New title and writing update

Just a quick update before I go to bed.

After much deliberation, I decided to go with Desert Stars as a title.  Thanks, Megan, for suggesting it.  It’s a little short, and doesn’t exactly wow me, but I’ll try it out and see if I grow into it.  The most important thing anyway is what the readers think.

The last couple of days have been going slow, mostly because of stupid writerly avoidance things.  It’s a lot easier for me to revise than it is to write new material, and the last couple of chapters have required a lot of new material.  But I think I’m through most of it, and will hopefully make some good progress tomorrow.

Genesis Earth has been selling a lot better than I thought it would…which doesn’t say much, but at least it says something.  For promotion, all I’ve done is the blog tour, a couple links on facebook, and general participation on the Kindle Boards.  In any case, I’m betting that writing is more important than promotion, so that’s where I’m focusing my energy.

The temp job I’m working is pretty good.  I listen to stories, writing podcasts, and lectures all day while doing data entry.  One of the most interesting ones is this presentation from Gencon, all about story structure and the hero’s journey.  Good stuff; it’s helped me figure out a lot of things with my current WIP (Desert Stars).

I’ve also been listening to a lot of trance music, especially Armin Van Buuren.  I know my Dad will think it’s crap, but hey I like it!  I think I’ll leave you with this track, where Armin teams up with the guy behind Owl City.  I’d tell you how many times I’ve listened to it, but that would be embarrassing.  So anyways…good night!

Rocking the rewrite

I am well into the third draft of Worlds Away from Home, and oh man–it is so much fun! That might seem a bit counter-intuitive (revising = fun?), so let me explain my process.

In a first draft, I have a ton of ideas, but it’s hard for me to keep track of them all (and they also tend to change even as I write them).  I’ll cobble together a story out of them, but it’s a rough, misshapen story, with subplots that go nowhere, characters who seem schizophrenic, scenes set in the wrong point of view, and setting details that are inconsistent.  The main throughline is still there, but it’s buried under a ton of crap, sometimes so much that even I can’t see it.

In a second draft, I cut out the worst of the crap and try to dig out the core story elements.  I’ll cut entire chapters and subplots, throw out characters, rework the world, and fix as many of the glaring errors as I can.

Some writers call this a “triage edit,” and that’s as apt a term for it as any.  I’m not doing surgery yet; I’m applying the field dressings that will get the wounded from the battlefield to the operating table.

But the third draft, by far, is my favorite.  That’s when I take a hard look at the story and figure out how everything connects.  It’s like dumping out a new Lego set and opening up the instructions.  This is where I iron out the major character arcs, where I start to intertwine the subplots properly, where I get a sense of the book’s themes and figure out how to make it insightful and thought provoking.

Writing the third draft is absolutely glorious, and I love it.

Right now, I feel so immersed in the world of my novel, it makes me want to lock myself in a room and do nothing but write.  I have to force myself to go to bed, otherwise I’d be up until 4am writing.  Even with some of the major changes I need to make with this book, I wouldn’t be surprised if I average 4k or 5k words per day for the next two weeks (about all the time I have before I have to go back to work).

I finished the third draft of Genesis Earth in less than three weeks.  I finished the third draft of Bringing Stella Home in considerably more time than that, but that was partially because of other real-world stuff out of my control (like a nightmarish internship), but between that and the fourth draft, it was much the same thing.

So anyhow, I’m having an awesome time revising Worlds Away from Home, and the finished draft is going to be AWESOME.  And next to changing someone’s life with one of your books, that’s probably one of the best feelings you can have as a writer.

Man, writing is so much fun. 🙂

Into the Nebulous Deep 1.1 is finished!

