What Brandon Sanderson gets wrong about AI and writing

Last week, Brandon Sanderson posted a video from a conference where he gave a talk titled “The Hidden Cost of AI Art.” In it, he argues that writers who use AI are not true artists, because the act of creating true art is something that changes the artist. This is true even if AI becomes good enough to write books that are technically better than human-written books. Therefore, aspiring authors should not use AI, because it’s not going to turn them into true artists. Journey before destination. You are the art.

Obviously, I disagree very strongly with Brandon on this point. For the past several years, I’ve been reworking my creative process from the ground up, in an effort to figure out how best to use AI to not only write faster, but to write better books. I’ve experimented with a lot of different things, some of which have worked, most of which haven’t. And I’ve published several AI-assisted books, many of which have a higher star rating than most of my human-written books. So I think it’s safe to say that I have some experience on this subject, at least as much as Brandon himself, if not more.

Brandon compares the rise of generative AI with the story of John Henry and the steam-powered rock drill, where John Henry beat the machine but died from overexertion. So he showed that man can still beat the machine, but the machine still went on to change the world.

But I don’t think that’s the right story when it comes to AI. It’s far too simplistic, pitting the AI against the artist. Instead, I think it’s better to look at how AI has changed the world of chess. For a long time, people thought that a computer would never be able to beat a human at chess. Then, in the 80s, an artificial intelligence dubbed “Deep Blue” beat Garry Kasparov at chess, proving that computers can beat even the best humans at the game. So now, all of our chess tournaments are played by AI, and humans don’t play chess at all. Right?

Of course not. Because here’s the thing: even though a strong AI can always beat a human at chess, a human who uses AI can consistently beat even the strongest AI chess engines. In fact, there are tournaments where teams of humans and AIs play against each other. They aren’t as popular as the human-only tournaments, since we prefer to watch humans play other humans, and the best human chess players prefer to play the game traditionally. But when they train, all of the top grandmasters rely on AI to hone their craft and sharpen their skills.

Chess is a great example of a field that has incorporated AI. And even though AI can play chess better than a human, AI chess players have not and never will replace human chess players. Because ultimately, asking whether humans or AI are better at chess is the wrong way of looking at it. AI is better at some things, and humans are better at other things. The best results happen when humans use AI as a tool, either in training or in actual play. And because of how they’ve incorporated AI, the game of chess is more popular now than ever.

Brandon spends a lot of time angsting about whether AI writing can be considered art. Perhaps when I’m also the #1 writer in my genre, and have amassed enough wealth through my book sales that I never have to work another day in my life, I can also spend my days philosophizing about what is and is not art. But right now, I prefer a more practical approach. I’m much less concerned about what art is than I am about what it does. And the best art, in my opinion, should point us to the good, the true, and the beautiful.

Can AI do that? Can it point us to the good, the true, and the beautiful? Yes, it can, just like a photograph or a video game can—both examples of counterpoints that Brandon brings up. But as with the game of chess, a human + AI can create better art than a pure AI left to its own devices. I suspect this will remain true, even if we reach the point where AI art surpasses pure human-made art. Because at the end of the day, AI is just a tool.

But what about Brandon’s point that “we are the art”? Isn’t it “cheating” to write a book with AI? Doesn’t that demean both the artist and the creative act?

It can, if all you do is ask ChatGPT to write you a fantasy story. Just like duct-taping a banana to a wall and calling it “art” is pretty demeaning (though you’ll still get plenty of armchair philosophers debating about whether or not it counts, highlighting again how useless the question is). But if you spend enough time with AI to really dig into what it can do, you’ll find that it’s no less “cheating” than pointing a camera and pushing a button.

One of the first AI-written fantasy stories I generated was a story about a half-orc. I wrote it using ChatGPT while my wife was in labor with our second child. We were both at the hospital, and I had a lot of down time before the action really began, so I used those few hours to write a 15k word novelette. It was fun, but the story itself was pretty generic, which is why I’ve never published it.

Basically, it read like an average D&D fanfic—which is exactly what every AI-generated fantasy story turns into if you don’t give it the proper constraints. If all you do is ask ChatGPT to tell you a story, it will give you a very average-feeling story. Every fantasy turns into a Tolkien clone or a D&D fanfic. Every science fiction turns into Star Trek. It may be fun, but it’s not very good. Just average.

My first AI novel was The Riches of Xulthar, and I wrote it quite differently. Instead of just running with whatever the AI gave me, I picked and chose what I wanted to keep, discarding the stuff that didn’t work very well. But I still didn’t constrain the AI very much, so it went off in some pretty wild directions, which made it a challenge to decide what was good. As a result, it went in some very different directions than I would have taken it, but the end result was something that I could still feel good about putting my name on. And of course, after generating the AI draft, I rewrote the whole book to make sure it was in my own words. That also helped to smooth out the story and make it my own.

Since writing The Riches of Xulthar, I’ve written (or attempted to write) some two dozen AI written novels and novellas. Most of them are unfinished. Some of them are spectacular failures. I’ve published another half-dozen of them, most in the Sea Mage Cycle.

It was while I was working on the latest Sea Mage Cycle book, Bloodfire Legacy, that I finally felt I was getting a handle on how to write something really great with AI. The key is constraints. AI does best when you give it constraints that are clear and specific. The more you constrain it, the more likely you are to get something that rises above the average and approaches something great.

But to do that, you have to have a very clear and specific idea of what you want your story to look like. Which means you have to have a solid outline (or at least some really solid prewriting), and a deep understanding of story structure.

I think the real reason Brandon is so opposed to AI writing is that it negates his competitive advantage—the thing that has made him the #1 fantasy writer. Without AI, the biggest bottleneck for new and established writers is putting words on a page. Brandon made a name for himself with his ability to write a lot of words relatively quickly. Where other fantasy writers like Martin and Rothfuss have utterly failed to finish what they start, Brandon finishes everything that he starts, and he starts more series than most other writers finish. This is why he’s known as Brandon Sanderson, and not just “the guy who finished Wheel of Time.”

But generative AI removes this bottleneck. Suddenly, putting words on the page is quite easy. They might not be good words, but they might be as good as Brandon Sanderson’s words. After all, his prose isn’t exactly the most brilliant of our time. Deep down, I think Brandon feels this, which is why he sees AI as such a threat.

Will writing with AI make you lose some of your writing skills? Probably. I suspect it’s much like how using AI to code will make you weaker at coding, at least on a line-by-line level. But coding with AI will make you a much better programming architect and designer, since it frees you up to focus on the higher-level stuff.

In a similar way, I expect that the new bottleneck for writing will have to do with the higher level stuff: things like story structure and archetypes. The writers who will stand out in an AI-dominated writing field will be the ones with a deep and intuitive understanding of story structure, who can use that understanding to get the AI to produce something truly great. Because if you understand story structure, you can write better constraints for the AI. Pair that with a good sense of taste, and you’ve got an artist who can make some really great stuff with AI.

This is why I think Brandon’s views on AI art are not only misguided, but actually toxic. Love it or hate it, AI is just a tool. Using it doesn’t make you any less of an artist, just like using a camera vs. using a paintbrush doesn’t make you any less of an artist.

Fantasy from A to Z: X is for eXpectations

What sort of books are fantasy readers looking for today? What are the expectations that readers have for the genre?

Overall, the fantasy genre is growing. Sales are up, both in traditional and indie publishing, and the big names in the field (like Brandon Sanderson) are doing quite well. It’s clear that the fantasy genre as a whole is robust and healthy.

When you break it down by publishers and subgenres, however, things start to look a little different. Romantasy is dominating the traditional publishing world, but most of it is little more than pornography for women, dressed up with fantasy trappings. And because of how traditional publishing now relies on a few big blockbusters to make most of their earnings, romantasy is sucking all of the oxygen out of the room, making it much more difficult for debut and midlist authors in the other fantasy subgenres.

In the world of indie publishing, litRPG has begun to demonstrate some staying power. It was the new hot thing back in the early 2020s, but it’s attracted enough attention and developed enough of a following that it has become a major subgenre that is likely to endure for some time. I could be wrong about that, but from what I see, that’s where most of the innovative authors and whale readers (ie >1 book per week) are focusing their attention these days.

But because of the way that the algorithms tend to govern the indie publishing cycle (and the way that indie publishing has unfortunately turned into a zero-sum, pay-to-play game with online advertising), the rise of litRPG in the indie publishing world may very well be sucking all of the oxygen out of the room in the same way that romantasy is sucking it out of the traditional publishing world. 

Both subgenres are also very gender-biased, with women gravitating toward romantasy and men gravitating toward litRPG. This reflects the broader social and political trend of men and women going separate ways, across a whole host of different metrics. So as the gender divide continues to widen in society generally, that will probably reinforce the divide between romantasy and litRPG, creating a positive feedback loop (or death spiral, depending on how you look at it).

