Breaking a roadblock

About a month ago, I stopped working on my novel Bringing Estella Home because I hit a roadblock.  Basically, I realized at the end of the second part that I had failed to work out all of the secondary characters and their duties and responsibilities in the mercenary group that the protagonist hires.  I had a pilot and a navigator but no engineer, no medical officer, and no difference between the officers and the enlisted men.  When I came up to a battle scene, I realized that most of the characters I’d be killing off were either invisible or nonexistent, and that didn’t help out the dramatic tension very much.

Well, after the last post, it seems that my two most interesting projects (according to my friends) are Bringing Estella Home and The Phoenix of Nova Terra.  Bottom line: as much as I want to avoid it, this is probably one of my most promising projects and I really should revive it.

So today I opened up my outline for the story (I’m not very consisten about keeping outlines while drafting a new novel, but I usually have at least a couple of notes here and there in them), and I diagrammed out the mercenary organization.  I figured out what all the important officer roles are, reassigned/added new characters to fit those roles, figured out how many enlisted men there would be and who would be in charge of them,  and figured out everyone’s responsibilities.  Here is what I’ve got:

 

    * Captain — Commanding officer of the mercenary unit.  Lead missions, accept contracts, look over welfare of the crew, etc.

    * Chief Petty Officer (NCO) — Provide link between officers and grunts, relay commands from the captain to the enlisted men.

    * Astrogator/Pilot — Navigate routes, pilot during combat.

    * Cybernetics and Intelligence Officer — Provide useful intelligence to captain, infiltrate enemy networks, general cybernetic espionage.

    * Chief Engineer — Maintain, repair, and upgrade the ship, keep inventory of ordinance, foodstuffs, and other supplies, maintain shipwide computer network.

    * Chief Medical Officer — Maintain the health of the crew, perform surgeries and medical operations as needed, etc.

    * Wing Commander — Remotely pilot and command fighter drones, monitor enemy movements within the field of operations.

 

So, that’s seven officers, including the NCO (I’m not really a military person, so I’m not sure if you’d count the NCO with the officers or the enlisted men…man, I’m so ignorant when it comes to the military).  On the enlisted side, I’ve got two sergeants commanding two squads of twelve soldiers each.

Did I miss anything?  Please let me know if I did.

I’ve got to admit, the structure of this mercenary unit comes from my own very, very limited understanding of the military, drawn mostly from 1) conversations with my military roommate over the Jordan 2008 study abroad, 2) the Schlock Mercenary webcomic (which is a lot more space opera than military  sf), 3) Joe Haldeman’s Forever War, and 4) Wikipedia.  

You know, I really should join the military before I attempt to write military science fiction (no, really, I’m only half joking–it is a temptation).  But yeah, that’s the best I can come up with…so, really, this is pseudo-military sf, or the best space opera imitation of military sf that I can come up with.

But the cool thing is that as soon as I had everything diagrammed out like this, it all clicked together and the roadblock was gone.  Gone!  A month ago, when I started hitting the rough patch, I really didn’t have a lot of motivation to keep working.  It was broken, I knew it was broken, and I couldn’t really move on until I’d fixed it.  Well, now I know exactly how to fix it, and I really want to get back to this project and do it right.

Except…this is such a dark story.  It’s so tragic.  Just as I started to come along and really like my characters…but it’s better that way.  You’ve got to torture them, cause them pain.  It makes the story much more interesting and engaging, raises the stakes.

But first, I’ve got to finish Genesis Earth.  And go to bed.  Probably not in that order.

Miscellaneous news updates

I’m so bad at writing catchy titles for my blog posts.  CORRECTION: I can come up with catchy, sexy, exciting titles for my blog posts, it’s just that the first one that comes to mind is always dull and uninteresting.  Well, too bad.  To quote my mother: “suffer!”

Item One: State of the summer plans

Real quick: still haven’t heard back from the guys at JABberwocky.  I’m starting to think their either really disorganized (not out of the realm of possibility), or they’ve picked someone for the internship and it’s not much of a priority for them to get back to me.  I’ll email them tomorrow or Friday and ask what’s going on; probably I’ll stay in Provo, at least for spring.  But you know what?  I’m actually okay with that.

Lately, I’ve been staying at my sister’s apartment, hanging out with her and her husband, and spending most of the day at the HBLL writing (and chatting with Charlie, who seems to be perpetually bored at her nine-to-five job).  Should I end up staying in Provo, I don’t think that’s going to  change much.  I might work a couple part-time and/or temp jobs, and definitely attend a few cons and writers’ conferences, but that’s about it.