That’s right; my fifth novel, Into the Nebulous Deep, is finished! Here are the stats:

ms pages: 447
words: 101,215
file size: 230 KB
chapters: 20
start date: 7 March 2011
end date: 14 May 2011

And the wordle:

Wordle: Into the Nebulous Deep 1.1

This novel is a direct sequel to Bringing Stella Home, and takes place within the same universe as Worlds Away from Home (note to self: find new title for that one). I got the idea for the novel from a conversation with one of my first readers for BSH, who mentioned that James didn’t get a whole lot of closure at the end and still had a lot of maturing to do. Immediately, I saw that there was a story there, and got to work figuring out how to tell it.

This was back in October, and like so many other things, the project quickly started going in about twenty different directions. I was still on something of an sf romance binge, so I decided to throw in a love story, and that quickly turned into a love triangle with a weird sf twist. But then, I started getting interested in the girls’ stories, which led to other subplots, which led to more stuff…and…and…

Actually, for a rough draft, I feel I pulled it off pretty well. I dropped the ball on some aspects of the story (didn’t develop the techno-democracy elements of the Colony hardly at all, and dropped James’s sidekick without giving his character a satisfying arc), and forgot to throw in other stuff until well past midway through (the wolf vs. sheepdog debate–Lars has a rather feisty take on that, which should be interesting), but I think the overall structure is mostly intact. For a rough draft, I’m rather pleased.

Of course, it will need a major triage edit before I can send it out to any first readers. It has problems, I know what they are, and I need to give the draft a major overhaul to get it to the point where feedback would be helpful.

But after ten weeks of working on this thing, I’m ready to move on to something else. Next up: my second revision of Worlds Away from Home. I am sooo stoked to get working on this project–it’s going to be AWESOME!

The song that had the biggest impact on my as I wrote ITND was probably this remix of hot head bop on ocremix. I think the lyrics sum up James’s character pretty well, especially in this book:

Now, onto other exciting things!

Killing the sacred cows while doing data entry

Sorry for the lack of blog posts; I’ve been working 40 hours a week at this temp job, which doesn’t leave a lot of time for other things outside of writing.  I’m still plugging along at about 1k to 2k words per day, but a lot of other stuff is falling behind.  Fortunately, the job only lasts another two weeks, and that should earn me enough to take the next month off and focus on writing.  I’m really looking forward to that.

This job isn’t too bad; it’s tedious, but I can read blogs and listen to podcasts and music while I do it, so I’ve been catching up on a lot of business research.  Last week, I read all of Kris Rusch’s The Business Rusch Publishing blog series, and right now I’m working my way through Dean Wesley Smith’s Killing the Sacred Cows of Publishing.

Let me just say, this stuff is pure gold.  Every post (and a surprising number of the comments, especially those by Laura Resnick) have been extremely eye opening.  At the outset, almost everything Dean or Laura say about the industry seems absolutely blasphemous…but it all makes so much sense.

Like the post about how agents shouldn’t be giving authors any career advice… because they’ll usually advise you to write to the market, not to what you’re passionate about (and can therefore write well). Or how if you’re a midlister, it’s usually in the agent’s best interest to side with the editor, since they may have ten or more clients at stake in this house and you only represent a $3k annual revenue stream to them (or less).

The best piece of advice across the whole series so far comes from Dean:

Don’t listen to rules (myths) and do what works for you and if it doesn’t work, try something else, and when that stops working, try something else. Don’t do it my way or Larry Brooks way or Laura’s way or Harlan’s way. Steal parts from all of us and do it your way.

The thing I find most gratifying, however, is the fact that I figured out on my own that submitting to agents first probably isn’t the best way to break in. But man, there is so much awesome, paradigm-shifting stuff in these posts, it is amazing.  Pure gold.

In the meantime, Into the Nebulous Deep is going surprisingly well.  I should have it finished by mid-May, and though it will probably need some serious revision (unlike Dean, my creative mind gets more fired up in the revision process than the drafting process), the major story arc is coming along very nicely.