Sword and sorcery continues to do okay, and has probably been given a boost by the recent release of Conan the Barbarian into the public domain. But most of sword and sorcery got siphoned off into grimdark back in the 00s—in fact, you could say that sword and sorcery reinvented itself as grimdark. And while grimdark has resisted the feminization of literature, standing as one of the few remaining bastions where male readers continue to feel at home, I think grimdark has already passed its peak. In a post-pandemic, post-Trump world, I think most readers are hungry for books that are less nihilistic and more uplifting.

Which brings us to epic fantasy. While Brandon Sanderson continues to dominate this subgenre, with his massive kickstarters and huge book releases, it’s debatable whether his readers are hungry for more epic fantasy, or just for more Brandon Sanderson. He’s kind of a subgenre all to himself. Recent streaming adaptations like Wheel of Time and Rings of Power have failed miserably, and Game of Thrones has fallen almost totally out of cultural significance, with George R.R. Martin’s failure to finish the last book (and Patrick Rothfuss’s failure to finish his own series) becoming something of a meme.

In fact, the failure of these two big-name authors to finish writing their books may have struck epic fantasy a mortal wound. Because of how they have been burned, a large number of epic fantasy readers are now unwilling to commit to a series until after it is complete. But very few authors can afford to write a truly epic series and release the whole thing at once. It takes several years to write a series like that—and what are authors supposed to do if the first one flops? 

In other words, debut epic fantasy authors are damned if they do, and damned if they don’t. If they release the first book by itself, it will probably sink into obscurity before they can write and release the next book. And if by some measure of hard work and tenacity they manage to write a whole series and hold back from publishing until they’re ready to release it all at once, if the first book still fails to sell, they’re SOL and all that hard work was for nothing. 

This is also why traditional publishers are so unwilling to publish a new epic fantasy series from a debut or a midlist author. A bestseller like Larry Correia might be able to dip his feet in that pond (and do quite well—I highly recommend his Sons of the Black Sword series), they won’t do that for anyone else. Which is fine, except that indie publishing epic fantasy is just as hard—arguably more so.

For these reasons, I don’t think it’s an exaggeration to say that Patrick Rothfuss and George R.R. Martin have done more to kill epic fantasy than they have to grow it.

But this may actually have created an opportunity for those authors who are willing to drive into the smoke. After all, there’s much less competition if you can manage to break in and build a decent following. But how much hunger is there for epic fantasy, compared to other fantasy subgenres? And how can a newer/midlist author reach them, without a big push from a publisher or the algorithms?

Fantasy from A to Z: B is for Battles

One of the things about fantasy that I love the most are the epic battle scenes, where the good guys and the bad guys face off across the field of battle in a conflict that will determine the fate of everything they hold dear. My favorite scene in the Lord of the Rings movie trilogy is the ride of the Rohirrim, where Theoden comes to the aid of Gondor and gives his rousing speech before his men charge into the fray, shouting the battle cry “death!”

I feel like the big set-piece battles are more common in older fantasy, which drew a lot more from J.R.R. Tolkien and Robert E. Howard. Many of these older fantasy writers, including C.S. Lewis and Lord Dunsaney, were drawing from history as they told their stories and created their worlds—specifically, the old-fashioned understanding of history, where the things that mattered most were the clash of civilizations and the great men at the head of those civilizations. 

In some ways, it’s good that we’ve moved to a much more holistic view of history, but there really is something to be said about those battles where everything stood on the edge of a knife, and the course of the next thousand years was decided in a single day. When I read about the numerous times the Muslim invaders were turned back by the Theodosian land walls of Constantinople, it takes me back to the siege of Minas Tirith and the Battle of Pelennor Fields. When I rewatch the scene from Gettysburg where Lawrence Chamberlain leads the charge of the 20th Maine, it stirs something deep within me that, outside of historical military fiction, I have only ever found in fantasy.

Tolkien and Howard were both really great at writing epic battle scenes, but the best, in my opinion, is David Gemmell. His debut novel /Legend/ is one of the most soul-stirring depictions of war that I have ever read. More than anything else, it captures the deep sense of meaning, purpose, and love that comes from staring death and the face and deciding which things (or which people) are worth dying for. In the words of Mel Gibson from Braveheart: everybody dies, but not everybody really lives.

The military aspect of fantasy tends to appeal more to male readers, which is probably why it’s more common in old-fashioned fantasy. Some subgenres like grimdark have preserved it, but with the rise of subgenres like romantasy and the increasing gender divide within publishing, it’s been dying out (not the least because of all the other baggage that grimdark brings, which I will discuss in G is for Grimdark vs. Noblebright). 

Call me old-fashioned, but I much prefer the rousing battle scenes from Tolkien, Howard, and Gemmell to much of the stuff that is coming out today. Will the market swing back? If and when it does, I hope to be a part of that. I don’t always put epic battle scenes in my books, but when I do, those are the authors who inspire me.

Fantasy from A to Z: A is for Archetypes

I love fantasy books. I love the sense of adventure and possibility that I feel from reading a good fantasy story. I love how the best ones transport me to worlds untainted and unpolluted by modernity, rich in their own history and culture. I especially love it when these worlds are populated with characters who I feel could be my friends, their stories told in such a way that I almost feel I know them better than I know myself. 

Every literary genre is defined by the primary emotions they are supposed to evoke in the reader. Thus, romance is all about the emotions associated with love and longing, horror is all about the emotions associated with fear and dread, mystery is all about the emotions associated with discovery and making sense of the world, etc. 

Fantasy and science fiction are the two major divisions of the speculative fiction genre. The way I like to think of them is like two sides of the same coin. Both are defined by the sense of wonder they evoke, but where science fiction tends to be oriented toward the future, fantasy is oriented toward the past. 

To me, this is the biggest thing that distinguishes fantasy from science fiction: the deep, almost nostalgic yearning for a long-forgotten past. This goes much deeper than superficial aesthetic details, such as the idea that if your story has trees, it must be fantasy, but if it has rivets it must be science fiction. Trees hearken back to a world before the modern era, when we lived much closer to the rhythms of nature. Rivets, on the other hand, hearken to a world utterly reshaped by human technology and engineering.

But if this is the case—if fantasy is all about a nostalgic yearning for a lost, pre-modern age—why does so much fantasy take place in a world that is not our own? Yes, if you read the lore for J.R.R. Tolkien’s Middle Earth and Robert E. Howard’s Hyborean age, you eventually learn that these worlds are supposed to be far ancient versions of Earth—but no one thinks or cares about that when they’re reading the stories. And these days, most fantasy worlds don’t even try to pretend that they have a connection with Earth. So how can they possibly channel that sense of nostalgic yearning?

Through archetypes.

“Type” is another word for symbol, and “arch-” is a prefix meaning the chief or principle thing. Thus, an “archetype” is the chief or principal symbol of a thing, such that every real-world example of that thing is a manifestation of its archetype. 

It’s kind of like the inverse of a stereotype. When we stereotype someone, we mentally categorize them based on superficial characteristics like race, gender, age, etc, purposefully ignoring the things that make them different from other people. We start broad and go narrow. Archetypes, on the other hand, start narrow and go broad. The archetype of a hero slaying a dragon can be taken to represent anything from confronting childhood trauma to overcoming a deep-seated addiction—or something completely different. 

The dragon starts off small, hatching from an egg, but if it is not slain when it is young and non-threatening, it grows into something huge and fearsome and almost impossible to slay. It also guards a horde of treasure, which can only be won by slaying it. Does that remind you of anything in your own life? If the story is told well enough, it should, because of how it points to certain universal truths. A problem that isn’t solved when it is small will often grow until it is almost impossible to solve. The greatest reward can often only be gained by doing the most difficult thing.

The best fantasy books use archetypes to evoke that sense of wonder that defines the genre—and because these archetypes are so timeless, they often evoke a sense of familiarity and nostalgia. In the best books, they also imbue the surface-level story with deep layers of meaning, making it a rewarding experience to come back and reread it again.

I love stories that are full of meaning. But in order to be truly meaningful, a book shouldn’t set out with a specific message in mind. Rather, the best books use well-constructed archetypes to resonate with the ideas that the author wants to explore—and often, the readers will draw conclusions that the author never consciously intended. To me, this is the hallmark of the best kind of fantasy book—and of archetypes done well.

