Managing excitement and an idea for an epic fantasy novel

After getting about 40% through Star Wanderers 1.0, I hit a wall and decided to put the project on the back burner for now.  The beginning part, which I’m hoping to shop around as a novelette, has some issues with it and those are keeping me from making any real progress in the rest of the story.

I wish I could just wave my hand and pretend as if I’ve already fixed those problems, but my creative process just doesn’t work like that.  I guess I’m more of a discovery writer in that way, because I can only build on stuff that I’ve already written.  I have to figure out my characters as I write, otherwise they just fall flat.

It’s discouraging, because I feel like I don’t have enough control or discipline over my creative process.  Other writers seem to be able to pick up a project and finish it, even when that project is commissioned by someone else (editors, franchise owners, etc).  But with me, if I can’t get excited about a project, I can’t finish it.

Fortunately, even if I can’t always control which project I’m excited about, I always seem to be excited about something.  After finishing the last revision for Desert Stars, I felt this unusually strong urge to work on Into the Nebulous Deep (which, after the last post, I’ve tentatively decided to rename Heart of the Nebula).  I totally didn’t see that coming, but I’m glad that it did, because that project is getting due for its first major revision.  It’ll probably be a quick one, just to fix some major known issues before sending it off to first readers.

As for new projects, I’m not quite sure what to pick up next.  I’ve got a feeling I could give Edenfall another shot, though it’s dubious at this point, and I still have a bit of lingering excitement over the untitled Gaia Nova novel that involves Roman, Danica, Rina, and Stella’s son.

At the same time, though, I have a really cool idea for a fantasy novel involving magic swords.  The idea is that the swords are actual characters, with the ability to think, feel, remember, and communicate with those who wield them.  They can only be wielded by those whose minds have been melded to them, however, kind of like the Dragonriders of Pern.

As the swords get passed down from generation to generation, they pass on their skills and memories, so that those who wield them become legendary warriors.  However, all but one of the swords goes insane, turning their wielders to evil.  The one sword that remains has refused to take on a new master, even though war and destruction sweeps the land.  A prophecy states that the one who wields this sword will eventually defeat the evil of the others, but when the good sword finally does take on a new owner, it ends up being a farmgirl / tavern wench (I haven’t really decided).

I don’t have a lot of experience writing fantasy, but this story is starting to really excite me.  If I can combine it with a few other ideas and read some good fantasy novels to get into that mood, I think I can make some good progress on it.

So yeah–I have plenty of projects to work on, so things aren’t that bad.  I just need to find one that I can really get into for the next couple of months; if I keep bouncing around from project to project without finishing any of them, that’ll be bad.

The ever elusive title

Man, titles are so freaking hard.  I just spent the last two hours trying to think of a better title for Into the Nebulous Deep, my current work in progress.  Here’s what my brainstorming looked like:

Deep Nebula

Heart of the Nebula

Serve and Protect

Love in the Deep

A Light in the Deep

Through to Freedom

We Won’t Surrender

Our Own

A Wolf in the Deep

To a New Place

In Search of a New Place

Flight to a New Place

Finding a New Place

Hope of a New Place

To Hope for a New Place

Hoping for a New Place

Reaching for a New Place

Striving for a New Place

Searching for a New Place

Heading for a New Place

Flying to a New Place

Voyage to a New Place

Journey to a New Place

Reaching for a New Place

Together in a New Place

Home to a New Place

Free in a New Place

Forward to a New Place

Forth to a New Place

Starry New Place

To a New Place

Some of those are pretty bad–but hey, it’s brainstorming right?  There are no stupid questions, only stupid…

Anyway, I think I’m leaning more toward “To a New Place” or “Home to a New Place.” I’m curious, though, to hear what you guys think. If you have a better idea for a title, please let me know.

The story takes place five years after the events of Bringing Stella Home, when James has become something of a maverick pilot in the Colony’s militia.  However, life under the Hameji occupation has become so difficult that their only real option is to evacuate the Colony and settle somewhere else.  In the process, James gets tied up in a love triangle that ends in a way that’s only possible in science fiction.

So what do you think of “To a New Place?” It might not be the best when viewed side by side with “Bringing Stella Home,” but yeah.  Actually, if I turn it into a trilogy within the series, it would be kind of cool to have all the titles form one giant sentence.

Or maybe it would be cool to get some sleep and think about it tomorrow.

Trope Tuesday: Childhood Friend Romance

Oh come on--you just KNOW that they get together!