I wonder if that has to do with the fact that ITND will be my fifth completed novel.  My first one, Ashes of the Starry Sea, was mostly smooth to write, but it was also a practice novel and as such royally sucks.  Genesis Earth went through an EXTREMELY convoluted writing process, but it was good enough to get to the quarter-finalist stage of the 2011 ABNA contest (and in two days, I’ll find out if it made the semi finals…<fingers crossed>).  Bringing Stella Home was also pretty tough to write, as was Worlds Away from Home, though the revisions have been more straightforward so far.

So does this mean I’m starting to come into my stride as a novelist?  I hope so, because I want to start pushing myself.  After ITND, I want to revise WAFH in six weeks or less–and I’ll probably throw out 1/3 to 1/2 of the material and completely rewrite it.  After that, I want to do Sholpan in two or three weeks–but that shouldn’t be hard, because the material is mostly there already.  Whether Genesis Earth wins or loses the ABNA contest, I’ll want to write Edenfall–before August, if I can manage it.  And then, there’s always that post-apocalyptic blight project…

Anyhow, sorry for the rambling.  The point is, I want to take my writing to a new level this summer, and after this temp job is finished, I’ll be in a great position to do it.  In the meantime, I’ll merrily watch Dean kill the sacred cows while I fill out UPS shipping data for the next two weeks.

And now, here’s some candy for your ears:

Q1 report, 2011

So in terms of writing, this was a pretty decent quarter.  Nothing too prolific, but definitely making progress on my writing goals for 2011, which include:

1) finish at least two polished novels,
2) finish at least three new rough drafts,
3) start at least four major new projects.

The spike in the graph from the beginning of the month is from the final revision of Bringing Stella Home, which was pretty much just a final polish.  After that was finished, I had a little difficulty picking up the next project, but once I did, I was able to be pretty consistent.

In mid-January, I picked up Worlds Away from Home and worked on that until the beginning of March.  This was a pretty huge overhaul, especially for the end, but it still needs a lot of work.  Basically, this draft was just to get it to the point where I could send it out to my first readers without being eternally ashamed.

After finishing WAFH 2.1 in the beginning of March, I launched right back into the sequel for BSH, Into the Nebulous Deep.  I figured it would be good to have the sequel in hand, in case I decided to go indie with BSH, as well as to practice writing sequels.

All throughout March, the writing was surprisingly steady, but recently things have kind of gone off kilter.  Maybe it’s all the increased distractions (job interviews, EPIK application, the TEFL course, other random crap), or maybe it’s just that I’ve become less disciplined, but I don’t feel like I’ve been writing very consistently in the last little while.  And the graph doesn’t really show that, because I recently started a few other projects which have sort of taken the place of ITND.

The first of these is currently untitled, but it takes place in a post-apocalyptic version of our world which I’ve code named “The Blight.” I don’t want to say much about it, but it’s REALLY REALLY REALLY cool…trust me.  Think lone man, wandering the ruins of civilization two hundred years after its fall, trying to make a life for himself when everyone else around him dies at a ridiculously early age because of this blight that has swept across all of humanity.

I’m having a TON of fun building this world, and the story is practically writing itself.  In the interest of finishing what I start, though, I’m going to sideline it until ITND is completely finished (which should be by the end of April, inshallah…).

The other project is a novella version of BSH, basically taking just Stella’s viewpoints and telling the story of her capture and eventual ascension to the Hameji throne.  This project shouldn’t be too hard–basically, I’m just frankensteining it from BSH, with a few tweaks.  My main reason for writing it is to have a novella-length work that I can release as an ebook, possibly to generate interest in Bringing Stella Home.

Speaking of which, in March I released a couple of short stories as ebooks on Amazon.  It’s a little early to gauge how well they’re doing, but I’m learning a lot from the experience, and the sales are gradually trickling in.  Once I release a few more works and start promoting them, I expect the sales will grow.

So in the last three months, I’ve finished one polished novel (Bringing Stella Home), started two new projects (Sholpan and untitled (the blight)), and made progress on polishing Worlds Away from Home. I wrote / revised through 170k words, about 30k to 50k of which were all new material.  I also ventured into indie publishing and released two short stories on Amazon, which are earning me a buck or two each week.

