Change in direction

Just a quick update on things before I go to bed.

After giving it some thought, I’ve decided to put Into the Nebulous Deep on hold for the time being.  The main reason for this is that it’s a direct sequel to Mercenary Savior, and if the first one doesn’t sell…yeah, not the best business decision.

I figure the best way to do it is to have a series of indirectly linked standalone novels set in the same world.  That way, a publisher could pick up any one of them after rejecting all the others, but if you want to bundle them into a series and sell them together, you can do that too.

That’s my strategy–I like the universe I built for Mercenary Savior, and I’m going to keep it for the foreseeable future, but for now, the trilogies and duologies will have to wait.  In any case, I’ve written down my major ideas for ITND, so I’m sure I’ll be able to pick up where I left off if/when MS sells.

Instead, I’m going to start working through the second draft of Worlds Away from Home. It needs a ton of work, but having finished the rough draft, I know that the story has potential.  At this point, I’m actually very enthusiastic about it, so hopefully that will help drive momentum.

Right now, I’m in the outlining stage.  I’m taking a page from Dan Wells and using his seven point story structure to draw out all the plot lines and character arcs.  When I did this for MS 4.0, I had to outline about fifteen arcs before I felt it was sufficiently tight; it will probably be the same for WAFW 2.0 as well.

Currently, I’m in the middle of outlining chapter six.  If all goes well, I’ll finish outlining and start writing by the end of the week.

In the meantime, I’ve been doing a lot of submitting.  Sent out another short story to Leading Edge–oh, and by the way, they accepted a poem of mine, so expect to see that in a forthcoming issue.  I also submitted the latest draft (5.0) of Genesis Earth to a few agents, so hopefully that will lead to something positive.

In other news, I’m looking for a job again.  Oh joy.  I’m hoping things will work out with the wilderness job, but if not, I still need something to tide me over for the Christmas season.  It’s stressful, but at least I’m not broke yet, which is good.  If I can’t find work and have to buy gear for the wilderness training, however, I just might be.

I’m confident things will work out, however.  I’ve found that they always do, even if not in the way I wanted or expected.  Just keep swimming.

In the meantime, check out this AWESOME 8-bit remix of one of the tracks leaked from Daft Punk’s upcoming album for the movie Tron. Dude…this makes me so incredibly happy.  And the 8-bit art!  I nabbed it and turned it into my avatar for the Quark forums.  In case you want to use it, here’s a copy.

8-bit Daft Punk FTW! The only thing more epic would be if Daft Punk and E.S. Posthumus joined forces–but if that happened, hosts of heavenly angels would descend upon our planet and usher in an era of global peace and universal prosperity. But dude, I would give my firstborn son to acquire that music.

You laugh, but I’m only half joking…

Pulling along

Just a quick post, because it’s 3:30 am and I’ve got a TON of stuff to do tomorrow, such as:

1) cleaning checks
2) replace the air filter in my car
3) go running with my bro in law
4) finish Genesis Earth 5.0
5) band practice
6) watch Inception with a bunch of friends at the dollar theater

Yeah, tons of stuff.  So anyways…

I’m amazed at how quickly I’m pulling through Genesis Earth.  Yesterday I revised through 11.7k words, and today I did about 14.1k.

At this point, most of the work is sentence and paragraph level, and has more to do with voice and rhythm than actual story.  There were a few science issues, mostly having to do with distances and velocities, but thanks to Logan I think I’ve caught most of those.  Thanks so much!

I’m also finding out that this story is much better than I used to think it was.  With all the form rejections I’ve been getting for it, I wondered for a while whether I should put it back in the trunk and let it quietly die.  Now, however, I can see that it has a lot more promise than I’d previously thought.  Even if it isn’t published as my first novel, I really do believe that this story deserves a home.