There’s something heartwarming about a romantic couple that knew each other as children.  Maybe it’s that return to innocence, or a sense that destiny is on your side, but I find these kinds of stories hopeful and encouraging.

My favorite example of this is probably Deanna and Michael from For Better or for Worse.  My sister was obsessed with that comic growing up, so my parents bought her just about every book and I got to read them all.  I still remember when Deanna showed up again, after seven or eight books: at first, I was like “holy cow, is it the same girl from way back when Michael was a little boy?” And then he started dating her, and I was like “YES!!!”

Another good example is Phantom of the Opera, with Christine and Raoul.  Lloyd Alexander’s Chronicles of Prydain also had a long-running friendship between Taran and Eilonwy, which eventually took a romantic turn.  Apparently, Jane Austen was also fond of this trope, though I haven’t read enough of her to be able to say.

A lot of times, this trope is coupled with a childhood marriage promise.  It doesn’t have to be, though; I just love the thought that Calvin and Susie eventually end up together, even though they hate each other as kids.  As a storytelling device, this trope can also work well in conjunction with first girl wins.

Sometimes, though, the love is unrequited.  In many stories, this happens when one of the friends thinks their relationship is more like a brother and sister thing.  The scientific rationale for this is called the Westermarck effect, where people become sexually desensitized to those with whom they grow up together.  A good example of this would probably be Cyrano de Bergerac; the whole nose thing was more a self-esteem issue for Cyrano than a turnoff for Roxane.

In the Middle East, where it’s still common for first cousins to marry, this trope tends to be a lot more prevalent.  In Arabic 202, we read several magazine stories about couples who fell in love after growing up together.  There might be a bit of a squick factor there for Western readers, though–and that’s something you have to look out for with this trope.  If the characters really are like brother and sister, and they get together anyway…ew.

So there you have it.  For an innocent, hopeful, satisfying romance or romantic subplot–or a crushingly depressing tale of unrequited love–the childhood friend romance trope can be used to great effect.

Image courtesy sora1589. Line art by nami86.

Slogging along

So I’m working part time now, making ends meet as I get ready to finish up the year and go abroad for a while.  This time, I’m only doing about 20-30 hours per week, so it’s much easier to balance writing with everything.  Minecraft is still a distraction, but I think I’m finding a good balance.

Star Wanderers is coming along, but I made the mistake last week of reading some of the critical feedback on the first part while working on the second.  Not that the feedback is bad–it’s quite good, actually, and very helpful–but taking criticism on a work in progress put me into a temporary slump.  I think I’m most of the way out of it now, but progress is more sporadic than I’d want it to be.

However, I just started revising Into the Nebulous Deep today, and I’m very excited about that.  Into the Nebulous Deep is a direct sequel to Bringing Stella Home, featuring James, Lars, and the Colony five years after the events of the first novel.  I haven’t looked at it since May, but lately I’ve been thinking a lot about it, so I think it’s time to dust it off and work on it again.

It definitely needs a new title, though; “Into the Nebulous Deep” is much too convoluted.  Anyone have any ideas?  I’m thinking something like “Heart of the Nebula” or “Into the Deep,” but neither of those have quite the right zing.

Even though I finished the first draft almost six months ago, no one has read this one yet.  It had some pretty big issues that I felt I needed to fix before sending it out to first readers, but I wanted to give it some time to settle before reworking it.

As if that’s not enough, I’m also working on getting Journey to Jordan up and published.  This book is more of a travel journal, so I’m self-editing it, but it’ll probably take a couple weeks before it’s up and ready.  I was going to publish it under a pseudonym, but now I think I’ll just keep it under my own name.  I’m not sure whether I should change the names of people mentioned in the book; I never say anything libelous about anyone, but if that’s the standard MO for works of non-fiction, then maybe I ought to do it.  In any case, my goal is to have it out over Thanksgiving break.

Other than that, not too much to report on.  I’m bringing back my travel blog in anticipation of going abroad, but I haven’t said anything particularly interesting other than “I’m back!”

Oh, and I’m reading Khalil Gibran’s The Prophet and thoroughly enjoying it.  I don’t generally like poetry, but Poe and Gibran–I could read them all day.

Desert Stars sample chapters now available!

I just formatted the prologue and first three chapters of Desert Stars in epub, mobi, pdf, etc.  You can download them for free with the following links:

Download EPUB

Download MOBI

Download PDF

Download MS Word

Download html

Download .prc

The samples are taken from the current manuscript, so the editing might be a little rough in spots.  The novel is finished, however, and has been through several rounds of revisions; all I need is to run it by my editor and commission cover art.