Oh, and maybe go on a random road trip every once and a while.  Fun! 🙂

Item Two: State of Genesis Earth

The rewrite is coming along very well!  I’m over 80% finished now and I think it’s getting better.  Incrementally, certainly, and there remains a lot of room for improvement, but at least it’s headed in the right direction.

I’ll probably write a different blog post on this, but I got Brandon’s comments back on the first three chapters (I submitted those for the final) and his comments were…interesting.  Helpful, certainly, but a lot more negative than I thought they would be.  Basically, he got really confused in chapter 2, and that ruined it for him.  I’ve got to completely overhaul a couple of those scenes to make sure they’re clear.  Fortunately, he really liked chapter 1, so if I can fix chapter 2 in the same way I fixed chapter 1, I think I’ll be in business.

Item Three: Other projects

With all this free time, now that school’s out, I think I should take on another writing project.  Back in the fall, I tried to do this and utterly failed at it, but now that I’ve got the time I think I can manage.  The question is, which project should I choose to work on first?

Option 1: Bringing Estella Home

Summary: When their home system is conquered by the ruthless Hameji barbarian warfleet, James leaves his home and sets out to rescue his older brother and sister, who have been captured and enslaved.  Little does he know, his brother is being turned into a Hameji killing machine and his sister has become one of the Hameji overlord’s personal concubines.

This is the most recent project.  It’s about half finished, but it needs some major revision work before I can comfortably continue where I left off.  It’s got a lot of action, but it’s also pretty dark and tragic.  Not a happy space opera, that’s for sure.

Option 2: Hero in Exile

Summary: Tristen (lamest name ever–I’m totally going to change his name if/when I pick up this project again) fell from the sky in an escape pod when he was only eight years old and was raised in the desert of Nova Gaia by a clan of desert tribesmen.  When he sets out with Mira, the chieftain’s daughter, for the legendary Temple of a Thousand Suns to ask the keepers of the Holy Archives of the Earth of Legend about his true parentage, he has no idea of the disparity, depravity, and danger he will meet in the world outside the small, isolated community of local tribesmen–or of the corruption and intrigue within.

I started this one in the fall, planned it out extensively, and then, halfway through…realizing I was writing a completely different story.  If I pick up this project, I have virtually no idea where I’ll end up with it.  However, it’s a fun space opera with a lot of action and a fair amount of romance (unlike Bringing Estella Home which has virtually zero romance.  No, slaves and concubines don’t count).

Option 3: The Phoenix of Nova Terra

Summary: When Ian finds himself stranded on a distant planet, the only thing he wants is to meet up with the rest of his crew and go home.  Little does he know, the native humans already venerate him as their chosen savior and their king has selected his daughter to be his wife.  When his journey takes deep into the forbidden lands, from which no-one has ever returned alive, Ian begins to uncover the secrets of this long-lost world, and the alien artifacts that will forever alter the paradigm of galactic human civilization–for its good or its destruction.

Gosh, how do you write a paragraph summary for a 168,000 word epic?  This is the first complete rough draft of a novel that I’ve written, and it is HUGE.  It spans dozens of worlds, six separate civilizations (including one alien and one AI), seven or eight viewpoint characters, and a friggin boatload of internal and external conflicts.  INSANE.  What’s more, it requires a lot of work–the rough draft was REALLY bad.  But you know what?  It might be kind of fun to try out.  It’s definitely a very fun, very positive story, with lots of intrigue and lots of romance.

So, the question is: which one should I pick up first?  Which ones should I work on this summer?  I’ll probably only be able to do two, plus Genesis Earth; which ones should I choose?

Item Four: Looking for Beta readers

 

This last item is pretty brief: I’m about to finish up with the Genesis Earth rewrite, and I need some beta readers to help out with it.  I’ve already got about a dozen people or so, but it wouldn’t hurt to have some more.  I’m looking for as much criticism and feedback as you can give me–anything helpful, including specific problems as well as your broader, overall impressions.  

Who wants to help out that can read this story by the end of May?  I really appreciate it!  Email me or post a comment if you want in (but please don’t ask to read it unless I already know you from real life).

Aaaaand…this post is almost 1,100 words long.  Yikes!  See y’all around!

(images courtesy Inkygirl: Daily Diversions for Writers)

Downbelow Station by C. J. Cherryh

“The stars, like all man’s other ventures, were an obvious impracticality, as rash and improbable an ambition as the first venture of man onto Earth’s own great oceans, or into the air, or into space.” Thus begins Downbelow Station, an epic tale of man’s future beyond Earth.

