured John Picacio and Lou Anders, among others.  John feels pretty strongly that indie writers are seriously devaluing cover illustration, and within the first ten minutes someone in the audience literally told him to f___ off!  Wow, talk about tension–but even though it almost fell apart, the panel turned out to be very enlightening.

Let me just take a moment to say that I’m very impressed with what Lou Anders is doing over at Pyr.  While the rest of the publishing world seems to have their heads in the sand when it comes to the ebook revolution, Lou is one of the few who sees it more as an opportunity than a threat.  I’m not currently looking for a publisher, mostly because I’m waiting to see how things shake out, but I would be very surprised if Pyr is one of the publishers that goes under.

The parties in the evening were pretty good–as always, the Tor party was literally packed.  Brandon saw a group of us clustering together, so he broke us up and sent us off to talk with editors and agents.  He tried to point me out to an agent, but…you know, I’m not really looking for one right now.  Brandon keeps telling me not to believe DWS when it comes to agents, and while I’m certainly not fundamentally opposed to them, I feel that I can better build my career by going in other directions.  At some point in the future, maybe, but for now…not so much.

Speaking of Dean, I spent the whole evening hunting for him, then gave up around midnight only to find out the next day that he showed up at the SFWA suite fifteen minutes after I left (nooo!). And now that it’s 9pm in Reno and the parties are just getting started, I think I’ll cut this blog post here and recap Friday sometime later.

See you around!

Another publication in Leading Edge!

That’s right!  My poem “Zarmina,” dedicated to Gliese 581 g (the first exoplanet discovered in its sun’s habitable zone) is published on page 98 of issue 61 of Leading Edge!

Also included in this issue is an excellent essay by Brandon Sanderson, in which he introduces his second law of magic systems.  It’s an excellent essay, and has made me rethink how I do FTL systems, especially for the Gaia Nova universe.  I’ll have to do a post a little later on that.

Besides this landmark essay by Brandon Sanderson, this issue features stories by Dan Wells and Dave Farland, as well as an interview with Howard Tayler.  And as always, it includes a number of excellent stories and illustrations.  Check it out!

(Full disclosure, I volunteer as a slushpile reader and occasional copy editor for the magazine.  However, my work always goes through the submission process under a pen name, where only the head editor knows who I am until the decision on whether to acquire the story has been made.)

In other news, Genesis Earth is now up on Goodreads, so go check that out as well!  The nice thing about Goodreads is that you can give the book a # star rating without having to write out anything else.  If you’re so inclined, I would very much appreciate an honest review–but if you do give it a rating, please be honest.  Don’t worry; even if you give me less than five stars, I won’t hunt you down like this crazy author (hint: get some popcorn and read the comments).

So anyhow, that’s what’s been going on here.  Desert Stars is coming along slowly but surely, and I’m working on getting some cover art for Bringing Stella Home.  If you have any ideas or suggestions on the art, please let me know.  I’ll probably go through my back issues of Leading Edge to search out good sf artists.  For some reason, I’m having a hard time finding anything that clicks on deviantart.  My goal is to epublish that book by the end of July.

More thoughts on indie publishing

Since my last post on indie publishing, I’ve been thinking a lot about this subject.  I haven’t decided to take the plunge into self published ebooks yet, but I have decided to make some changes in my writing and my career strategy, in order to position myself more favorably if/when I choose to do so.

Basically, my new strategy is something like Japan or Saudi Arabia’s approach to nuclear weapons: they don’t have an explicit nuclear program (since that would violate the nuclear non-proliferation treaty), but they have gathered the equipment, resources, and expertise together so that if they decided to go nuclear, they could do it in a year or less.