At the same time, though, I’ve noticed some major differences between my writing in this piece and my writing in the stuff I’ve written more recently.  I’m not sure exactly how to put it, but I think it has something to do with voice.  I don’t want to say that Genesis Earth is more choppy, but it does seem a lot more…matter of fact, if that makes sense.  There are also a lot more rhetorical questions, but I think that’s an artifact of the 1st person perspective.

But even if the voice in this piece is different from my voice now, it’s different in a good way.  It feels more…YA?  I’m not exactly sure, but it seems to work.  The sequels, if/when I write them, will probably be in 3rd person (ala Spin and Axis by Robert Charles Wilson), and that’s going to create a much different feel than this book.

It worked for Axis, though, so I think I can pull it off–that is, if/when Genesis Earth gets picked up by a publisher.  I don’t want to write the other two books in this trilogy until I know the first one is sold.

In unrelated news, I had a job interview today.  It was with a wilderness therapy company, the same that wait listed me for the January training.  I really hope I get in–more than anything at this point in my life, I feel that I need to gain some major life experience.  Probably the biggest stumper question was “what three words would you use to describe yourself in your last job, and what three words would your supervisor use to describe you?” A difficult question, particularly when all your recent jobs have been temp jobs.  I think I did alright, though–now, we just need to wait and see.

In other unrelated news, I threw an awesome movie night tonight.  We watched Scott Pilgrim vs. The World, and maybe fifteen people showed up–most of them from Quark, but a couple of friends from some other places too.  Man, that Scott Pilgrim movie is epic. So hilarious, so entertaining, and at the same time, so true.  And then, we went to Dairy Queen and hung out until midnight hanging out.  It was great.

In still other unrelated news, I recently ordered the anime series Planetes on DVD.  It was at a good price, and I knew I’d buy it eventually, so I allowed myself to splurge.  I am so happy I did, because the science fiction elements are done surprisingly well.  All the little details, from the zero gravity handholds in the walls to the way the stations spin, are surprisingly true to real life, and the show’s vision of 2075 is not beyond the realm of our own possible future.  In other words, Planetes is quite possibly the best rocketpunk anime show out there, and a great source for inspiration.

Well, that’s enough for now.  Tomorrow, I will finish this novel and send it out to the agent who requested it.  In the meantime, though, it’s 4:00 am and I must sleep.

Awesome writing group activity with Dan Wells

Went to an awesome Quark writing group activity tonight with Dan Wells. It was great. We critiqued stories, had a Q&A, and then played the Battlestar Galactica game. Good, good times.

The new series of BSG is amazing.  It quite literally inspired my first novel: a story set in a universe where a cylon-style humans vs. robots went down three hundred years previous, and the surviving federation contacted a primitive civilization of fellow humans who thought they were the only survivors.  And then I threw in a first contact story, just to shake things up.

Anyway, BSG is a surprisingly fun game.  It’s kind of like werewolf, in that there’s lots of potential for betrayal and secret combinations. Basically, the players are putting out HUGE fires the whole time (like cylon fleets coming out of nowhere to blast your fleet out of the sky), and you have to work together but you don’t know whom to trust.  It follows the BSG story remarkably well, with enough room for unanticipated twists to make it interesting.

The learning curve is incredibly steep, but once you learn it, it’s way fun.  We didn’t have enough time to finish the game, but we did pretty well, I think.  Dan claims that he betrayed us heartlessly, but the truth is that our interests aligned pretty well for the duration we played.  He probably would have betrayed us had we played much longer, but we didn’t make any egregious mistakes…I think…

Anyway, didn’t get much writing in today (just about 500 words over my lunch break), but the fun and networking at the Quark event was worth it, I think.  I’m very much looking forward to World Fantasy, though I’ve got a TON of stuff to do first.

One thing I realized tonight was that I’m in a perfect position to do nanowrimo this year.  With the Mercenary Savior rewrite coming to a close (hopefully) before the end of October, I currently have no writing projects planned for November.