Overall, it hasn’t been as prolific as other quarters, but it’s not been too bad either.  Now to finish ITND and make some progress on that freaking nashostomo…

More thoughts on indie publishing

Since my last post on indie publishing, I’ve been thinking a lot about this subject.  I haven’t decided to take the plunge into self published ebooks yet, but I have decided to make some changes in my writing and my career strategy, in order to position myself more favorably if/when I choose to do so.

Basically, my new strategy is something like Japan or Saudi Arabia’s approach to nuclear weapons: they don’t have an explicit nuclear program (since that would violate the nuclear non-proliferation treaty), but they have gathered the equipment, resources, and expertise together so that if they decided to go nuclear, they could do it in a year or less.

First, though, I attended Brandon Sanderson’s class lecture this Thursday, in which he had some very interesting things to say about ebooks and the publishing industry.  This was part I of his “how to get published” lecture, and here are some of the more interesting points he made:

  • Almost all the indie writers who are making it big have at least one loss leader ($.99 or less) on their list.
  • No one really knows whether indie publishing will be viable for large numbers of writers, or whether authors like Amanda Hocking and Joe Konrath are outliers.
  • Successful indie published books are typically:
    1) short (70k to 80k words)
    2) written in a pulp genre (thriller, romance, paranormal, sword & sorcery, etc)
    3) promoted very well through social networking
  • We have not yet seen any indie successes in epic fantasy, young adult / middle grade, historical fiction, or non-fiction.
  • The produce model vs. unlimited shelf space argument for going indie doesn’t apply as much to science fiction & fantasy as other genres, because:
    1) sf&f stays on the shelves in bookstores longer than other genres
    2) sf&f series grow better with a big push on the first book
    3) sf&f makes a lot of money on hardcover, unlike other genres

A lot of these points tend to mesh with what I’m hearing from my other sources–and Brandon really represents the last of the successful writers to make it big on the old model, before the ebook revolution began to take off.  He doesn’t make as big a deal on the current 25/75 split on net ebook sales as I would make, but then again, he’s making most of his money through print.

So anyways, here is what I plan to change about what I’m doing in order to better position myself to best take the ebook plunge, if/when I decide to do so:

1) Write at least 2 polished novels per year

Kris Rusch and Dean Wesley Smith make very good arguments about how being able to write well quickly is a huge asset for a writer these days.

There are many good reasons for this:

1) Writing faster gives you more practice with craft, which tends to improve quality.
2) The best way to promote  your books is to constantly write new books.
3) The limited shelf space argument against writing quickly is now moot with ebooks.

In particular, I want to increase my writing speed in order that I can have a larger list to put out if/when I decide to go with indie publishing.  It’s much harder to be successful if you’ve only got one book available for sale; if/when I decide to take the plunge, I want to have at least three.

So far this year, I’ve finished one (Bringing Stella Home), but that’s because it was already sitting in the queue and only needed a quick touch up.  I would like to get Worlds Away from Home polished before the end of the year, and possibly one other project, such as Edenfall.

2) Reduce production time to as close to one year as possible

Right now, it takes me on average about two years to write a polished, salable novel.  That’s not a problem, because I have a lot of projects in the queue, but it’s not as fast as I would like.  I wrote Genesis Earth and Bringing Stella Home while I was still a journeyman writer, figuring out my craft.  I should be able to produce a lot faster.

Towards that end, I’m going to try to get Edenfall finished and polished within a year.  Since it’s already March, that might mean getting it polished by February of next year, but I still want to try.

My biggest weakness is first drafts; I always tend to get stuck midway and drop the project for a while before I feel ready to finish it.  That’s something I would like to change.  Then again, that might just be part of my writing process, and shouldn’t be forced.  However, I certainly could go through my revisions much faster.