First, though, I attended Brandon Sanderson’s class lecture this Thursday, in which he had some very interesting things to say about ebooks and the publishing industry.  This was part I of his “how to get published” lecture, and here are some of the more interesting points he made:

  • Almost all the indie writers who are making it big have at least one loss leader ($.99 or less) on their list.
  • No one really knows whether indie publishing will be viable for large numbers of writers, or whether authors like Amanda Hocking and Joe Konrath are outliers.
  • Successful indie published books are typically:
    1) short (70k to 80k words)
    2) written in a pulp genre (thriller, romance, paranormal, sword & sorcery, etc)
    3) promoted very well through social networking
  • We have not yet seen any indie successes in epic fantasy, young adult / middle grade, historical fiction, or non-fiction.
  • The produce model vs. unlimited shelf space argument for going indie doesn’t apply as much to science fiction & fantasy as other genres, because:
    1) sf&f stays on the shelves in bookstores longer than other genres
    2) sf&f series grow better with a big push on the first book
    3) sf&f makes a lot of money on hardcover, unlike other genres

A lot of these points tend to mesh with what I’m hearing from my other sources–and Brandon really represents the last of the successful writers to make it big on the old model, before the ebook revolution began to take off.  He doesn’t make as big a deal on the current 25/75 split on net ebook sales as I would make, but then again, he’s making most of his money through print.

So anyways, here is what I plan to change about what I’m doing in order to better position myself to best take the ebook plunge, if/when I decide to do so:

1) Write at least 2 polished novels per year

Kris Rusch and Dean Wesley Smith make very good arguments about how being able to write well quickly is a huge asset for a writer these days.

There are many good reasons for this:

1) Writing faster gives you more practice with craft, which tends to improve quality.
2) The best way to promote  your books is to constantly write new books.
3) The limited shelf space argument against writing quickly is now moot with ebooks.

In particular, I want to increase my writing speed in order that I can have a larger list to put out if/when I decide to go with indie publishing.  It’s much harder to be successful if you’ve only got one book available for sale; if/when I decide to take the plunge, I want to have at least three.

So far this year, I’ve finished one (Bringing Stella Home), but that’s because it was already sitting in the queue and only needed a quick touch up.  I would like to get Worlds Away from Home polished before the end of the year, and possibly one other project, such as Edenfall.

2) Reduce production time to as close to one year as possible

Right now, it takes me on average about two years to write a polished, salable novel.  That’s not a problem, because I have a lot of projects in the queue, but it’s not as fast as I would like.  I wrote Genesis Earth and Bringing Stella Home while I was still a journeyman writer, figuring out my craft.  I should be able to produce a lot faster.

Towards that end, I’m going to try to get Edenfall finished and polished within a year.  Since it’s already March, that might mean getting it polished by February of next year, but I still want to try.

My biggest weakness is first drafts; I always tend to get stuck midway and drop the project for a while before I feel ready to finish it.  That’s something I would like to change.  Then again, that might just be part of my writing process, and shouldn’t be forced.  However, I certainly could go through my revisions much faster.

3) Write out the direct sequels while the first book is still unpublished

Previously, I thought it was a bad idea to write out all the books in a series or trilogy before the first one is ever picked up.  After all, a rejection from a publisher on the first book is a rejection on all the other books in the series as well.  Using this reasoning, it was much better to write the first book of another trilogy, in order to maximize how much I could submit at any given time.

With indie publishing, however, it’s much better to release the whole trilogy all at once, so that readers who finish the first book can immediately pick up the others.  Again, the paradigm here is that the best way to sell books is with other books; if they loved the one, they’ll buy the others, especially to find out what happens next.

Of course, the best model is probably to have an open series with several indirect sequels with recurring characters in the same world.  With the Gaia Nova books, that’s exactly what I plan to do: Worlds Away from Home is set in the same universe as Bringing Stella Home, but with different characters and different story arcs.

However, Genesis Earth has serious trilogy potential, and with Edenfall I’ve decided to actually write the other books.  If/when I decide to take the plunge, I want to be able to release at least the first two books in that trilogy at the same time.  In fact, Genesis Earth is perhaps the biggest reason why I’m thinking so seriously about going indie, but that’s a subject for a whole other post.

4) Experiment with pulp genres such as space adventure stories

When Brandon said that the pulp genres tend to do better, I wasn’t sure whether that includes what I write.  I write primarily science fiction, but not the kind of stories you’d read only for entertainment and promptly forget once you’re finished.  If anything, I want to write more like Ursula K. Le Guin, whose stories are so meaningful they stick with you long after you’ve finished them.

Then again, there tends to be a lot of overlap in science fiction between the thoughtful, meaningful stuff and the pulps.  Ender’s Game and Starship Troopers immediately come to mind as awesome, entertaining stories that also have a lot of depth.  In his lecture, Brandon made it clear that “pulp” does not necessarily conflict with high art–just that the primary purpose of the story is to entertain.