I was thinking of doing a sequel to Mercenary Savior next, but I don’t want to do that as a nanowrimo–I want to do quality work for that one, and the whole point of nanowrimo is to allow yourself to splurge and write crap.  Maybe I’ll randomly throw all of my characters from all of my projects so far into one giant mesh and see what happens.  I don’t know.

That’s what’s going on here.  Now, if you don’t mind, I’m going to crash.

Blarg!

What a crappy unproductive day.

This morning, I had all sorts of technical difficulties with my podcatcher and mp3 player.  Spent so much time fixing those that I got no writing time in whatsoever.

Work actually got out on time today, which was nice, but I had so many chores to do before institute that I was literally eating dinner while I fixed the treats.  Even then, I was still twenty minutes late (but the lesson was awesome, and so were the treats).

Went to the Quark movie forum to relax a little, watched a couple episodes of Full Metal Alchemist. It was good to relax and socialize, but I didn’t get back until 10:00 pm, and had to update my mp3 player for the next day of work.  That took some time, because the podcasts were taking forever to download on the slow apartment connection…and to make a long story short, I only had about half an hour to write.

So I took an hour, which means I’ll probably be freaking exhausted when I wake up tomorrow.  Blarg!

I’ve found that I need to get a solid two or three hour block of writing in each day, otherwise it’s a wash.  Tomorrow, I hope to have that in the morning and after Leading Edge, but if things are going slow I might have to pull out of Leading Edge and just focus on the writing.  World Fantasy is coming up, and I absolutely MUST finish this project and make it shine.

In other news, I heard back from the wilderness job today.  They don’t have a spot open for the November training, since they need to focus on hiring women in order to have enough counselors to take care of their female students.  However, they want to wait list me for the January training, which is a good sign.  I’ll just have to find another short-term job to carry me through November and December (and get ready for camping on the snow–it’s going to be crazy!)

Anyhow, what am I doing writing this when I should be sleeping??  Ach!  Goodnight!

Update on things

Revised the first chapter of Mercenary Savior today.  I will probably revise it a couple more times before this draft is finished, but at least I’ve done it once.

For some reason, most of my alpha readers didn’t give me too many comments to work with.  I’m not sure if that’s a good thing or a bad thing, but in practical terms it means I’m mostly on my own.  Still waiting for some to get back to me, though.

Last week, I wrote the prologue, where as a young woman Danica returns to her home only to find her family massacred by hired thugs.  It was…surprisingly dark.  Charlie liked it, though, so that’s a good thing.

Charlie also complimented me on my prose, saying that it improves every time she reads something of mine.  That’s a pleasant surprise, since I certainly don’t notice any difference–but then again, I’m so close to my own writing that improvement is hard to see.  Good to know that my craft is getting better, not getting worse.  Thanks!

Last week, I realized that I didn’t have any submissions out for Genesis Earth. None at all.  I sent out a query on Saturday, but it was surprisingly difficult.  Submitting is definitely not my strongest point; I really need to work on that.

In unrelated news, I’m flying home tomorrow to spend the week with my parents.  I asked to come home for my birthday present; my mom’s health insurance through her work covers me until September, but only in Massachusetts.  Since I haven’t had a dental checkup in years, I figured it would be good to get that done.  Also, it’s a nice break and a chance to see my folks.  I’m looking forward to it.

Let’s see, what else is going on?  Oh!  The Kepler Mission announced a press conference for Thursday to discuss “an intriguing star system” they recently discovered.  Needless to say, I can hardly wait!

Also, no less than 6 fellow quarkies are moving in to my apartment complex this next semester.  Six!  And they’re all girls!  If Baggins old place was Bag End, and his new place is Rivendell, our complex is freaking Minas Tirith.  And we’re forming a dinner group, too!  This next year is going to be awesome.

And that’s just about it for what’s new in my world.  I came just shy of 4k in Mercenary Savior today, and I hope to keep that up (or do more) until I get a new job.  For now, let me leave you with this EPIC chipophone presentation from lft.  8-bit music ftw!