In Defense of Black & White Morality

I was born in 1984, and for most of my life, stories with black and white morality—in other words, stories about the struggle between good and evil, with good guys who are good and bad buys who are bad—have been considered unfashionable and out of style. This is especially true of fantasy, where grimdark has been the ascendant subgenre for basically the past two decades. The Lord of the Rings movies gave us somewhat of a respite from this, but the popularity of George R.R. Martin’s Game of Thrones seems to have turned everything darker and grittier, to the point where I just don’t enjoy reading most new fantasy anymore.

I remember going to conventions like World Fantasy 2009 and talking with other aspiring writers, most of whom could not stop gushing about this George R.R. Martin guy and how he was subverting reader expectations in new and innovative ways. So I picked up a copy of Game of Thrones, and after finishing it, I thought: “yeah, the writing was pretty good, and the story did have a lot of unexpected twists… but I hated literally every character in this book who was still alive by the end of it.”

Looking back, it seems like the greatest reader expectation that GRRM subverted was the expectation that he would finish the damned books. Then again, the books only really took off after the TV series got big, and I suspect that the real reason the TV series got so big was because of all the porn sorry, the sexposition that the writers threw in. (Sex + exposition = sexposition. Seriously, the term was coined because of Game of Thrones.)

So for at least the last three decades (Game of Thrones came out in 1996), grimdark fantasy has been in style, with its morally ambiguous characters and its gray-on-grey or gray-on-black morality. Meanwhile, stories that are unambiguously about the struggle between good and evil have been considered trite, passé, or otherwise out of style. We live in a modern, complex world, and stories with such black-and-white conflicts are far too simplistic and unsophisticated to speak to our times.

That’s a load of horse shit, and here’s why.

But first, because we live in the stupidest of all possible timelines, I need to preface this discussion by stating what should be obvious to anyone capable of free and independent thought: namely, that talking about morality in terms of “black” and “white” has not a damned thing to do with anyone’s race. Seriously. It is not racist in any way to use “black” to symbolize evil and “white” to symbolize good, and the term “black and white morality” is not an example of white supremacy or whatever. Frankly, only a racist would think that it is.

But if you’ve only recently recovered from the insane left-wing cult that dominates every aspect of our society right now, and terms like “black” and “white” still trigger you, perhaps it will help to keep these two images in the forefront of your mind as we talk about morality in terms of black and white:

Now, on to something of actual substance.

The biggest complaint against black and white morality is that it divides all of the characters into black hats and white hats. In other words, all the bad guys are unambiguously bad, and all the good guys are unambiguously good, with no room in the middle for moral ambiguity or complex ethical dilemmas. So in other words, the spectrum of morality in your story looks something like this:

Now, while that may work for a certain kind of story, I will concede that it’s usually a sign of poor writing. This is especially true of epic fantasy, where complex worldbuilding and an expansive cast of characters is typical for the genre. Black hats and white hats might work for a twenty minute episode of a classic western, but not for a multi-book epic fantasy series.

However, when black and white morality is done well, it looks a lot more like this:

Notice that every shade of gray is contained within the spectrum. Indeed, allowing for the extremes of good and evil is the only way to hit every shade of morality and have it mean anything at all.

Think of Lord of the Rings. Yes, there are purely evil characters like Sauron, and purely good characters like Gandalf, but in between those two extremes there is a lot of moral ambiguity. For example, you have Boromir, who falls to the temptation of the ring but redeems himself with his sacrifice; Gollum, who ultimately rejects the last remnants of good that is in him, but still ends up serving the good in the end; Sam, who isn’t particularly noble or heroic, but bears the ring without succumbing to its temptation because of the power of friendship; Faramir, a noble and heroic figure who nevertheless knows his own limits and recognizes that the ring will corrupt him if he takes it; etc etc. Even the hero of the story, Frodo nine-fingers, succumbs to temptation in the end, and only succeeds in his quest by a brilliant subversion of the reader’s expectations.

Now, let’s contrast (pun intended) black and white morality with gray and grey morality, which TV Tropes defines as “Two opposing sides are neither completely ‘good’ nor completely ‘evil’.” Here is what that looks like when it’s done poorly:

…and here is what that looks like when it’s done well:

Does anything about those two images stand out to you? Because the thing that stands out to me is that they look almost identical—which means, as a newbie writer, it’s much easier to get away with a badly written gray-and-grey story than a badly written black-and-white story. Little wonder that all those aspiring writers at World Fantasy 2009 were gushing about George R.R. Martin.

Of course, since there’s only so much of this morally gray soup that readers can stand, two other sub-tropes of graying morality have emerged to satisfy the readers’ unfulfilled needs: black-and-gray morality, which TV Tropes defines as “Vile villain, flawed hero,” and white-and-gray morality, where “the best is Incorruptible Pure Pureness, and the worst is an Anti-Villain.”

Representing both of those visually, here is what black-and-gray morality looks like:

…and here is what white-and-gray morality looks like.

Much more satisfying than the nihilistic, soul-sucking soup that is gray-on-grey morality, but taken individually, neither one truly represents the full spectrum of moral complexity. The only way to include every shade of gray within your story is to do black-and-white morality, and to do it well.

Also, do you notice how the gray on the right side of the black-and-gray spectrum looks a lot darker than the gray on the left side of the white-and-gray spectrum? Those are both identical shades of 50% gray, but they appear darker or lighter than they actually are, simply by association with only one of the extremes.

Likewise, even if a black-and-gray or white-and-gray story is done well, it will still feel like it’s totally black or white. And if you read a white-and-gray story for the contrast reading after a black-and-gray story, the effect will be more similar to reading a badly written black-and-white story, regardless of the quality of either one.

To get the full spectrum of morality, with all of its finer nuances and shades of gray, you must include both extremes of good and evil. Remember, here is what that looks like:

Which is why it’s a load of horse shit to say that black and white morality is “unsophisticated” or “simplistic.” Done poorly, perhaps that’s true—but you can say that of any book done poorly. Done well, though, a black-and-white tale of good and evil is more satisfying and complete than any other kind of tale is capable of being, even if done well.

“But Joe!” some of you may be saying right now. “What about blue-and-orange morality? What about that most bizarre of moral codes that is neither good nor evil, lawful nor chaotic, but bacon and necktie? What does that look like, represented visually?”

Fine. Here’s your blue-and-orange morality, which TV Tropes defines as “morality that’s bizarre, unconventional and distorted by human standards”:

He who takes the bacon path shall be with dinner blessed,
But he who takes the necktie path shall be for dinner dressed.

And here’s a poem by ChatGPT to explain the finer nuances of it:

In bacon’s sizzling embrace, flavors shall dance and sing,
A feast for the senses, a delightful offering.
Juicy and savory, its aroma fills the air,
Blessed is the one who follows the bacon’s dare.

Yet the necktie path, with elegance and grace,
Leads one to adornment, a refined embrace.
In formal attire, he walks the path of class,
Dressed for the occasion, ready to raise a glass.

For bacon nourishes the soul, brings joy and delight,
A savory indulgence, a culinary highlight.
While the necktie adorns, a symbol of esteem,
Preparing for gatherings, where memories gleam.

So choose your path wisely, with heart and desire,
Whether blessed with bacon or dressed to inspire.
For in the journey’s choice, a tale shall unfold,
Of dinners blessed or dressed, both stories worth being told.

Short-form vs. long-form fantasy

For the last month, I’ve been doing a lot of research into the fantasy genre, rereading all of the original Conan the Barbarian stories by Robert E. Howard and a bunch of the other ones too, by authors like L. Sprague De Camp, Lin Carter, Bjorn Nyberg, Robert Jordan, etc. I’ve also been reading a lot of epic fantasy, like the Wheel of Time series by Robert Jordan and the Stormlight Archive by Brandon Sanderson. And I’ve also read some essays on the genre, most notably “The Critics, the Monsters, and the Fantasists” by Ursula K. Le Guin, and “The Making of the American Fantasy Genre” by David Hartwell. Oh, and opening a bunch of chats with ChatGPT, though those are of limited usefulness (for some reason, ChatGPT hallucinates like crazy when you ask it to recommend any noblebright fantasy that isn’t more than two or three decades old).

From what I’ve gathered, there are basically two camps or schools within secondary-world fantasy: the heroic / sword & sorcery camp, based off of Howard’s Conan the Barbarian, and the epic fantasy camp, based off of Tolkien’s Lord of the Rings. According to David Hartwell, those are the only two franchises to achieve breakout success: everything else has either achieved only moderate commercial success in its time before petering out, or gained only a niche audience. Apart from Conan, the fantasy genre as a whole didn’t really take off until Terry Brooks immitated Tolkien with his Shannara series, thus launching a wave of Tolkienesque epic fantasy in the 70s and 80s that morphed into Grimdark in the 90s, 00s, and 10s.