I can live with that–and I actually have several story ideas that would translate well with the pulp mentality.  I’d like to do a novel (or a series of novels) with Danica from BSH and her mercenary team, perhaps as a sort of origin story for Roman, Anya, Artyom, and the others.  I’d like to revisit the Hameji as well, with a sort of “Ain Jalut in space” involving Sholpan’s son (BSH was basically the Mongol conquest of Baghdad in space).  I’ve already started an “Odyssey in space,” as told from a female Telemachus character–that’s To Search the Starry Sea.  All of these are, at their core, space adventure stories, and might translate well as pulps.

5) Commit to releasing one book every 6 months if/when I take the plunge

This is related to the first strategy on the list, but it’s more of a business plan than a personal writing goal.  Basically, if/when I take the plunge, I want to:

1) have at least 3 finished, polished books to put out at first,
2) know that I can put out one book every six months at least.

This not only means developing a backlist, it means doing some soul searching as a writer to find out how difficult it is to keep up with this pace–and adjusting my writing habits accordingly.  I’m optimistic that I can, but it’s something of a paradigm shift, and I want to make sure I’ve made that shift before I take the leap.

Anyhow, these are my thoughts on how to alter my current writing strategy.  I haven’t yet decided to go indie, but when the time comes, I think that these things will help me to maximize my potential if/when I decide to do so.

Of course, what do any of us really know?

Sick (blegh!), submitting, and thoughts on self-publishing

Sorry I haven’t been posting much recently; I came down with a nasty fever this week, and I’ve spent the last two days recovering.

It really sucks, because my two temp jobs just finished, and I was hoping to get into another writing routine.  The jobs were sucking up all my time, though it was definitely awesome to have money flowing in.

Anyhow, I caught Brandon Sanderson after his 318 class and asked him about submitting to agents while I’ve got my full ms out.  He said I shouldn’t do it; that it would look bad if I had to turn down another request because it’s already out.  So for now, I’m just going to sit on it and send out Genesis Earth to other agents.

Genesis Earth keeps getting turned down, but the vibe I get is that it’s more because of the agents’ tastes, not because of the poor quality of the book. So far, I’ve gotten one request for a full, one request for a partial, two personalized rejections, and several variations on “I don’t feel I’m the right agent.”

Even if all of the latter are just nice standard form rejections, that’s enough to tell me that Genesis Earth isn’t a crappy book.  So I’ve been thinking, if I run the rounds and fail to find an agent or a publisher, maybe I should take the plunge and publish it for $2.99 as an e-book on Amazon.

Speculation about e-publishing is rampant, and opinions are wildly mixed right now.  According to Joe Konrath, everyone (including new writers) should self publish their works–to wait even a day is to give up large amounts of potential earnings.  According to Dave Wolverton, however, new writers should definitely not self publish, but try to break in through traditional publishing with as big of a deal as they can possibly get.  Both authors have had huge self-publishing successes, so which is right?

Well, I read an interesting guest post by Lee Goldberg on Joe Konrath’s blog that takes the middle ground: start out with a traditional publishing deal, in order to build a name for yourself, but self-publish a couple of e-book lines shortly thereafter.

So far, that seems to make the most sense to me.  The science fiction and fantasy community is very tight-knit, and I don’t see myself becoming a major part of it through self-publishing alone.  At the same time, it’s very difficult to make a living through traditional publishing in these genres, so once I’ve built up something of a name and a fan-base, it would be good to start self-publishing a couple of e-book lines.

But then again, why not try it out now with Genesis Earth?  Well, a couple of reasons.  I’m worried that self-publishing would make me look bad when I submit my other stuff.  E-book sales tend to take a long time to build momentum, so even though the starting costs are low, the returns don’t start coming in until later–if they come at all.  And that’s the second thing I’m worried about–that my stuff will get buried under the flood of drivel that’s swamping Amazon and other e-publishers right now.

The main reason, though, is that I feel I need to do more research to figure out what’s going on.  Probably the most valuable thing I can do is get an e-reader and dive into the market from the consumer end, just to figure out how the system works.  Without some hands-on experience and a good working knowledge of the field, I’m probably not ready to take the leap.