Wolverton interview and more

The interview with Dave Wolverton was a resounding success!  We had a fascinating conversation about science fiction and the gospel, his latest book In The Company of Angels, self-publishing, the English 318 class at BYU and the profound impact it’s had on the LDS writing community, and much, much more.

On that, I suppose I should disclose my full reasons for going down to St George and meeting with Dave.  I’m putting together an article for the December 2010 issue of Mormon Artist, where I hope to give a brief history of BYU’s “class that wouldn’t die” and explore the impact that it’s had on both the LDS writing community and on mainstream sf&f.

The “class that wouldn’t die” was the group of students who signed up for the first English 318R science fiction creative writing class at BYU, back in ’78 (I think it was ’78…gotta check that).  After the semester was over, the students banded together through forming a writing group, which they called “Xenobia.”

They didn’t stop there, however.  As Xenobia grew and matured, the students decided to form other organizations designed to help new writers (especially sf&f writers) improve their craft and build their writing careers.  Specifically, they founded Quark, BYU’s science fiction and fantasy club; Leading Edge, a student-run magazine that gives written feedback to every story submitted; and LTUE, an annual science fiction and fantasy symposium (like a convention, only no costumes).

These organizations, as well as the 318 class, led directly to the explosion of LDS writers in science fiction and fantasy.  Several bestselling LDS authors, including Stephanie Meyers, Brandon Sanderson, and Dan Wells (among many others) can trace the launch of their careers back to this class.  In turn, these authors are having a tremendous impact on mainstream sf&f literature.

The article is slated to come out in next December’s issue of Mormon Artist Magazine, just in time for LTUE 2011 (which I hope to attend).  Right now, I’m in the research phase, meeting with some really amazing people and gathering some fascinating stories.  This article is going to be awesome.

In parting, let me share one of the more interesting things Dave said in the interview.  As we talked about all these amazing resources available for sf&f writers in Utah valley, I asked him why this happened in this community and not elsewhere.

His answer was extremely insightful: for many writers, the mentality is that once you break in, you have to close the gate behind you.  It’s something of a zero-sub game, where people horde their ideas, compete with each other to break in, etc.

Not so in the LDS community.  As Latter-day Saints, we have a deep-set mentality of helping each other and building each other up.  That’s exactly what happened with the “class that wouldn’t die”–they did everything they could to foster other writers.  The proliferation of Latter-day Saints in mainstream sf&f is a direct result of this.

That’s Dave’s take on it, anyway.  It will be interesting to hear what others think.

Oh, and FYI, Mormon Artist is 100% volunteer run and free, so when the article and interview come out, you won’t have to pay anything to read them.  I’ll certainly provide links on this blog–stay tuned!

And as one final note, check out this piece of Xenobia history: the original Quantum Duck, as featured in the first issue of The Leading Edge.  Why a quantum duck, you ask?  Because that’s where the club’s name came from: a bumper sticker that said: BEWARE THE QUANTUM DUCK THAT GOES ‘QUARK,’ ‘QUARK’!

Quark has a new writing VP

That’s right; her board name is Jimmy and she’s basically doing it the same way I did it–by jumping in the deep end first.  Joined quark last semester, went to a few writing meetings, and pow!  Writing VP.

Anyways, we had some interesting conversations after the last writing group meeting of the semester.  Basically, I think I convinced her to set daily writing goals the same way Aneeka convinced me.  She also decided to start a writing blog, so if you get a chance, you should check it out!  It’s called Dragons, Dirt & Bones, after the quote by G. K. Chesterton:

Fairytales are more than true–not because they tell us that dragons exist, but because they tell us that dragons can be beaten.

The funny thing is that we met each other two years ago and both totally forgot about it.  She was a high school junior visiting BYU, and came to Brandon Sanderson’s English 318 class.  She remembers bookstore guy…and one of the writers whom the others in the writing group mercilessly ripped on.  Guess who that was?