So for a while, I was looking into all the various tropes and archetypes that make Conan and LOTR tick, and trying to use those to differentiate the two. But lately, I’ve been wondering if maybe I’ve been overthinking all of this, and the real difference between the two is that Tolkien mastered long-form fantasy, and Howard mastered short-form fantasy. In other words, what if the defining difference between the two camps doesn’t have to do with tropes so much as with the length of the actual story?

I suspect that short-form fantasy is poised to make a resurgence, especially with all of the challenges associated with writing and selling long-form fantasy in the 2020s. Larry Correia is right: Rothfuss and Martin have ruined the epic fantasy field for new authors by failing to finish their series in a reasonable timeframe. Unless you are independently wealthy or already have a large and loyal following of readers, it just doesn’t make commercial sense to write a lengthy series of +200k-word fantasy epics. Better to write shortier, punchier 40k-word novels instead, especially if you can churn them out every other month or so. That seems to be the model that works best for indies, at least in adjacent genres like urban fantasy and paranormal.

Anyway, that’s my current thinking on the subject. What’s your take on it?

Chat GPT Writes Fantasy in Various Authors’ Styles

Generic (no author style specified):

Once upon a time, in a land far, far away, there was a brave knight named Sir William. He was renowned throughout the kingdom for his valor, loyalty, and unwavering sense of justice. One day, a dreadful dragon named Gorthor, known to terrorize the kingdom, descended upon the land, spreading fear and destruction wherever it went.

Princess Elara, the fair and kind-hearted daughter of King Roland, was taken captive by the fearsome dragon and locked away in a tower atop a treacherous mountain. The king was devastated, and his subjects lived in fear of the dragon’s wrath. But Sir William, hearing of the plight of the princess and the suffering of the kingdom, knew that he had to act.

With his sword in hand and armor gleaming in the sunlight, Sir William set off on his quest to slay the dragon and rescue Princess Elara. He journeyed through thick forests, crossed raging rivers, and traversed treacherous mountains, facing numerous challenges along the way. But he was undeterred, for his determination and bravery were unmatched.

As Sir William approached the dragon’s lair, he could feel the scorching heat of its breath and hear its monstrous roars echoing in the distance. Undeterred, he marched forward, steeling himself for the battle ahead. The dragon emerged from its lair, its scales gleaming with malice, and attacked with its fiery breath and razor-sharp claws.

Sir William fought with all his might, dodging the dragon’s flames and striking with his sword. The battle was fierce and intense, with the ground trembling from the dragon’s fury. But Sir William refused to back down, fueled by his desire to save the princess and free the kingdom from the dragon’s tyranny.

With a mighty swing of his sword, Sir William struck a fatal blow to the dragon, piercing its heart. The dragon let out a deafening roar before collapsing, defeated. The kingdom rejoiced as the news spread that the dragon had been slain.

Sir William ascended the mountain and unlocked the tower where Princess Elara was held captive. She greeted him with tears of joy, thanking him for his heroism. Sir William was captivated by her beauty and grace, and he knew that she was worth every battle he had fought. They descended the mountain together, hand in hand, as the kingdom welcomed them with open arms.

King Roland was overjoyed to be reunited with his daughter, and he honored Sir William for his selfless bravery. The princess and the knight fell in love, and they were wed in a grand ceremony attended by the entire kingdom. Sir William became a legend, with songs and tales of his courage and valor echoing throughout the land.

And so, Sir William and Princess Elara ruled the kingdom with wisdom, fairness, and compassion. They lived happily ever after, and the dragon Gorthor became a distant memory, a tale of a brave knight who slayed the beast and rescued the princess, eternally cherished in the hearts of the people.

In the style of Brandon Sanderson:

Sir William, a knight hailing from the planet Scadrial in the cosmere, embarked on a perilous quest to defeat the dreaded dragon Gorthor and rescue Princess Elara, daughter of King Roland of Alderia. Armed with an Allomantic steel spike, Sir William utilized his enhanced physical abilities to navigate through the treacherous terrain and fend off beasts of the wilds.

As he journeyed through the dense forests of Alderia, Sir William encountered a mysterious old woman who revealed herself to be a Feruchemist. She gifted him with a metalmind that stored strength, fortifying his resolve for the challenges ahead. With newfound determination, he traversed raging rivers and scaled towering peaks, all while tapping into the stored strength in his metalmind to push beyond his physical limits.

Upon reaching the dragon’s lair, Sir William faced Gorthor in an epic battle of steel and flame. His Allomantic steel enhanced his agility, allowing him to dodge the dragon’s fiery breath, while his Feruchemical strength empowered him to wield his sword with unmatched prowess. The battle was fierce, and Sir William drew upon every ounce of his Allomantic and Feruchemical powers to gain the upper hand.

As the fight reached its climax, Sir William tapped into his metalmind to deliver a devastating blow, piercing Gorthor’s heart and vanquishing the dragon. But the victory came at a cost, as Sir William’s metalmind was depleted, leaving him weakened and vulnerable.

Princess Elara, who had witnessed the battle from her prison in the tower, rushed to Sir William’s side, tending to his wounds with her Healing powers as a Lightweaver from Roshar. Her radiant abilities mended his injuries, and their connection grew stronger as they bonded over their shared experiences.

With Gorthor defeated and Princess Elara freed, Sir William’s deeds spread across the cosmere, earning him the admiration of other Knights Radiant from different planets. He and Princess Elara returned to Scadrial, where they were wed in a grand ceremony attended by representatives from various worlds in the cosmere.

Together, they ruled Alderia with wisdom, fairness, and compassion, drawing upon their combined knowledge and abilities. Under their leadership, the kingdom flourished, and the people hailed them as legends in their own right. Sir William’s tale of courage and sacrifice spread far and wide, becoming a part of the cosmere’s history and inspiring future generations of Knights Radiant to rise up and protect the realms from the forces of darkness.

Little did Sir William know that his encounter with Gorthor was not a mere coincidence, but a ripple in the greater tapestry of the cosmere’s interconnected realms. The dragon’s appearance was but a symptom of a greater threat looming in the shadows, a threat that would require Sir William and Princess Elara, along with their newfound allies from across the cosmere, to join forces and face the challenges that lay ahead in order to safeguard all of creation.

In the style of George R.R. Martin:

In the grim realm of knights and dragons, where honor and loyalty were scarce commodities, Sir William’s tale took a darker turn. As he battled the dragon Gorthor, the creature’s claws tore through his armor, leaving him with grievous wounds that festered with infection. Princess Elara’s efforts to nurse him back to health were valiant, but the scars that marred Sir William’s body were a constant reminder of the brutal reality of their world.

As they returned to King Roland’s castle, they found themselves embroiled in a web of political intrigue. King Roland, swayed by the whispers of cunning advisers, questioned Sir William’s motives and cast doubt on his intentions. Rumors spread like wildfire, painting Sir William as a threat to the kingdom rather than a hero. Princess Elara, torn between her love for Sir William and her loyalty to her father, found herself caught in the crossfire.

In the shadows, enemies lurked, seeking to undermine Sir William and seize power for themselves. Betrayal came from unexpected quarters, as allies turned against him, driven by their own ambitions and greed. Sir William’s once staunch allies dwindled, leaving him isolated and vulnerable. He realized that the dragon’s defeat was only the beginning of his struggles.

Princess Elara, torn between her duty to her father and her love for Sir William, faced her own battles. Her father’s health deteriorated, and his advisers vied for influence, manipulating her at every turn. She learned that the dragon’s capture had been part of a larger conspiracy, and she had to navigate a treacherous path to uncover the truth and protect her kingdom.

As tensions mounted, Sir William and Princess Elara found themselves at odds, torn apart by conflicting loyalties and the machinations of those who sought to undermine them. The kingdom descended into chaos, and war loomed on the horizon. Sir William, once a celebrated hero, became a hunted man, forced to go into hiding as he sought to clear his name and unravel the web of deceit that threatened to tear the kingdom apart.

With each step, Sir William faced new dangers and encountered foes both familiar and unexpected. His once noble cause had become a desperate fight for survival, as he struggled to stay one step ahead of those who sought his downfall. Princess Elara, torn between her love for Sir William and her duty to her kingdom, had to make impossible choices that would forever change the course of their lives.

In the end, Sir William’s fate was tragic. Betrayed by those he trusted, he fell in a final, desperate battle, his legacy tarnished and his name forgotten. Princess Elara, heartbroken, was forced to pick up the pieces and carry on, forever haunted by the choices she had made and the cost of power and politics.

And so, in the realm of knights and dragons, where honor and treachery walked hand in hand, Sir William’s story became a cautionary tale of the perils of ambition, the fleeting nature of glory, and the harsh realities of a world where even the bravest of knights could fall victim to the darkness that lurked in the hearts of men. The dragon’s defeat had been but a fleeting moment of triumph, swallowed by the relentless tide of intrigue and betrayal that plagued the kingdom.