The basic premise is a little bit like The Jungle Book meets Dune.  The main character, Jalil Najmi, crash landed on Gaia Nova as a boy and was raised by desert tribesmen.  All he wants is to find out who he is and where he’s from, but the sheikh, his adopted father, wants to keep Jalil from leaving because he has no other sons to inherit the camp.

Jalil’s only connection with his birth family is a datachip from his mother, and he believes the only way to unlock it is to go to the Temple of a Thousand Suns, the ancient shrine on the other side of the planet dedicated to the memory of Earth.  When he sets out for the pilgrimage, however, his father conspires to send one of his daughters with Jalil with orders to seduce him.  Since Jalil has a deep sense of honor, his father knows that he’ll return and marry her out of shame.

The only trouble is that Mira, the sheikh’s daughter, actually has feelings for Jalil and doesn’t want to hurt him.  At the same time, she can’t bear the thought of leaving home, and her parents have threatened to disown her if she doesn’t convince Jalil to return.  Thus the pilgrimage becomes a race against time, even as they travel through the strange cultures and ancient domed arcologies of humanity’s oldest world.

That’s the basic storyline.  The short pitch, so far as I’ve worked it out, is this:

A tale of adventure and romance on the fringes of an interstellar empire that has forgotten its holiest legend: the story of Earth.

I sincerely believe that this novel represents my best work yet.  I started it in 2008 and have been working on it off and on ever since.  It was heavily inspired by the time I spent in the Middle East as part of the 2008 BYU-Jordan study abroad, and represents a fusion of Middle Eastern culture and science fiction, a little like Dune.

My goal is to publish it before Christmas, and to do that I’ll need to raise the money by the end of November.  So if any of this sounds at all interesting, please download the sample chapters, visit the project’s kickstarter page, and tell a friend about it.

Thanks so much!

Tradition!

We have some pretty weird traditions in my family.  One of them is that we watch The Ten Commandments every Thanksgiving.  Another is that my mother tells everyone “rabbit rabbit!” on the first of every month.  Yet another: whenever anyone opens a bucket of fresh butter, everyone nearby screams bloody murder and scrambles to be the first one to break it.

The biggest tradition of them all, however, is that whenever it’s someone’s birthday, everyone else rushes to be the first to wish them a happy birthday–or at least to get one of the first slots.  For mine, my youngest sister called me at midnight to get the coveted number one spot.

So anyways, today is my sister Kate‘s birthday.  I called her at 11:35 pm MST (GMT-6), which is half an hour past midnight where she lives.  Of course, she didn’t answer her phone (she never does!) so I called her husband and asked him to wake her up so I could talk with her. “It’ll only take a second,” I said.

Well, he did…AND SHE SAID I WAS NUMBER TWO!!!

All I can say is she married smart.

#$@! !#$@# $%@^ !@#!

That is all.

Announcing the Desert Stars Kickstarter campaign!

In order to help pay for some of the production costs of my next ebook, Desert Stars, I’m running a kickstarter campaign.  The goal is to raise $600 by December 1st, and to publish the novel by Christmas.

For those who contribute to the campaign, here’s what I’m offering:

  • $10 or more: A copy of the finished ebook in all formats, with your name listed under “special thanks” at the front.
  • $15 or more: The above, plus a high resolution image of the cover art as a desktop background.
  • $25 or more: The above, plus your choice of every ebook I’ve published in 2011 (including the forthcoming Journey to Jordan) OR every ebook I will publish in 2012.
  • $50 or more: The above, plus a character named after you in a future work and a complimentary copy of that work.
  • $100 or more: The above, plus a short story up to 1,500 words that is exclusively yours to share as you see fit.

This is my first time running anything like this, so I’m a little bit nervous, but I’m also excited at the same time!  At the very least, it’ll be an interesting experiment.  The goal is fairly modest, but it’ll cover the editing costs, with a little bit left over to go towards cover art.  I’ll pay for the rest.

This weekend, I’ll put out the first few chapters on Smashwords so that you can read a sample.  If you want to read the prologue, you can find it here.

In the meantime, please help spread the word!  Tweet it, like it, share it, tell a friend about it, blog about it–every little bit helps!  And if you can contribute a little towards the project, that would be awesome as well.

Thanks so much!  I’m really looking forward to publishing this book!