In the meantime, I’ll keep trying to break in through the traditional route.  I might not make as much money as quickly this way, but I hopefully will build my name faster–and at this point, that’s more important to me than revenues.

Some thoughts on the future

I went to the first class of English 318 yesterday, and the lecture got me to thinking about my mid- to long-term future as a writer.

Brandon spent most of the period organizing the class, which was made doubly difficult by the ridiculously small classroom size.  I swear, bureaucracies exist only to make life difficult.  This year, for the sole sake of screwing with everyone, they are trying to limit his class size to thirty people (twenty students, ten auditors), but that’s a whole other rant in and of itself.

Oh well–at least there’s still room on the floor.

Anyhow, after getting all the administrative stuff done, Brandon talked about the practicalities of being a writer.  He made the very interesting point that as a writer, it doesn’t matter where you live–moving further away from the city won’t negatively affect your earnings, unlike most jobs.  That means you can save a lot of money on a house if you’re willing to live 50 to 100 miles away from a major population center.

That got me to thinking: maybe, once my writing career starts taking off, I’ll move down to southern Utah for a while.  The country is absolutely gorgeous down there, and the people don’t seem hard to live with.  Small house with lots of space, maybe a garden, lots of outdoor stuff all over, plenty of privacy–sounds great!

So here’s a tentative map of the next few years:

present–fall 2011: Get a job, build some credit, get TEFL certified.  Keep writing, attend some cons (LTUE, Worldcon), develop new projects.

fall 2011–2012: Teach English abroad for a while (Korea, Japan, etc), build up some savings, have some adventures.  Keep writing and submitting.

2013–2014: Get a teaching job in the Middle East (gulf region), have some adventures down there, continue to build savings and gain experience.  Hopefully I’ll have broken in to publishing at this point; if not, keep on trying.

2015–2020: Come back to Utah (maybe Salt Lake), live off of savings for a while and really focus on building the writing career.  Attend cons and workshops, network, write like crazy (the adventures will probably give me lots of material), work on promotion if I’ve already got a publishing deal, etc.

2020–????: Hopefully, somewhere along the line I’ll meet my wife and get married.  Also by this time, my writing career will hopefully be earning me a living–enough, at least, to support a family.  With all these things in place, we’ll select a home out in southern Utah, settle down, and start having kids.

That’s one plan, at least.  When 2020 rolls around, I’ll probably laugh at my naive and short-sighted view of the future–but at least it’s something to work with.

Brandon did make the point that it’s not as hard to make a living as a science fiction & fantasy writer as most people say–which isn’t to say it’s easy, but it is possible.

According to Brandon, about 1,000 to 2,000 writers in sf&f are currently making a full-time living.  Most of them are mid listers–authors you probably haven’t heard of, but see their books occasionally in the stores.  If your books sell about 5,000 copies in hardcover over the first three years in print, your publisher won’t cut you–and with the way ebooks are changing things, new business models will certainly evolve, presenting a whole new host of challenges and opportunities.

Bottom line, this is something achievable, so long as I keep producing consistently and work hard to improve my craft.  I’m very optimistic about the long-term.

Now, all I need is to find a job…ugggggggh.

(image courtesy Postsecret)

Getting back into things

So yesterday, I wrote through 4k words in WAFH 2.0 without even realizing it.  I didn’t feel very productive, because I only did about 500 words at a time before something came up and I got distracted, but by the end of the day, ended up accomplishing a lot.  That was a pleasant surprise.

In terms of my writing, I’ve been really out of things since Thanksgiving.  I finished Genesis Earth 5.0 right before the vacation and started outlining WAFH 2.0 immediately after, but…man, the rough draft REALLY sucks.  Like, sucks so bad I’ll have to completely throw out part III and start from scratch.

Fortunately, I think I’ve got a good idea what to do.  I’ve outlined about eighteen complete plots and subplots, so that’ll probably help out with keeping things tight.  The rough draft has a lot of shotgun writing, which means I have a lot of stuff to cut out–and now that I see where things are going, I know how to cut it.

One thing that worries me, however, is that I don’t have a strong driving reason to write this book–or maybe I do, but I just haven’t noticed it yet.  I’m hoping that’s the case, but I don’t yet know, and it’s really bugging me.