In the style of Robert E. Howard:

The sun sank low, casting shadows that seemed to crawl across the rugged terrain as Sir William ascended the perilous mountain path. His armor weighed heavy, but his resolve burned hotter than the dragon’s breath that he knew awaited him at the peak. Legends of the fearsome beast, Gorthor, had spread like wildfire, and the princess, Elara, held captive in its lair, was in dire need of rescue.

Sir William’s sword gleamed with deadly intent, the only companion he needed as he pressed on, his mind focused on the task at hand. His steps were measured, his senses keen, as he navigated the treacherous trail that wound higher into the mountains. The dragon’s roars grew louder, a savage symphony of primal rage that set Sir William’s blood boiling.

Finally, he reached the dragon’s lair, and the beast emerged in all its terrifying glory. Its scales glinted with malice, its breath a searing inferno that scorched the air. Sir William met the creature head-on, his sword slicing through the air with the precision of a seasoned warrior.

The battle was brutal, a clash of steel and flame that shook the very foundation of the mountain. Sir William’s sword danced with deadly grace, finding its mark again and again, but the dragon was a formidable foe. Its claws slashed through the air, and its fiery breath threatened to consume Sir William. Yet he fought on, his eyes blazing with determination.

With a mighty swing of his sword, Sir William struck a fatal blow, piercing the dragon’s heart. The beast let out a monstrous roar, its lifeblood staining the ground. Sir William stood victorious, his chest heaving with exertion, his armor spattered with dragon’s blood.

He made his way to the tower where Princess Elara was held captive, the door creaking open to reveal her tear-streaked face. She rushed into his arms, and Sir William held her close, their relief palpable. The princess’s gratitude shone in her eyes, and Sir William’s heart swelled with a sense of accomplishment.

As they descended the mountain together, they were met with cheers from the kingdom. King Roland embraced his daughter, and Sir William was hailed as a hero. He and Princess Elara ruled the kingdom with wisdom and courage, their bond deepening with each passing day. Sir William’s name became a legend, spoken in awe by those who heard the tale of the knight who had slain the dragon and rescued the princess from its clutches.

The dragon Gorthor was vanquished, but Sir William knew that danger lurked in every shadow, and that new adventures awaited. He would forever be remembered as the hero who had stared death in the face and emerged victorious, his legend destined to live on in the annals of history as a testament to the indomitable spirit of a true warrior.

In the style of Ursula K. Le Guin:

Once upon a time, in a world shrouded in mystery and magic, Sir William, a knight of noble birth, heeded the call of duty and embarked on a quest to confront a fearsome dragon named Gorthor. Clad in his armor of polished steel, he rode forth with his sword gleaming in the pale moonlight, driven by a sense of purpose that burned like a fire within him.

As he journeyed through the wilderness, Sir William beheld the beauty of the land he swore to protect. The ancient trees whispered ancient wisdom, and the rivers sang melodies that echoed through his soul. He encountered creatures both fantastical and fearsome, yet he remained steadfast, for his heart was set on saving Princess Elara, the beloved jewel of the realm.

At last, Sir William reached the foot of the mountain where the dragon’s lair was said to be hidden. The air crackled with an otherworldly energy, and the mountain loomed ominously, as if guarding a secret known only to the stars. With measured steps, Sir William ascended the treacherous path, his senses heightened, his sword at the ready.

The dragon Gorthor, with scales that shimmered like midnight stars, emerged from the shadows, its fiery breath casting an eerie glow in the darkness. The battle that ensued was a dance of danger, a symphony of steel and flame. Sir William moved with grace and skill, dodging the dragon’s onslaught while striking with precision, his heart pounding with every swing of his sword.

But the dragon was cunning, its movements as swift as the wind, and it tested Sir William’s resolve. The knight faltered, feeling the weight of the challenge before him. Yet, in that moment of doubt, he found strength in the memory of the princess he sought to rescue, and he pressed on, determined to prevail.

With a final, mighty swing, Sir William’s sword found its mark, piercing the dragon’s heart. Gorthor let out a mournful cry and crumbled to the ground, its once fearsome form reduced to mere ashes. Sir William stood victorious, but his heart was heavy with the weight of the battle.

He ascended the mountain to the tower where Princess Elara was held captive. As he opened the door, he beheld her, a vision of grace and courage. Her eyes shone with gratitude as she embraced him, and Sir William felt a warmth spread through his chest, a feeling he had never experienced before.

Together, they descended the mountain, hand in hand, their hearts intertwined. The kingdom rejoiced at their return, and King Roland greeted them with tears of joy. Sir William and Princess Elara wed in a ceremony that united the realm, their love a beacon of hope in a world often fraught with darkness.

They ruled with wisdom and compassion, their reign marked by fairness and justice. The memory of the dragon Gorthor faded into legend, a cautionary tale of the consequences of greed and tyranny. Sir William and Princess Elara’s legacy lived on, a tale of valor and love that inspired generations to come.

And so, in the annals of history, the tale of Sir William and Princess Elara, a knight and his beloved, passed into legend. Their names were spoken in hushed whispers, their deeds woven into the tapestry of folklore. For in a world where darkness lurks, the light of courage and love will always shine, a testament to the enduring power of the human spirit.

In the style of J.R.R. Tolkien:

In the time of yore, when shadows loomed and darkness encroached upon the realm, there arose a valiant knight known as Sir William of the House of Evergreen. Clad in armor that bore the markings of ancient lore, and wielding a sword forged in the fires of the dwarves, he set forth on a perilous quest to vanquish the dragon that had plunged the land into fear.

Through ancient forests and across mist-shrouded moors, Sir William journeyed, guided by a vision of a fair princess, Elara, whose heart was pure and whose soul shone like a star in the night sky. He faced daunting challenges along the way, from foul creatures that lurked in the shadows to enchanted barriers that sought to impede his progress. But his resolve remained unshaken, for he bore in his heart a sense of duty and a steadfast determination to set things right.

At last, Sir William reached the dragon’s lair, a desolate peak shrouded in darkness and wreathed in smoke. The dragon, known as Gorthor the Dread, emerged from the shadows, its scales glinting with malevolence, and unleashed a torrent of fire. Sir William stood firm, his shield raised, and his sword gleaming with the light of the stars.

A battle of epic proportions ensued, as Sir William faced the dragon with unwavering courage. He danced and dodged, his sword slashing through the air with the precision of an elven blade. The dragon’s fiery breath and mighty talons tested his mettle, but he fought on, his eyes fixed on the dragon’s heart, the only vulnerable spot.

With a resolute swing, Sir William struck a decisive blow, piercing the dragon’s heart and bringing it down with a roar that echoed across the land. The dragon’s flames faded, and Gorthor the Dread fell, defeated. The realm rejoiced as news of the dragon’s demise spread far and wide.

Sir William ascended the towering peak where Princess Elara was held captive, her beauty shining like a beacon in the darkness. Her eyes were filled with tears of gratitude as she embraced him, and Sir William’s heart swelled with joy. Together, they descended the mountain, hand in hand, amidst cheers and celebrations from the grateful people.

King Roland, overjoyed at the safe return of his daughter, bestowed upon Sir William the highest honors, and the knight was hailed as a hero throughout the realm. He and Princess Elara were wed in a grand ceremony that united the kingdom in jubilation.

Sir William and Princess Elara ruled with wisdom and compassion, bringing a new era of peace and prosperity to the land. Their story was woven into the tapestry of legends, a tale of valor, love, and sacrifice that echoed through the ages. And so, the name of Sir William of the House of Evergreen, the dragon slayer, and his beloved Princess Elara, the fair and kind-hearted, were revered in the annals of history, a beacon of hope for all who heard their tale.

…and as a poem in the style of J.R.R. Tolkien:

In the days of yore, when shadows fell,
And dragons roamed o’er hill and dell,
A knight of noble heart and might,
Set forth to face a fearsome plight.

Sir William, with his sword so bright,
And armor gleaming in the light,
Embarked upon a perilous quest,
To slay the dragon, cursed and blessed.

Through darkened woods and mountains high,
He traveled with a steadfast eye,
His heart filled with a solemn vow,
To save the princess, here and now.

With each step, danger lurked near,
As whispers echoed in his ear,
And shadows danced with eerie grace,
Testing his courage in that dark place.

But onward he pressed, undeterred,
His sword at hand, his soul unblurred,
For he was driven by a dream,
Of a princess fair, and her heart’s gleam.

At last, he reached the dragon’s lair,
A cavern filled with smoke and glare,
And there he stood, so brave and bold,
Facing the dragon, fierce and cold.