Trope Tuesday: Recycled IN SPACE!

Or, as my friends at Leading Edge would say, IN SPAAACE!!!

The basic idea behind this trope is that setting a story in space makes it cool and different.  The tvtropes article focuses mainly on how this trope is used in children’s cartoons, but it actually goes much wider.  In fact, most space stories are actually based on stories from other genres, or even from history.

For example, Asimov’s Federation series is based on Edward Gibbon’s Decline and Fall of the Roman Empire, David Drake’s Lieutenant Leary series is based on Patrick Obrian’s Master and Commander series, and Frank Herbert’s Dune is based on the rise of Islam.  Westerns are especially prone to get the space treatment (Firefly, anyone?), which is where we get “wagon train to the stars.”

At its worst, this trope is nothing more than a pointless gimmick.  At its best, however, it can produce some extremely good work.  The key, as always, is to work within the limitations of the setting.

One of the best examples of this is Dune.  Frank Herbert didn’t merely lift 7th century Arabia into space and call it Arrakis; he created a distinctly alien world with its own history, culture, biology, and role within the galactic empire.  For example, Herbert solved the FTL problem by linking interstellar travel to the spice, tying his space-Arabs to the politics and economics of the rest of the galaxy.

Interestingly, your space physics don’t have to be perfect for this trope to work; they just have to be believable.  For things like artificial gravity and faster than light travel, most people will accept a little hand-waving, provided that you do it well.  The important thing, as always, is the story.

Minecraft!

I have a confession to make…I bought minecraft a week ago, and I’ve been playing it almost non-stop ever since.  It is such a fun, addicting game!

The goal is…well, there is no goal, and that’s kind of the point.  You start out in this vast open wilderness full of resources, and you gather them together and build stuff while trying to survive the monsters that spawn in the night.  It’s like a world made of legos–there’s no limit to what you can do!

I got it so that I could play with my brother in law, but since then I’ve learned that a whole bunch of my other friends play too.  I’ve got a pretty awesome world that I want to share with them, since multiplayer is probably a lot more fun than single player anyway.  I call it New Cappadocia, and it’s basically a vast underground city that runs from the top of a mountain down to the bedrock.

Anyhow, I just finished up the main hall.  Here are some pics:

The view from the entrance.
The hearth.
One of the wings--not sure whether to build anything here or just leave it as is.
The feasting table. Get me a tankard of ale, serving wench!

So yeah…needless to say, my productivity has taken a major hit.  Fortunately, the novelty of the game has started to wear off; I managed about 2k words in Star Wanderers on Saturday, and I’ve all but got the kickstarter campaign for Desert Stars ready to launch.  Last week was upside down, but this week I think I’ll be able to strike some balance.  Famous last words, right?

Anyhow, if I did throw this up on a server, who would be interested in playing?  I don’t want to make it too public for fear that griefers would tear it apart, but I think it would be cool to open it up to friends.  My only rule would be that the physical structures have to look semi-plausible–no giant floating platforms with waterfalls that you swim up to get to the top (unless you can make it look believable).

Together, we could build something truly awesome!

Why I’m not a fan of writing groups

I was listening to a recent episode of I Should Be Writing today, and it got me thinking about writing groups and how my philosophy on them has changed.  Long story short, I used to love them, but now I’m not such a huge fan.

I should probably start out by mentioning that I lead a college writing group for two years, and I don’t regret the experience at all.  The Quark writing group was extremely helpful, both in terms of my own growth as a writer, and the connections it gave me with other writerly people.  I still keep in touch with many of them.

But now…I just don’t think writing groups are all that great.  In fact, I think that they often do more harm than good, not just for experienced writers, but for the beginner who lacks the confidence to strike out on their own.  Here’s why:

The group dynamic gives inexperienced critiquers a false sense of authority.

Most writing groups consist of writers who are at roughly the same level of expertise.  For beginners, this means that the people critiquing your story might not know any better than you whether the story is broken.  However, because of the dynamics of the whole thing (captive audience, desire to impress peers, etc), these people are likely to act as if they have more authority than they really do.

To be fair, I’ve had plenty of critique partners who have managed to be modest and down-to-Earth when offering their critiques.  However, I’ve also seen plenty of others get puffed up and offer some really dumb advice.

Beginning writers often naively look for someone to show them the answers–some mentor or authority figure whose every word is true, who will light the path and show them the way.  Put a bunch of them into a writing group together, and more often than not you’ll end up with the blind leading the blind.