The outer colonies of Earth have rebelled and are fighting a long, ferocious war against the Earth colony. Mazian’s fleet, the main battle fleet aligned with Earth, has been out of contact with their superiors for so long that Earth company no longer controls them. As they fight their losing war against the Union of outer stations, they leave wreckage and destruction in their wake, determined not to give Union forces anything that could be used against them. One by one, the stations that serve as stepping stones to the Beyond fall into destruction in this terrible, senseless war of attrition.

Pell is the last major station before Earth, the nexus point between the two warring sides. It is also the only station orbiting a marginally habitable world with sentient life–the peaceful and primitive Hisa, who worship the sun and dream of traveling one day to the stars. The Konstantin family is determined to do everything they can to maintain Pell’s neutrality, but with the war coming closer and floods of refugees bringing crime and disorder, that proves increasingly difficult. It is made even more difficult by power players within the station who, unbeknown to Mazian or the Konstantins, are seeking to strike a deal with Union.

This story won the 1982 Hugo award. Since I like to write science fiction, specifically epic space opera much like this, I was very interested in reading this book and seeing what Cherryh’s vision of the far future looked like.

Her worldbuilding in this book is really, really cool. In the first chapter, she outlines how human history takes mankind to the stars–through commercial means and business interests, not government expansion. Each station serves as a jumping off point for the next expedition to the next star system, with independent merchanters hauling the profits back to Earth and conducting trade between the stations. As humanity expands, however, communication between Earth and the Beyond becomes more and more difficult, and when the Earth company tries to impose taxes on the outer stations, they rebel and form the Union.

Stationers and merchanters have distinct cultures, with the stationers feeling much more rooted to one place, trusting more in bureaucracy, and feeling more of an allegiance with Earth and the company. Merchanters, on the other hand, are much more nomadic and independent, putting more credence to family names than port of origin, and tend to have single-parent families (to keep the population from becoming inbred, merchanter women remain single, obtaining their children through short-lived relationships whenever they come into port). Two of the main characters (Damon and Elene) are a stationer-merchanter couple, and the cultural differences really come out in the way they interact with each other.

At the same time, it’s a story of first contact and what happens after first contact. The Hisa are a distinct race of sentient beings, creatures who don’t understand the ways of the humans, especially war. Their presence adds a degree of tension, especially when you consider how disastrous the war could be on Human-Hisa relations. The Hisa, however, are very clever, and the humans come to realize that they have a lot to learn from this peaceful race of furry little creatures. One of the viewpoint characters is a Hisa, and it’s really interesting to look at the station, the world, and the humans from this alien perspective. Cherryh did a good job creating a believable, complex alien race.

Overall, this story is more about grand ideas and concepts than it is about individual characters, so while Cherryh did a fair job with her characterization, her point of view was always a bit distant and I never felt extremely close to any of her characters (except perhaps Mallory–more on that later). That made it a bit hard to read the story as I got deeper and deeper into the story. There was a lot of setup before the action really started to break, and because I wasn’t very close to the characters, I didn’t feel as engaged by the story.

The action, too, was very difficult to visualize. I never really understood how faster-than-light travel worked in this book, and because all of the space battles happened partially inside warpspace, I never knew what was going on. That was a little frustrating, and kept me from really understanding or getting the tension. The gunfights and hand to hand combat was good, but it was almost always chaotic mobs against lines of armed police and/or soldiers, and never really described all that concretely. Cherryh didn’t really describe what the soldiers were wearing, what they looked like, what their guns were like, what the mobs looked like, sounded like, etc. Distant viewpoint, more conceptual than immediate.

The political situation, however, was very interesting and complex. There were a lot of different players, each with their own distinct goals and interests. There is the Company, whose chief spokesman in the beyond is Ayres, a diplomat whose delegation essentially becomes prisoner to the Union; the Union, lead by Admiral Azov, a shrewd, effective military commander; there’s Pell, led by the Konstantin family (Damon, Emilio, Angelo); but then within these three main parties there are all sorts of other divisions, such as Mazian’s fleet (and within Mazian’s fleet there is another division, with Mallory and her ship as a sort of loose cannon), the merchanters, the Lucas company (Konstantin’s main rivals within Pell), the refugees of Pell (known as “Q,” for quarantine), etc etc.