Gorthor, the beast with scales of fire,
Roared and breathed a seething pyre,
But Sir William stood firm and strong,
And sang a song, a valiant song.

With blade and shield, he fought the fight,
As sparks and flames lit up the night,
His sword struck true, his aim was keen,
As he battled the dragon, fearsome and mean.

And then, with one final strike,
He pierced the dragon’s heart alike,
Gorthor fell, defeated and still,
His fiery breath no longer ill.

With victory won, Sir William climbed,
The tower where the princess chimed,
Elara, fair as morning light,
Embraced him, tears of joy so bright.

Together, they descended down,
To a kingdom that had lost its frown,
King Roland and his people cheered,
As the dragon’s threat had disappeared.

In wedded bliss, Sir William and Elara,
Ruled with wisdom, fair and clear,
Their love a beacon, a guiding star,
For all who sought hope, far and near.

And so, their tale was passed along,
In songs and stories, old and strong,
Of a knight who slayed a dragon dire,
And a princess whose heart was pure fire.

In the style of Terry Pratchett:

Once upon a time, in a land that had an unusually high number of hills, but a suspiciously low number of dragons, there lived a knight named Sir William. He was known far and wide for his impressive mustache, which was as bushy as a hedgehog and just as prickly, and his uncanny ability to always find the silver lining in the darkest clouds.

One day, the peaceful kingdom was thrown into turmoil when a fearsome dragon named Gorthor decided to drop by for an extended vacation. The dragon’s arrival was met with panic and chaos, as it had a penchant for hoarding treasure and breathing fire on anyone who dared to challenge it. Princess Elara, who had a knack for getting into trouble, found herself captured by the dragon and locked away in a tower that had seen better days.

Sir William, armed with his trusty sword, which he had affectionately named “Whisker,” knew that he couldn’t let the kingdom fall into chaos. With a determined gleam in his eye and a flask of tea at his side, he set off to rescue Princess Elara and rid the kingdom of the dragon’s fiery antics.

As he made his way to the dragon’s lair, Sir William encountered all sorts of peculiar creatures, from talking trees who dispensed cryptic advice to mischievous fairies who played pranks on him. He even had a humorous exchange with a grumpy troll who demanded a toll for crossing a bridge that was barely held together with twigs and string.

When he finally reached the dragon’s lair, Sir William was met with a blast of scorching flames and an impressive display of tail-whipping. But he didn’t let that dampen his spirits. With a quick thinking and a little help from a magically enchanted umbrella that he had acquired from a whimsical wizard, Sir William managed to outwit the dragon and land a well-aimed strike with his trusty sword.

The dragon, startled by the unexpected turn of events, let out a surprised yelp and flew off into the sunset, leaving a trail of glittering treasure in its wake. Sir William wasted no time in rescuing Princess Elara, who was delighted to see him and grateful for his heroic efforts.

As they made their way back to the kingdom, Sir William and Princess Elara were met with jubilant cheers from the kingdom’s inhabitants. King Roland, relieved to have his daughter back safe and sound, bestowed upon Sir William the title of “Chief Dragon Trouncer” and declared a day of feasting and celebration in his honor.

Sir William and Princess Elara, who had developed a mutual admiration for each other’s wit and bravery, fell in love over cups of tea and their shared love for a good pun. They got married in a ceremony that was as joyous as it was hilarious, with the kingdom’s inhabitants regaling each other with tales of Sir William’s daring exploits and clever comebacks.

From that day on, dragons thought twice before venturing into that kingdom, for they knew that they would be met with a knight whose sword was sharp, and whose wit was even sharper. Sir William and Princess Elara ruled the kingdom with kindness, humor, and an unwavering sense of justice, and they lived happily ever after, with plenty of tea and puns to keep them entertained for the rest of their days. And the dragon Gorthor? Well, it decided to take up a career in stand-up comedy, regaling audiences with tales of the knight who had managed to outwit it with an umbrella.

The Generational Cycles of Grimdark vs. Noblebright

A couple of months ago, I was discussing genre trends with my indie publishing mastermind group where we drew some fascinating connections between grimdark fantasy, noblebright fantasy, and Strauss-Howe generational theory. In that discussion, we came up with a theory that predicts when each type of fantasy (grimdark, nobledark, noblebright, and grimbright) will be ascendant, and explains exactly why. According to this theory, grimdark is currently in the beginning phase of a multi-generational decline, and will be replaced by noblebright as the ascendant form of fantasy by about the mid-2030s.

To start, we need to understand the difference between grimdark and noblebright. Both forms of fantasy exist on a field with two axes: noble vs. grim and bright vs. dark.

The bright vs. dark axis describes whether the fantasy takes place in a world where good usually triumphs over evil (bright), or a world where evil usually triumphs over good (dark).

The noble vs. grim axis describes whether the characters have the power to change the world (noble), or whether they do not (grim).

Thus, with these two axes, we get the following combinations:

  • Noblebright: A fantasy world where good usually triumphs over evil and the characters have the power to save it.
  • Grimbright: A fantasy world where good usually triumphs over evil, but the characters aren’t on a quest to save it and are usually preoccupied with smaller concerns.
  • Grimdark: A fantasy world full of moral shades of gray, where evil usually triumphs over good and the characters are either anti-heroes or otherwise fail to save the world.
  • Nobledark: A fantasy world where evil usually triumphs over good, but the characters are empowered to change it.

These categories are subjective to some degree, and fans will often disagree about which category to put each book/series. However, I think that most fans will agree on the following examples:

  • Noblebright: The Chronicles of Narnia by C.S. Lewis
  • Grimbright: The Princess Bride by William Goldman
  • Grimdark: A Song of Ice and Fire by George R.R. Martin
  • Nobledark: Lord of the Rings by J.R.R. Tolkien

Next, let’s review in the broadest possible terms William Strauss and Neil Howe’s generational theory. To really understand their work, I highly recommend that you read The Fourth Turning. I have some criticisms of the finer nuances of that book, but their ideas are really excellent, and their predictions hold up surprisingly well three decades later.

If I had to boil their theory down to one simple, easy-to-understand statement, it would be this:

Strong men create good times.

Good times create weak men.

Weak men create hard times.

Hard times create strong men.

Thus, our society and culture passes through a secular cycle that takes about 80-100 years to complete (or in other words, the length of a long human life). The cycle has four seasons, or turnings, each one corresponding to a generational archetype (since it takes about 20-25 years for people born in the one turning to start having children of their own, thus moving us into the next generational turning).

The first turning happens when the society comes together after resolving a major crisis (eg the Revolutionary War, the Civil War, World War 2) and builds a new, stable order. The second turning happens when their kids rebel against that order, seeking freedom (eg the First and Second Great Awakenings, and the various counterculture movements of the 60s). The third turning happens when the order breaks down completely and everyone goes their own way (eg World War I, the Roaring Twenties, and the culture wars of the 90s). Finally, the fourth turning happens when the society faces a major existential crisis that totally reshapes it.

According to the theory, each axis of the grimdark/noblebright field corresponds to a different generational turning. Thus, stories that are noble have the most resonance in a first turning, stories that are bright have the most resonance in a second turning, grim stories resonate most in a third turning, and dark stories resonate most in a fourth turning.

In other words, the generation that comes of age during a major existential crisis will tend to gravitate more toward fantasy where evil typically triumphs over good, whereas the generation that comes of age during a period of rebuilding will tend to gravitate more toward fantasy where the characters have the power to change the world. And so on for bright and grim stories: the generation that comes of age during a spiritual awakening will gravitate more toward stories that take place in a world where good usually triumphs over evil, and the generation that comes of age in a declining and/or decadent society will gravitate more toward fantasy where the characters are relatively powerless.

Another way of thinking about it is to consider what each generation is not going to be drawn to, or which stories are not going to resonate well. An American who came of age in the 40s and 50s, when US power was on the rise and the Pax Americana was reshaping the world, isn’t going to resonate well with grim stories about powerless characters. Likewise, a boomer who came of age during the counterculture movements of the 60s and 70s isn’t going to resonate well with a dark fantasy world where evil usually triumphs, because (as much as they hate to admit it) they grew up in a very sheltered world that generally made sense—so much so, in fact, that they couldn’t help but rebel against it.

According to this theory, the next generational turning begins when one of the four forms of fantasy (noblebright, grimbright, grimdark, or nobledark) is at a peak. Over the course of the turning, that fantasy form declines until the next form in the cycle becomes ascendant, at which point the next generational turning begins.

Thus, at the start of a first turning, nobledark stories are typically ascendant, where the fantasy worlds are dark and morally gray, but the characters are empowered to save the world. As that generation successfully establishes a new order, the culture’s taste in fantasy shifts away from dark stories and toward noblebright stories, where the characters are still empowered but the world is more ordered and stable.