3) Write out the direct sequels while the first book is still unpublished

Previously, I thought it was a bad idea to write out all the books in a series or trilogy before the first one is ever picked up.  After all, a rejection from a publisher on the first book is a rejection on all the other books in the series as well.  Using this reasoning, it was much better to write the first book of another trilogy, in order to maximize how much I could submit at any given time.

With indie publishing, however, it’s much better to release the whole trilogy all at once, so that readers who finish the first book can immediately pick up the others.  Again, the paradigm here is that the best way to sell books is with other books; if they loved the one, they’ll buy the others, especially to find out what happens next.

Of course, the best model is probably to have an open series with several indirect sequels with recurring characters in the same world.  With the Gaia Nova books, that’s exactly what I plan to do: Worlds Away from Home is set in the same universe as Bringing Stella Home, but with different characters and different story arcs.

However, Genesis Earth has serious trilogy potential, and with Edenfall I’ve decided to actually write the other books.  If/when I decide to take the plunge, I want to be able to release at least the first two books in that trilogy at the same time.  In fact, Genesis Earth is perhaps the biggest reason why I’m thinking so seriously about going indie, but that’s a subject for a whole other post.

4) Experiment with pulp genres such as space adventure stories

When Brandon said that the pulp genres tend to do better, I wasn’t sure whether that includes what I write.  I write primarily science fiction, but not the kind of stories you’d read only for entertainment and promptly forget once you’re finished.  If anything, I want to write more like Ursula K. Le Guin, whose stories are so meaningful they stick with you long after you’ve finished them.

Then again, there tends to be a lot of overlap in science fiction between the thoughtful, meaningful stuff and the pulps.  Ender’s Game and Starship Troopers immediately come to mind as awesome, entertaining stories that also have a lot of depth.  In his lecture, Brandon made it clear that “pulp” does not necessarily conflict with high art–just that the primary purpose of the story is to entertain.

I can live with that–and I actually have several story ideas that would translate well with the pulp mentality.  I’d like to do a novel (or a series of novels) with Danica from BSH and her mercenary team, perhaps as a sort of origin story for Roman, Anya, Artyom, and the others.  I’d like to revisit the Hameji as well, with a sort of “Ain Jalut in space” involving Sholpan’s son (BSH was basically the Mongol conquest of Baghdad in space).  I’ve already started an “Odyssey in space,” as told from a female Telemachus character–that’s To Search the Starry Sea.  All of these are, at their core, space adventure stories, and might translate well as pulps.

5) Commit to releasing one book every 6 months if/when I take the plunge

This is related to the first strategy on the list, but it’s more of a business plan than a personal writing goal.  Basically, if/when I take the plunge, I want to:

1) have at least 3 finished, polished books to put out at first,
2) know that I can put out one book every six months at least.

This not only means developing a backlist, it means doing some soul searching as a writer to find out how difficult it is to keep up with this pace–and adjusting my writing habits accordingly.  I’m optimistic that I can, but it’s something of a paradigm shift, and I want to make sure I’ve made that shift before I take the leap.

Anyhow, these are my thoughts on how to alter my current writing strategy.  I haven’t yet decided to go indie, but when the time comes, I think that these things will help me to maximize my potential if/when I decide to do so.

Of course, what do any of us really know?

Worlds Away from Home 2.1 is finished!

Yep, that’s right! I finished another novel, in this case the second draft of my fourth. It’s not without its flaws, but good enough that I won’t feel humiliated for life by sending it out to my first readers.

Anyhow, here are the stats:

Worlds Away from Home 2.1
ms pages: 450
words: 96,212
file size: 219 KB
chapters: 20 + prologue
start date: 14 Jan 11
end date: 4 Mar 11

And the wordle:

Wordle: Worlds Away from Home 2.1

Yeah, there are a few words that appeared a bit too frequently there. At least I know what to cut out in the next draft.