For Genesis Earth, it was the first line (“Earth was a ghost that haunted me”) and the cryo scene.  For Mercenary Savior, it was the ending, and the way it resonated with an old Western I saw as a kid.  With both projects, I got to a point of desperation somewhere between the first and second drafts where I wanted to throw everything out and never work on it again–but with both projects, that driving reason kept me going until I made it work.

With WAFH, however, I’m not sure what it is that’s driving me to write it.  For now, though, I’ll just press through until I find out.  I really hope I’m not just wasting my time writing this (because the rough draft sucks REALLY bad) but past experience has told me to ignore my own self-doubts at this phase.

Which reminds me: this week’s Writing Excuses podcast is really amazing.  I just listened to it an hour or two ago, and the advice this time around was exactly what I needed to hear.  Brandon’s advice in particular is very good: he basically says to stop worrying and enjoy what you’re doing.

So do I enjoy all of this?  In spite of all the angst I’ve spilled, I think I can say that I do.  When you’ve got a good story, and you know that it’s good, and you tell it in a way that moves someone else in a personally meaningful way–man, there’s nothing that compares to that.  I look back now on stuff I used to think was absolute drivel, and I’m amazed.  It takes persistence and drive and a little bit of crazy, but once you can get to that point, it makes everything you did to get there worth it.

The only thing now is to find out why WAFH is worth writing, and to hang onto those reasons at all costs until the story comes into its own.  Wish me luck!

Travel writing + Gemmell + Sanderson signing = awesome

Today was an awesome day, which is weird considering everything that happened.  Woke up at 4:45 am to catch an early morning flight back to Utah, took public transport back to Provo, and ran around on errands until attending the midnight Way of Kings signing at the BYU Bookstore.

Yet it was awesome.  Why?

First, I got a lot of writing done on the plane.  Normally I can’t write much while traveling, yet today it was really flowing.  Maybe it’s because I love revising, maybe it’s because the chapter I was working on was already pretty decent to begin with.  Whatever the reason, writing was fun and productive.

Second, I started an AWESOME book by David Gemmell.  Holy crap, I love David Gemmell!  It is my life’s ambition to acquire a signed first edition hardback copy of his debut novel, Legend.  I just started In the Realm of the Wolf, and it’s even better than the first Waylander book.  It’s got all the standard awesomeness you’d expect from a Gemmell book, plus some very interesting plot turns at the beginning that widened the scope beyond what I was expecting.  Very awesome.

As a side note, I think these Gemmell books are influencing my writing style for the rewrite of Mercenary Savior.  I’m not sure if that’s a good thing, but I tend to think it is.  Gemmell’s style is very terse, very blunt, and cuts right to the action without much description.  I’ll probably have to watch that I don’t skimp out on descriptions too much, but the other elements seem to be helping.  I hope.

Third, I had lunch with my grandparents.  That was great.  I don’t see them all that often, even though they live up in Salt Lake City–maybe once every other month or so.  I need to visit them more.  Anyway, it was good to see them.

Fourth, even though it took about two and half hours to take the public transit to Provo, those two and a half hours were quite productive.  Read more Gemmell and made some satisfying edits to a pivotal scene.  I also discovered that I only need to charge my netbook for one hour to recover 50% of its battery capacity.  Sweetness.

Fifth, while running errands after I got back, I talked with my sister over the phone and solidified our vacation plans.  Looks like we’re going on a road trip!  Yay!  Also, while chatting with my new roommate, whom I barely know, I found out that he’s written a fantasy novel.  How awesome is that?

Sixth, the Way of Kings signing at the BYU Bookstore.  I’m currently too poor to buy it in hardcover (still need to find a steady job), but it was still a ton of fun to hang out and see friends.  Brandon did a Q&A before the signing, and there was this stunningly attractive and generally awesome fangirl…whom I chatted with…briefly…didn’t get her name or contact info…hope I see her again.

Besides heckling Brandon, which is always good fun, I chatted with another local writer going to World Fantasy 2010, and found out he’s got room in his hotel room if I want to split it. That’s great–I need to figure out my travel and accommodation plans for that convention, since it’s coming up quick.

So yeah, it was an all around awesome day. Now I need to take a shower and crash before the lack of sleep catches up to mmzzzzZZzzzZZZzz…