With some of these groups, you know clearly who is good and who is evil. With others, however, you’re not so sure. Mallory was a fascinating character to me–fascinating because even though I hated what she was doing to everyone else, I really admired the way she ran her ship, the way she respected and took care of her troops, and the way she was always on top of things. She earned my respect, despite that I spent a good portion of the book hating her, and of all the characters, she was the one I felt closest to. She always did what needed to be done, even if it meant getting her hands bloody, and though she was a bit arrogant, she made up for it by being an excellent, top-rate leader. She was by far the most interesting character, the wild card, and Cherryh played her very well.

Cherryh’s writing is very dense and abstract; this book took me a lot longer than I thought it would. It’s not for everyone, and I wouldn’t be surprised if ended up quitting midway through. I almost did that, but I forced myself to read through it until the plot really took off. Cherryh’s vision of the future, however, is really fascinating, something complex, futuristic, and yet very believable, from the way she connects everything together. A fascinating world, and a vision that is, for all the war and horror, satisfyingly hopeful in the end.

The Martian Chronicles by Ray Bradbury

Welcome to Mars, a magical world of ancient ruins like giant glass chess sets and canals of wine and sandy desert seas. A world inhabited by golden eyed people who can telepathically project hallucinations–some of them still live up in the hills. A desolate, empty world, the next frontier for a new generation of pioneering spirits, each with different dreams, different reasons, different goals and outlooks on their new life in the new world. Some come with respect and reverence to the ancient world, while others come to exploit it. But no matter why they come, everyone is deeply and profoundly changed. Some never return.

Ray Bradbury is one of the biggest names in science fiction, and this book is one of his greatest works. A lot of my friends really love Bradbury, but strangely, I haven’t read a lot of him (Fahrenheit 451, way back in Middle School, and a few essays, but that’s pretty much it). After putting this book down, all I can say is wow. Now I know what my friends were talking about.

The Martian Chronicles is more of a collection of short stories than anything else. That’s understandable, when you consider that science fiction began with short stories, not with novels. Keep that in mind as you read it, too. This is not a book you can read all in one go; you have to take time between the chapters to let each one soak in, otherwise your mind will just get overloaded. Bradbury delivers a bang! ending to just about every story in this book, and some of them are really deep. My favorite one was the one with Sender, and how the fourth rocket discovered that all the Martians were killed off by the chicken pox. There are some really profound ideas in that one, and I loved reading it.

A lot of hard sf purists tend to call Bradbury a writer of fantasy disguised as science fiction, and I can see where they’re coming from. There’s nothing really scientific about this book; the Mars of Bradbury’s stories is a purely fantastic invention (even for the 50s). I remember the story about the third rocket, and how it landed on a grassy green lawn, and all the crew stepped out and found themselves in a little Ohio town, and all I could think was “what??” It was very fantastic, very surreal and even trippy at parts, but once you get the hang of it, it’s not so bad. And really, I’d argue with the whole “Bradbury = fantasy” thing–I think some of the ideas in these stories definitely blur the line between fantasy and science fiction.

One thing Bradbury is fantastically good at is infusing all of his writing with passion. There wasn’t a moment in this whole book when I couldn’t envision Bradbury himself, his eyes wide and bloodshot, gripping me by the shoulders and shaking me. His imagery was amazing, and his twist endings were incredible. You really read Bradbury for his prose and for his ideas; everything else takes a back seat, but he does so well with the first two that that’s ok.

These are the kinds of stories that stick with you long after you’ve read them. They might not be consistent with each other or follow in a coherent, logical order, but they will deeply and profoundly move you.

Yet another story idea

Ok, here is a cool one that came to me the other day.

One of the time traveling cliches is that of someone going back in time to kill off some infamous world leader in his/her infancy, thus changing the course of history and averting a major disaster (or causing an even bigger one). It’s a common what if scenario: what if someone went back in time and killed Hitler? (Red Alert) What if someone went back in time and supplied the Confederacy with AK-47s? (The Guns of the South)

Well, here’s my take on it: what if time traveling agents have ALWAYS been going back in time, trying to fix up problems like this? What if history is one long story of the screw ups of a bunch of secret agents trying to alter things, trying to get it right, trying to get to some kind of utopia?

Of course, by altering history, they alter their own futures, making it impossible to go back to the future from which they came. Which means that they would have to go forward, see how it worked out, then go back again to make another change, take out another horrible world leader, then go forward again, etc etc.

If that’s the case, perhaps our universe is actually one of the “rough drafts” that this agency has been working on. Perhaps our universe is so screwed up because the agency hasn’t yet made all of the changes they want to make…not in this timeline, anyway.