In unrelated news, I am no longer homeless but am currently unemployed.  Dropped off a business card at Pioneer Book, though–told them I could help if they need extra work for the move.  Who knows, maybe that will lead to something.

I will probably end up getting a generic summer job, then upgrade to something more semi-permanent (and resume friendly) by August.  I’ll probably stay in Utah, using my writing and editing skills in some capacity.  I’d like to work as a grant writer for BYU, but they’re still under a hiring freeze.  Once that lifts, though, there are going to be a ton of job openings.

My primary plan is still to make my living as a published author, and I’m very optimistic about that working out.  Before the end of next week, I want to have Genesis Earth sent out to at least five new places.  My goal for Mercenary Savior is to finish draft 3.0 by CONduit at the end of May, but I will probably polish the first three chapters and start sending it out before then.

In the meantime, the real world awaits.  Scary, I know, but at least I’m graduating debt free, with a roof over my head, friends and family close by, and lots of exciting possibilities for the future.  I think things will turn out well.

I’m published!

That’s right–my first published story just came out in issue 58 of The Leading Edge.  I am happy to say that after three years of formally pursuing my career as a writer, I am now a published author!

The story is titled Decision LZ1527, and it’s about a guy asking a girl out on a date–as told from the point of view of the little men inside his head piloting his body like a starship. I really like the tagline in the table of contents: “A man, a woman, and a whole crew of matchmakers.”

Full disclosure: I submitted this story after I joined the staff as a volunteer slushpile reader.  Most of the editors for this issue are pretty good friends of mine (including the Production Director, who’s one of my most trusted alpha readers).  I submitted it under a pseudonym, however, so most of the staff didn’t know it was mine until after they’d accepted it.

The Leading Edge is known for the excellent quality of its illustrations, and I’m happy to say that I lucked out with with the artist the editors picked for my story!  Josh McGill is a graphic designer and aspiring children’s book illustrator.  He’s done art for issues 53 and 55 of The Leading Edge. The picture on the right is the one he did for the front page of my story.  I must say, I’m impressed!

The Leading Edge is a semi-professional small press science fiction and fantasy magazine affiliated with BYU.  It’s been in publication since the early 80s, when Marion K. “Doc” Smith’s famous “class that wouldn’t die” got together and started it, along with Quark and LTUE.  If you would like to support the magazine (and read my story!) you can purchase a copy of issue 58 at the following link:

Issue 58: “Redemption Songs”

Lot’s of people dream about getting published, but it takes a lot of hard work and rejection to actually make it happen.  As writers, though, we tend to be harder on ourselves than we ought to be.  It took almost four years for Decision LZ1527 to find its way into print, but it did.  That’s enough to make the rest of the process worth it.

Let’s hope it’s the first of many!

“This is my culture; this is my community”

So back at World Fantasy in San Jose, I picked up a bookmark for a science  fiction club in the Washington DC area, WSFA.  I figured that since I was headed out there, I should check it out.  Last night, I went to my first meeting.

Getting there was quite an adventure.  The meeting was in Maryland, at a member’s house–I had to go to the end of the green line, then cross over the beltway and walk nearly three miles to get there.  The sidewalks were still covered in snow, so I had to keep to the street, which was a little unnerving on the overpass–but I made it.

I didn’t know anybody there and had no idea what to expect, but the people were friendly and I soon felt like I fit in.  It was a little bit like a cross between Quark and Bimbos of the Death Sun, which is a pretty awesome mix.  The meeting was called to order and people started discussing some pretty interesting projects, like publishing a special edition Jeff Vandermeer novella for Capclave in October and getting various things for the con squared away.

A couple of things about the club surprised me: one, the members were all middle aged and older; and two, how extremely liberal everyone was, politically.  I say I was surprised, but really, I could easily have seen this coming.  The east coast is very different from the inter-mountain west, so it stands to reason that there would be differences.  Not that I minded.