At the start of the spiritual awakening that characterizes a second turning, noblebright fantasy is ascendant: stories with an optimistic outlook on the world where the characters are larger than life. But as the awakening progresses, people in the society care more about freedom and individuality and less about the group, so stories about characters who sacrifice everything to save their world resonate less with them. Thus, by the end of the second turning, the ascendant form of fantasy is grimbright, which is really more of a slice-of-life fantasy about beloved characters having fun (but not world-altering) adventures.

At the start of a third turning, where the social order has started to break down and corruption begins to permeate all levels of the society, these grimbright stories start to take a darker tone. Readers find it too “unrealistic” to believe that good always triumphs over evil, and they certainly do not believe that good people have the power to change the world—at least, not the “smells like teen spirit” world that they inhabit. Their tastes shift away from the fun, adventurous slice-of-life of grimbright, and toward the dark and gritty anti-heroes of grimdark.

Finally, at the start of the fourth turning, grimdark is ascendant, but readers are starting to lose patience with it. As each new crisis in the real world compounds with all the others, they find it unbearable to read about characters that don’t have the power to change the fantasy worlds they inhabit. At the height of the fourth turning, society reaches an existential breaking point where, in the words of Strauss and Howe, “all of [our] lesser problems will combine into one giant problem, [and] the very survival of the society will feel at stake.” (The Fourth Turning, p277) At this point, readers are ravenous for books about characters who are empowered to fight back against the tides of evil and darkness. Grimdark fantasy declines and nobledark fantasy ascends.

I haven’t read all of the series in the diagram above, but I do have a pretty good sense of most of them, and I put the diagram together with the help of my mastermind group. The key thing about it is that each fantasy series came out in roughly the generational turning that corresponds with each quadrant.

Now, it’s worth pointing out that these trends aren’t absolute. In each of the secular seasons, you can find examples of contemporary fantasy that runs counter to trend. For example, David Gemmell’s Drenai Saga came out in the 80s, at the start of the last third turning when grimbright should have been ascendant, and yet the Drenai Saga is solidly nobledark. Terry Pratchett’s Discworld books had their heyday in the 90s, 00s, and arguably 10s, but they probably fall into grimbright (though you could make the argument that, as absurdist fantasy, they are more similar to grimdark: stories where good and evil really doesn’t matter, and the characters are just doing their best to go along).

But the theory doesn’t state that each fantasy form’s antithesis dies completely when that form is ascendant: only that it reaches a nadir of decline in its resonance with the culture. But without sufficient contrast, the ascendant form cannot stand out. Thus, there still has to be some noblebright Paolini to provide sufficient contrast with the grimdark of Abercrombie and Martin, some low fantasy slice-of-life Legends and Lattes grimbright to make the epic nobledark high fantasy of Sanderson stand out stronger.

According to this theory, as we continue to muddle our way through this present fourth turning, the decline of grimdark fantasy will accelerate, and the bestselling fantasy books of the 2020s will mostly be nobledark. And indeed, we can already see that happening with the meteoric rise of Brandon Sanderson (especially his Stormlight Archive series), the popular enthusiasm surrounding Larry Correia (whose Saga of the Forgotten Warrior falls squarely into nobledark), and the enduring anticipation of Patrick Rothfuss’s fans for the conclusion to the Kingkiller Chronicle. Meanwhile, enthusiasm for George R.R. Martin has waned significantly with the train wreck of Game of Thrones, and Abercrombie, though still quite popular, seems to be testing the nobledark waters with his YA books.

It would really be interesting to do a deep dive on the generational archetypes and make a study of how that affects the fantasy forms that run counter to the cycle. But that’s beyond the scope of this blog post, and frankly I need to get back to writing my own books. But what do you think of this theory? Does it resonate with you, or is there something that we missed?

How SFWA ruined science fiction (and why it needs to die)

There was a time when science fiction was bigger than fantasy. More people read it, more authors wrote it, and more editors demanded it. Would-be fantasy authors were steered toward writing science fiction, because they knew that it would sell better than the stuff they actually wanted to write.

Now, the roles are reversed. More people read fantasy, more authors write it, and more editors are demanding it (except in the short story world, but none of them are in it for the money, which proves my point). For every year of the Goodreads Choice Awards, the fantasy section has gotten more total votes than the science fiction section. And authors like me, who often prefer to write science fiction, are instead veering more toward fantasy, because we can see that it sells better.

I’m not decrying this shift. I enjoy fantasy differently than I enjoy science fiction, but I genuinely enjoy them both. And as science fiction writers have pivoted to writing fantasy, I think it’s improved fantasy considerably, with magic systems that actually have rules and fantasy worlds that are actually realistic, given our understanding of physics, geography, etc. So just to be clear, I’m not complaining about this.

But I have wondered more than once how it got to be this way. What caused science fiction to fall out of favor? What made readers turn toward fantasy instead? Why has science fiction been on a general decline for the better part of half a century?

There was a time when science fiction was fun and inspiring. When scientists, engineers, inventors, and pioneers cited their favorite science fiction stories as major inspiration for their work. These were the people who put satellites in orbit, who put a man on the moon, who invented computers and the internet and in many ways built our modern world. And it worked both ways: not only did the fiction writers inspire the scientists and pioneers, but the new discoveries and inventions inspired the next generation of science fiction writers to write fun and inspiring stories about that.

What broke the cycle? What got us to the point where today’s kids no longer dream about becoming astronauts or paleontologists, but about being YouTube stars and “influencers,” whatever the hell that means? Why is there such a dearth of truly inspiring science fiction nowadays?

To be sure, there are a lot of factors at play, and no one single person or organization bears all of the responsibility. But if I had to point to just one thing as the primary cause, it would be SFWA.

The Science Fiction and Fantasy Writer’s Association, formerly known as the Science Fiction and Fantasy Writers of America, formerly known as the Science Fiction Writers of America, was started in 1965 by noted author and Futurian member Damon Knight. (Who were the Futurians? We’ll come to that later.) It is a professional organization for writers with a membership requirement of making at least 3 professional short story sales (only from SFWA-approved markets, of course), or a professional novel sale (also only from SFWA-approved markets), or to make something like $5,000 in sales on a single title if you’re self-published (which involves opening the kimono to these sleazeballs), or… frankly, I don’t know what the membership requirements are these days, and I don’t think SFWA does either, because their membership requirements page currently says that they have “a plan to create a comprehensive market matrix or scorecard to better guide creators toward professional publishers,” and that they are just now “starting with short fiction markets on this rollout.” Whatever the hell that means.

In practice, SFWA is a very snobbish club of “important” science fiction (and fantasy?) writers, or rather, a club of snobbish people who consider themselves to be important. Every year, they give us the Nebula Awards, which are supposed to represent the “best of the best” that science fiction (and fantasy?) has to offer.

The reason I’m keeping “fantasy” in parentheses is because the organization was very clearly founded with a focus on science fiction, and to the extent that it later expanded to include fantasy, it did so as a means to stay relevant in a world where fantasy had come to dominate science fiction. At least, that’s what I gather. But even if I’m wrong about that, I’m not wrong that the SF in SFWA originally standed for “science fiction,” and that the addition of fantasy came much later—and not without a ridiculous amount of controversy typical of this toxic and disfunctional organization.

Those of you who have been following the devolution of the genre since the dumpster fire that was the response to the Sad Puppies will no doubt agree that SFWA is a major part of the problem. But the thing that may (or may not) surprise you is that SFWA was toxic from the moment of its inception, and was always the primary factor in science fiction’s decline.

To see why, let’s go back to the Futurians. This was a small but tight-knit community of superfans, kind of like the Inklings, whose members went on to found Worldcon, the Hugos, DAW books, the Nebulas—and yes, SFWA itself. These were all people who grew up with the pulps, were active during the golden age, and became the movers and shakers in the field in the latter half of the 20th century: people like Donald A. Wollheim, Frederik Pohl, Isaac Asimov, Damon Knight, and others.

The key thing to know about the Futurians is that they were left-wing radicals. In the 1930s, when communism was a very dirty word, Pohl was literally a communist. Wollheim was also a believer in communism, and stated that science fiction writers and fans “should actively work for the realization of the scientific world-state as the only genuine justification for their activities and existence.” (Carr, Terry (1979). Classic Science Fiction: The First Golden Age p430) According to Asimov, the Futurians broke off from the Greater New York Science Fiction Club precisely because of their political and ideological differences. In short, the Futurians were all true blue, dyed-in-the-wool, die-hard Marxists of one stripe or another, and they were very overt about bringing their politics into their fiction.