In order for this to work, the people of this agency would have to all travel together, since leaving someone behind before going back to make alterations would mean leaving that person behind in a timeline that could never be reached again. From this, two things follow: 1) the time travelers would have to have some kind of a really cool ship, on which they all live and travel, and 2) they would be completely autonomous from any kind of government or other institution limited to one particular timeline.

This raises a number of ethical questions. Is it wrong to go back and alter the course of history in this way? Do the people in the original timeline cease to exist, or do they continue to exist in a parallel universe? If you take the latter view, how does that alter the ethics of changing things? You’re not really screwing people over–they still exist, just in an invisible parallel universe. And you’re trying to make the world a better place, too. But, then again…you’re basically playing god with history, and that sounds pretty unethical.

My idea for incorporating this into a story is this: a regular guy from our time bumps into these time travelers and gets sucked into their little plot to build a utopia. He has to struggle with getting taken out of his world, never to return (or never to return to it quite the way it was). There could possibly be a love story of some kind, especially if these are steampunk time travelers (perhaps that would explain why the 20th century was more spectacularly screwed up than any other–the time travelers started in the 1800s and are more concerned about their era than after their era. But then, there are also divisions and disagreements among the time travelers, with some getting fed up and discouraged with the whole thing, others (possibly the leader) with megalomania, and others who are beginning to have doubts about the morality of their undertaking.

Pretty cool, neh? Now, back to doing homework… 😛

Apocalyptic story idea

Ok, here’s another crazy story idea.

When I was really young, I used to hang upside down off the edge of the bed and look up at the ceiling, trying to imagine what it would be like if the ceiling were the floor and the floor were the ceiling.  You should try it sometime–it really changes the landscape of your house.  I think there was a Calvin and Hobbes comic strip on this same concept, too.

So, here’s the idea.  It’s a little wacky, but here goes.  What if everyone, all over the world, suddenly fell UP instead of falling DOWN?  Not objects, or animals, or anything else–just people.

Imagine where you are sitting right now.  Look up.  What would it be like if all of a sudden you fell down–or, rather, up?  Would it hurt?  How much?  Would you die?  Would you be able to grab onto something?  What would it be like once you stood up and found yourself on the ceiling?

Then, imagine the change to the landscape!  Imagine the change to the WORLD!  Instead of sky, there’d be nothing but ground overhead, and a giant, bottomless blue abyss beneath!  Would you be able to leave the building you’re in?  If you were in your car, what would you do?  If you were in your car, and you got into an accident, what would you do?

Imagine all those people, walking around outside in the city streets, or walking around campus the moment the apocalypse hits, and BAM!  They’re all falling skyward!  How crazy would that be?  How tragic!

What would you do after you’d realized what happened?  Would you be able to get around?  If you had access to a car, probably–just lie down on the ceiling and drive upside down, I suppose.  But then again, what about the accelerator pedal?  How would you reach it?  You’d have to rig something up–it would be difficult.

And what if you were trapped in a building with no way out?  What if your car were parked outside somewhere?  How would you survive?  Where would you get food?  What would you do once that ran out?  How would you contact people?  Would you even make it?

What if the ceiling weren’t strong enough to support your weight?  What if you fell through it?  What if you were with someone who fell through a weak part in the ceiling?  What would happen?

You get the idea.  It’s a pretty wacky idea, but think about it–if it happened, it really WOULD be apocalyptic!  Crazy!

Trapped in a parking garage and other late night story ideas

I had a weird idea for a story yesterday.  I went to the library and parked in the underground parking lot of the JFSB, and when the library closed at midnight, I came back and found the garage completely empty.  I was on the bottom floor, but forgot that the exit is only on the second floor, so I drove to where the exit should have been and found myself looking at a sign that said “NO EXIT.”

This made me wonder…what if you were trapped in an underground parking garage that, for some inexplicable reason, had no exits?  That the more you tried to find one, the more lost you’d become.  And it was completely empty?  And it was night?

Also, today at work I had an interesting idea–how to turn telepathy into a reality.  First, design a computer interface that connects directly to the human brain, without the need for a keyboard or a mouse or anything else.  Next, surgically implant these computers into people, and connect the computers to the internet.  You could open an IM box and chat with people directly, mind to mind.

Of course, you would still have to use words and language, since your mind has to translate your thoughts into words, which the computer can process into data, which the other computer can interpret as words, which the other person can then understand.  Still, it would be interesting, wouldn’t it?  Imagine the ability to IM anyone at any time, directly through your brain…

…holy cow, I would never get anything done!

Anyways, it’s WAY past my bedtime (my self-imposed bedtime, I’ll have you know, which unfortunately I have not been imposing nearly enough on myself.  That will have to change in the near future).