I’m not sure how many people in the club are writers, but like any good sf&f community, everyone seems to be an avid reader.  I was surprised that so few people had heard of World Fantasy, but when I told them I wanted to break into publishing, they all told me that I should come to Capclave, the DC area con that happens in October.  Will I be in the area for that?  Not sure yet.

Fortunately, I didn’t have to walk back to the metro; one of the regulars was heading to Arlington and gave me a ride.  We had an interesting conversation on the way back–he’s from Philly, drove a cab for a few years, and has quite a colorful vocabulary.

We were talking about fandom in general, though, and he made the comment “this is my culture; this is my community.” That’s exactly the sense that I got from the meeting–that these fans have built a community around science fiction and fantasy that transcends fandom and stretches into all other aspects of their life.  It’s similar in some ways to the sense of community that you feel in the LDS church–even when you move to a new place, you’re not a stranger.

Am I going to keep coming to WSFA meetings, or become a member?  I don’t know.  A lot of it depends on what I do in April.  I’ll probably come to a few more meetings, though–these are my people.

FF6 Werewolf Tribute: fifth day

[NOTE: this is part twelve in a series of posts lifted from the quark message boards where I recently GM’d a game of Werewolf.  The theme was Final Fantasy 6, one of my favorite RPGs.  To see the other posts in the series, click here.

WARNING: there will be spoilers here, and lots of them, so if you haven’t played Final Fantasy 6, do yourself a favor and play the game before reading on!]

Shafts of light from deep within Kefka’s tower break through as the walls and floors begin to break apart. With Kefka dead, all magic passes from the world in a great and tremendous storm. The magicite shards of the Espers disintigrate into thin air. Kefka’s tower, held aloft only by magic, begins to collapse.

Cyan makes a mad dash for the Falcon, but when he gets there, he realizes that without Setzer to pilot it, he’s lost. The upper floor of the tower collapses into ruin, and Cyan falls with the Falcon to his death.

At least he dies knowing that he helped save the world from annihilation.

The “innocents” lynch Drakon, the last surviving innocent!

Meanwhile, elsewhere on the tower…

SHADOW (to INTERCEPTOR): Go on, Interceptor. Take care of yourself, boy…

SHADOW (to self): Relm, Strago…….it looks like I can finally stop running…

With everything collapsing all around him, Shadow leaps from the highest parapet of the collapsing tower, falling to the earth, to his death…

But as he falls, a familiar presence envelops him…the presence of a young girl, barely ten, and an older girl, not entirely human…

With the last of her ebbing magic, the ghost of Terra wraps her glowing arms around Shadow’s body and lowers him gently to the ground. The ghost of Relm, who has followed Shadow through the power of the Momento Ring which he wears, summoned the Esper girl’s spirit to his rescue. With the last of her strength, she saves him and gives him a chance at a new life.

With Kefka’s evil, draining presence gone from the world, the clouds begin to break up, allowing the sun to shine through once more. Life and color returns to the ruined world, and with it, hope…for life, love, hope, and the promise of rebirth.

Before Relm’s spirit departs to the Phantom train with the others, her presence lifts the darkness from Shadow’s troubled heart. He takes off his mask and resolves to return from his self-imposed exile from the world and leave his dark past behind…forever.

Victory for the Assassin!

PLAYER ROLES:

Avulsion: MAFIA
Baggins: NECROMANCER (Bannon)
Barigirl: INNOCENT (Edgar)
Caysyka: INNOCENT (Sabin)
CptSqweky: INNOCENT (Gau)
Drakon: INNOCENT (Cyan)
Drek: DETECTIVE (Terra)
Fredward: INNOCENT (Celes)
Jerle: MAFIA
Locke: INNOCENT (Locke)
Lunesar: MAFIA RECRUIT (Setzer)
Onlera: ASSASSIN (Shadow)
PharaohsQueen: INNOCENT (Relm) DL ASSASSIN
sunstarr12: MAFIA
ZeroMoon17: INNOCENT (Strago)