As for the song that best encapsulates the experience of writing it..hmm, I don’t know. The last couple chapters, I was kind of on a Metroid trip, so even though the old NES game has absolutely nothing to do with my story, I suppose I’d have to go with the Metroid title theme:

So yeah, those are the stats. As for my thoughts, here goes:

This draft was tough, but a lot more fun to write than the rough draft. Most of the struggle happened with the outline, which took about three or four weeks to actually come together, which is unusual for me.

I did a complete read through back in the first week of December, putting everything else on hold just to write the revision notes, and ended up following almost none of it. However, it wasn’t a complete loss, because outlining it helped me to cut out a bunch of useless filler and dead-end subplots.

I tend to do a lot of shotgun writing on my rough drafts, which means I spew out all my ideas in every which direction, going off on useless tangents and failing to properly foreshadow the major central conflicts.

However, by writing this way, I often discover things that I never could have foreseen from the outset. So long as I’m careful to outline each successive draft and cut out all the filler crap (even the crap that I love), it usually works out in the end.

This draft is somewhere on the crappier side of rough draft vs. finished, polished product, but it’s definitely better than the first one. If the third draft is this much better than the second, I’m optimistic that I’ll have this thing polished and ready to send out before the end of the year.

But before then, I need the help that only a few dozen pairs of eyes besides my own can give. That, and a few months to sit so that I can come back to it with new eyes.

If I know you IRL and you’re interested in being a first reader, please contact me. I’m especially looking for male readers, since the target audience is probably more male than female, but I’m open to pretty much anyone who enjoys reading science fiction.

So anyways, enough of that. On to the next project!

4,271 words…whew!

Just a real quick post before I go to bed.

I wrote over 4k words today in WAFH–all for a chapter that I basically cooked up on the fly.  It feels amazing.

For the past month or so, I’ve been recycling old material, cutting a lot of stuff that doesn’t work, tweaking the stuff that does, and putting in a new scene here and there, but basically just doing revision (aka a “triage edit,” as Wolverton likes to call it).

I’m good at revision, but it seems that that’s all I’ve been doing for the past couple months.  The more I revise, the harder it is to write new material–or at least, the harder it feels.  I’ve always hated drafting new stuff, because midway through it all seems to fall apart and then I have to drop the project and let it settle in my mind.

But for this chapter, I basically told myself: “alright, this is what needs to happen, this is what the characters need to do–now GO!” I sped through the whole thing without paying conscious attention to the act of writing, and just pumped it all out.

Man, I need to do this more often.  Writing is so much fun!  I’m sure this stuff will need to be revised later, but the story is definitely taking form the way it needs to.

In other news, LTUE was this past weekend, and I was super lame for not posting about it.  But have no fear; I’ll recap the event soon, probably sometime tomorrow <fingers crossed>. And, as with past events, I recorded all the panels I attended.  I won’t post the links here, but if you want them, send me an email.

In unrelated news, Talecris sucks and I need a job.  Actually, correction: I need to start getting paid for the work I’m already doing by writing these novels.  One of these days, though…one of these days…

Racing along

Ugh, why do I always stay up until 2am?  And then I don’t get up until ten.  Man, I need a job–either that, or more self discipline.

Just a quick post before I hit the sack.  I’m making excellent progress with the revision of Mercenary Savior, regularly hitting between 7k and 8k per day.  Most of that is polishing work, which tends to go fast, but I’m also rearranging a few chapters, deleting scenes and putting others in a different order.

One thing that’s surprised me a lot so far is how much I’ve managed to cut.  The first draft, which I wrote on MS word, was about 135k–which runs around 145k by open office’s (flawed) word count method.  The second draft was about the same, the third a little shorter, and the fourth around 120k by open office’s algorithm. By then, I thought it was as lean as I could get it–but no, that’s not the case.  It’s all for the best, though; a 100k word novel isn’t nearly as daunting as a 145k monster, especially in science fiction.