When I first started to get involved in fandom, I heard an apocryphal story that at the very first Worlcon, there was a schism between the group of fans who wanted science fiction to advance the cause of global communism—basically, the Futurians’ view—and the majority of fans, who just wanted to read and talk about fun science fiction stories. That first major schism (or so the story goes) became the root cause of every fannish conflict and controversy that has ever happened since.

Now, if we had to sum up the chaos and insanity of the last ten years in just three words, most of us would probably agree that “politics ruins everything” is a fair assessment. For science fiction, it was no different. The science fiction of the golden age, for all its flaws, was fun, adventurous, inspiring—and not overtly political (for the most part). Then, in the 60s and 70s, science fiction took a strong turn to the political left, glorifying sexual liberation and Marxist utopias, and pounding the idea that the world was going to end very soon in some sort of climate catastrophe, or a nuclear holocaust brought on by politicians like Goldwater and Reagan.

I used to think that science fiction was an inherently political genre, but why should it be? After all, there is nothing inherently political about science. If the pandemic has taught us anything, it’s that the moment science becomes politicized into “The Science,” it becomes toxic and unreliable. And the more I read, the more I’m convinced that this is true of science fiction as well. The difference between art and propaganda, truth and narrative, is the same difference between science and “The Science.”

What happened in the 60s and 70s was science fiction’s version of the long march through the institutions, as the Futurians and their ideological allies came to dominate the professional side of the field. Even though they were outnumbered and their political views put them solidly in the minority, they took their love of science fiction way more seriously than everyone else, and so while a lot of those early fans of the 40s and 50s either grew out of science fiction or moved on to other things, the Futurians and their allies stayed. Science fiction was their life. Science fiction was their passion. And thus they became the next generation of authors, editors, and publishers.

Through SFWA, they were able to leverage their position and influence into real power. With Worldcon and the Hugos, anyone who was willing to shell out the money could vote or join the convention, and a lot of people did. It was much more democratic that way. But with SFWA, you had to sell enough stories to the qualifying markets—and increasingly, all of those qualifying markets came to be run by left-wing political ideologues.

In a recent Project Veritas expose, an engineer at Twitter explained that one of the reasons why Twitter has such a left-wing bias is because the left-wing extremists refuse to compromise on any of their views. According to the engineer, right-wingers tend to say “I disagree with what the other side is saying, but I don’t think they should be silenced for it,” whereas left-wingers tend to say “that’s violence and hate speech, and if you don’t censor it, I won’t use your platform.” Because the left-wingers are the super-users, Twitter is more likely to cater to them, and thus rewards their extremism instead of limiting it.

A similar dynamic emerged in science fiction, where the left-wing editors and publishers—many of whom had always viewed science fiction as a means to achieving their ideological ends—rewarded politically like-minded authors with story sales, publishing contracts, favorable reviews, and the Nebula Award. These left-wing authors went on to join SFWA and vote for other left-wing authors in the Nebulas, feeding the cycle.

Meanwhile, all the other authors and fans—the ones who cared more about telling good stories than conveying a political message—only stuck around so long as the quality of the stories hit a certain minimum threshold. And I’ll be the first to point out that there were many left-wing authors who wrote genuinely good stories: Ursula K. Le Guin, for example. But there were also some real hacks who were awarded the Nebula mainly because of their politics. Since the minimum threshold was different for every reader, as the stories got more political, more and more readers abandoned science fiction.

In other words, the reason why science fiction became so political was because the institutions—most notably, SFWA—rewarded political purity more than they rewarded telling a good story. From the beginning, SFWA had this toxic dynamic, because it was founded by political ideologues who wanted to use science fiction to achieve their ideological ends. And because politics ruins everything, SFWA ruined science fiction.

How does all of this end? With an insanely toxic purity spiral and a collapse into cultural irrelevance. That is what we are witnessing right now, with the recent brouhaha over Mercedes Lackey accidentally saying “colored people” instead of “people of color.” (Both terms are equally racist, by the way: it’s just that the one flavor of racism is more fashionable right now.) The purity spiral has been ongoing for years, perhaps since SFWA’s inception, and the collapse into cultural irrelevance is well underway. The only questions left are 1) how much damage will be done before SFWA fades into much-deserved obscurity, and 2) if science fiction has a comeback from its long decline, who or what will turn it around?

As to the second question, it’s possible that the damage is permanent and nothing will stem the genre’s decline. That’s what ultimately happened to the western, after all. Or maybe it will follow the same path that horror did, with some authors adapting to the changing market and rebranding as something else (ie urban fantasy, paranormal romance), while the genre purists languish, at least in terms of commercial viability.

Or maybe, if SFWA just dies, science fiction will begin to experience a renaissance. Same thing at this point if Worldcon doesn’t survive the pandemic (or gets totally captured by the Chinese, which honestly would be an improvement). With the advent of indie publishing, the field is very different right now, and we’ve already seen some amazing indie authors like Andy Weir and Hugh Howey take the field by storm. Without the toxicity of SFWA holding us back, I think we will see some very good things come out of the genre in the coming years.

But for that to happen, SFWA really does need to die, or at least fade into cultural irrelevance like the Author’s Guild and the Libertarian Party. Starve the beast. Don’t let them have any of your money. Mock the organization relentlessly, both online and offline, or else ignore them entirely. And if a book or a story wins a Nebula, take that as a mark against it. I’ve read all but five of the Hugo and Nebula award winning novels, and now I can say with certainty that the best predictor that I will personally hate a book is if it won a Nebula but not a Hugo. Test that out for yourself. If you haven’t been red-pilled yet, you’ll probably be surprised.

Also, check out this podcast if you haven’t already. Good stuff as always from Steve Diamond and Larry Correia.

Familiar vs. original vs. WTF?

In writing, you’ve always got to strike a balance between things that the readers find familiar and things that might be original or new to them. Every genre has its own standard set of tropes, plot twists, character archetypes, and other such story elements, and even if the readers can’t explain them all to you, they know them well enough to tell when something is off.

Different genres strike different balances between the original and the familiar. Romance tends to lean more toward the familiar, with happily-ever-after (or happy-for-now) endings a fairly ironclad rule. Fantasy tends to have a little more originality, depending on the subgenre, but there’s still a host of familiar tropes and world-building elements that you can usually expect to find. Anime tends to go pretty crazy with the original elements, but even in a wacky show like Hetalia there are still a bunch of anime-specific tropes that ground the story in a degree of familiarity.

A great way to introduce originality is to pull a common trope or story element from a different genre and adapt it to a genre in which the readers are much less familiar with it. This is what Suzanne Collins did with The Hunger Games: she borrowed elements from suspense and thriller, and combined them in a novel that was solidly grounded in YA. As much as I hated the book, I have to admit she did a very good job blending those elements into another genre.

So combining familiar elements in unfamiliar ways is one way to create originality. But another way–and potentially a much more risky way–is to throw in something that the reader has probably never seen before.

I don’t know why, but as a writer I seem to be drawn to these stories–much more so than I’m drawn to them as a reader. As an example, when I wrote Star Wanderers, this weird polygamy element got woven in, with the best friend of the female protagonist trying to convince her to share her husband. I have never read a story where anything like that happened, but that was where the story wanted to take me, so I followed it as best as I could.

The danger in throwing in something that is so far outside the realm of familiarity is that the readers will go “WTF?” and get thrown right out of the story. With Star Wanderers, I tried to do my best to develop the characters and convey their motivations in order for it all to make sense, but it was still really hard to write because I didn’t know if the polygamy thing was something that they’d swallow. And when you’re worried how the readers are going to respond to you story, it can be very hard to write it.

I suppose I should give more credit to my readers, though. Their experience is probably a lot broader than I think it is, and their hunger for strange new experiences may actually be stronger than I can ever fulfill. With Star Wanderers, I got a handful of reviews saying that I should have taken the polygamy thing further, or that I should have paired up characters in ways that I’d never even considered. I’m sure there were others who were disgusted by the whole thing, but the books are still selling, so it’s clear that I didn’t alienate everyone.

Right now, I’m writing Strangers in Flight (Brothers in Exile: Book III), and I’ve got another element in there that you don’t really see very often in any genre–at least, not in the way I’ve chosen to play it. It flirts with the taboo a bit and I’m sure it will make some people uncomfortable, though probably not as uncomfortable as it will make me to know that people are actually reading it.

For that reason, writing this book has put me in a weird mental headspace that’s making it very difficult to finish the thing, no matter how many deadlines I give myself. I’m still going to write it, and unless an unforeseen disaster happens I’ll finish it in time to publish it before the end of the summer, but it won’t be easy.

That said, this is a really fun story. Aside from all my fears about how readers are going to respond to it, I’m having a blast writing it. So maybe I should just put that other stuff out of my mind and focus on what I enjoy about the story. Because if I enjoy the story, then you probably will too.