The weekly submission process does not simulate the reading experience.

Logistically, most writing groups have to set a limit on the size and number of submissions.  For the Quark writing group, our limit was three submissions of four thousand words each.  It worked out fine for short stories, but most of us were writing novels, which meant that we had to workshop our books in little four thousand word chunks.

The problem is that nobody reads novels at that rate.  Either they get hooked and finish the thing, or they get bored and stop reading.  Therefore, while the feedback you receive might be good for helping out with craft issues, by the time the next week rolls around either everyone has forgotten what happened already, or they remember it wrong, or they were expecting something different and are ticked off because they have to wait another week.

After I revised Bringing Stella Home a couple of times (after–see below!), I workshopped it through a writing group I’d put together after leaving the Quark writing group.  I can’t tell you how many times I heard “why are we in James’s point of view this week?  I hate James!  I want to get back to Stella!” I got this comment so often, for a while I thought the book was really flawed.  However, when I got the feedback from my first readers, no one had this problem at all.

The reason?  They read the book the way it was actually meant to be read.

Workshopping a work in progress is the surest way to kill a book.

Committees might be good at doing some things, but they’re absolutely horrible at producing anything innovative or original.  Make no mistake: if you’re workshopping something you haven’t already finished and you follow most or all of the feedback you receive, you’re writing your book by committee.

Most writers agree that when you write your first draft, you should not revise anything until it’s done.  This is because the act of revision makes you so critical of your own work that it’s very easy to get discouraged or “fix” something that was actually a good idea.

Workshopping a work in progress does exactly the same thing: it puts you in a critical frame of mind that will literally kill your book.  Even if you manage to finish it, it won’t be nearly as good as it could have been because you’ve probably nipped all your best ideas in the bud, before they had time to grow and develop.

A truly great book does not appeal to everyone.

There’s a word for something that appeals to everyone equally, that runs about middle of the road and doesn’t upset anyone.  That word is “average.”

No truly great work is loved by everyone.  This isn’t just true of controversial stuff–it’s true of everything.  For every one of your favorite books, there’s a one-star review of it on the internet somewhere.  So if everyone tells you your book is good, that might not actually be the case.  In fact, it’s a much better sign when some people hate it and others can’t stop raving about it.

The trouble with writing groups is that the group dynamic can lead to a herd mentality, where everyone goes along with the first opinion that gets expressed.  Ever played Werewolf?  The same thing happens there.  One person throws out an accusation, the vote gets called, everyone starts looking around to see who is raising their hand and before you know it, all the hands are in the air.

So unless one of the seven or eight people in your writing group loves your work enough to stand up and defend it, chances are the feedback will err on the side of being too negative.  This makes it very difficult to tell whether your story actually sucks, or whether it’s just above average.

Writing groups teach you to write to rules, not for readers.

One of the dynamics of writing groups is that they encourage people to find and latch on to certain writing rules, where people can say “this story is broken because of x” or “this writing is flawed because of y.” Over time, this becomes so ingrained that people stop reading to see whether the story actually works and instead read to see whether the story follows the rules.

The truth, however, is that there are no hard and fast rules when it comes to writing.  For example, you’ve heard of “show, don’t tell”?  Yeah, go and read Ender’s Game.  The entire book is one giant tell–and it’s brilliant.  It was the first sf novel to win both the Hugo and the Nebula awards in the same year, and has remained a perennial bestseller ever since.

Nothing hit this home for me more when the cryo scene excerpt from Genesis Earth won first place in the 2009 Mayhew contest at BYU.  Parts of the scene lapse from first person past tense to second person present tense, and the members of my writing group pointed that out as a major no-no.  However, even though it broke the rules, it worked well enough to win an award.

To be fair, there are some things that writing groups are very good for.  They can be a good way to learn the basics of craft (ie “the rules”), and they do give you a sense of community that can be very encouraging when you’re just starting out.  However, the drawbacks are so great that I don’t think I’ll ever go back.

Personally, I’ve moved from writing groups to a core group of first readers whose feedback I value and whose opinions I trust.  I finish my project, send them the entire manuscript with a deadline in which to read it, and thank them graciously for whatever feedback I receive.  Most of them aren’t even writers, in fact–but all of them are readers.  Most of them don’t know who the others are, and none of them ever see any of the feedback from the others.

Criticism is good; if you want to grow as a writer, you should welcome criticism and constantly solicit it.  But I do believe it’s possible to grow out of a writing group–or to succeed without ever being a part of one at all.