Anyhow, today I got some feedback from C.A. Jacobs, a friend from World Fantasy (which she mailed to me…from HAWAII…), and I’m thinking I ought to change the title of this work. She suggested something like “The Fall of Karduna,” but the book is more about the individual characters than the world, so I’m thinking of something like “Saving Stella,” or even reverting back to “Bringing Stella Home.” Any thoughts?

In unrelated news, a ton of job opportunities have been opening up recently.  I interviewed for a position with the BYU Political Science department on Monday, and I’ve got another interview with a local marketing company Friday.  My sister also says that her work needs a new cook, so that could be good if the other stuff falls through.  And as for phone delivery, I’ve got until the 17th to keep up with that.

So, life is good.  Writing-wise, I’m having a very productive revision of one of my better works.  Job-wise, a lot of promising options seem to be popping up.  Social-wise, I’m doing pretty well, too; Utah is a great place to make new friends.

Oh, and English 318 starts TOMORROW!  Holy crap, I am excited!!

gnight

Q4 report, 2010

For those of you who don’t know, I do a report on my blog at the end of each quarter, giving a progress update on my writing.  I like to think it helps me keep things professional.  Whether or not it does, it’s certainly helpful to look back on how I did.

So anyhow, here’s the word count chart:

The red line represents daily word count, and the blue line is a running total for the previous seven days.  The chart includes revisions as well as original material; for revisions, I just do a wordcount of the finished version, whether or not I’ve cut out significant chunks of the text or left it largely as-is.  Maybe that skews the picture a bit, but it’s the best I can do with the tools I have.

At the beginning of the quarter, I was working 40+ hours per week at a seasonal job, so the writing was pretty slow, averaging a little less than 15k per week.  My main project was the fourth draft of Mercenary Savior, which I was struggling to get ready for World Fantasy.

The job ended October 28th, and I didn’t do any writing during the conference, which is why you see the dip at the end of the month.  But I took November off to work entirely on my writing, which is why things took off again rather quickly.

That huge peak in the middle of the quarter is from the fifth draft of Genesis Earth, which I completed in about two weeks.  The draft was already pretty well polished, but one of my hard sf friends did a read through and got back with a few major science issues which I needed to rectify.  Also, I figured it was in need of a language polish, since I finished the last revision almost a year ago and my writing (I hope) has improved a lot since then.

I was pretty surprised at how quickly it went.  The book is definitely as good as I can make it, and any further revisions without professional editorial assistance would be a less effective use of my time.

Things dropped off rather sharply, however, because I spent all of Thanksgiving week either on the road or with family.  Ah, how I love road trips…but they sure can throw a kink in the writing schedule.  I also had a hard time settling on my next big project, which is why things took a while to take off again after I got back.

After starting a sequel for Mercenary Savior and toying around with a short story idea, I decided to do a major overhaul of Worlds Away from Home.  Unlike GE, however, WAFH really, really sucks. It took me two weeks just to read through the rough draft and pick out all the troubled spots, after which I rewrote the outline from the ground up and decided to completely scrap half the book.  I started the second draft in mid-December, but it’s taken a while for things to really build steam.

Right as I was starting WAFH 2.0, a couple of other writer friends from World Fantasy got back to me with their comments on Mercenary Savior, and pointed out a few problems that I hadn’t noticed before.  I started the revision on December 21st and have been plowing through ever since.  That accounts for the huge spike at the end of the quarter–like GE 5.0, the draft has a lot fewer story problems, but does need a few things fixed for consistency, as well as a language polish.

Overall, I wrote or revised through about .25 million words this past quarter–some of which were easier than others.  I started a new project (Into the Nebulous Deep), polished one of my manuscripts to the very best of my abilities, and made significant headway on revising and polishing two others. In terms of publications, I had a major article published in Mormon Artist, and a short poem accepted for publication in a forthcoming issue of Leading Edge.

Not a bad quarter.  Now, let’s see if I can find an agent and/or publisher in 2011.