SFR Brigade Presents STAR WANDERERS: OUTWORLDER

Star Wanderers I (thumb)To my regular blog readers: I recently joined an online community for readers and writers of science fiction romance called Science Fiction Romance Brigade.  Since a lot of my books fall under this sub-genre, I figured it would be good to connect with that community a little better.  If you’ve enjoyed my Star Wanderers novellas, then check out some of the other authors in the SFR Brigade–they seem to be doing some similar stuff.

To any new visitors: welcome!  I hope you enjoy your time here.  I’m a self-published indie writer with thirteen ebooks out so far, and a lot more on the way.  I’ve been writing ever since I read A Wrinkle In Time back in 2nd grade, and sf romance is definitely one of my favorite sandboxes to play in.

For this week’s SFR Brigade Presents feature, I’m sharing an excerpt from the first chapter of Star Wanderers: Outworlder, the first novelette in my Star Wanderers series.  The setup: Jeremiah is a young single starship pilot who arrives at a space station on the Outworld frontier hoping to make some trades.  The station master ushers Jeremiah into his family’s quarters, where he explains that a famine is ravaging the system and everyone on the station is probably going to die.  He then claps his hands, and his five daughters line up on the other side of the room.

*  *  *  *  *

“Choose!” Master Korha bellowed. Apparently defeated, his wife collapsed to the floor in tears.

Jeremiah tugged at the collar of his jumpsuit, sweat forming at the back of his neck. “What? Choose?”

“Yes yes—choose quickly, you take, you go!”

“But this is crazy; how can I—”

“If not take, will die. Choose!”

Jeremiah turned back nervously to the girls. The three youngest ones stared at him in absolute terror. The two oldest ones weren’t quite so frightened, but avoided meeting his gaze directly. They wore their long hair down with glistening sequined headbands across their foreheads, and the innocent looks on their faces cried out to him.

Should I take them both? If they were going to die otherwise, it seemed like the right thing to do—but he didn’t know if he could afford to take even one extra passenger on his ship. And besides, the whole situation had an eerily awkward feel to it, as if he were trading in people, not goods.

“You like? You like?” Master Korha asked, ambling to his side. He pulled the two girls forward to give Jeremiah a better look.

*  *  *  *  *

If you want to read the rest, you can pick up a free ebook copy on Amazon, Barnes & Noble, Kobo, Smashwords, or any of the other major ebook sites.

And if you’ve already read Outworlder, then I’m happy to say that Star Wanderers: Dreamweaver, the parallel novella from Noemi’s point of view, is currently on schedule to come out in the beginning of April!  As always, newsletter subscribers will get a coupon code to download the book for free when it’s released.  I’m just finishing up with the revisions now, and am really excited to get this story up!

That just about does it for now.  Thanks for stopping by, and I hope to see you again soon!

Trope Tuesday: It Has Been an Honor

If there ever was a phrase that invoked manly tears, it’s this one.

It has been an honor” is pretty much the go-to catch phrase for any Heroic Sacrifice or Bolivian Army Ending.  It’s often a precursor to a Crowning Moment of Awesome, and as far as last words go, it ranks right up there with “I die free,” “I die as myself,” and “I regret nothing.” Expect to hear it a lot from blood knights, members of the proud warrior race, or anyone who belongs to a martyrdom culture.

Occasionally, you’ll hear a villain say this when he acknowledges the hero as a worthy opponent.  In such cases, the villain may evolve into a friendly enemy or a fire-forged friend. Or, if the trope is played straight, they just die.

One time you won’t hear this phrase is when someone is trying to play More Hero than Thou.  In that case, two or more good guys in a friendly rivalry basically argue over who has to bite the bullet, so the honor becomes a point of competition between them.

In my opinion, the heart and soul of this trope is the idea that some things are worth dying for.  Obviously, a character facing death is not going to say this unless he values his honor more than his life.  What exactly constitutes “honor” may be up for debate (with the potential for some unfortunate implications, especially in real-life martyrdom cultures like Japan), but the core element here is that the hero is fully willing to give up his life for something greater than himself.  Bonus points if he starts out as a coward and this trope marks the conclusion of his growth arc.

While this phrase often leads to a death of some kind, that isn’t always the case.  The cavalry can still show up to save them, or one of the characters can ultimately survive (either the one who says this phrase, or the one to whom it is said).  The important thing, though, is that the characters face death in a meaningful way.  Without that, this phrase doesn’t have nearly as much power.

In my own work, this trope tends to pop up a lot, especially in the more military sci-fi books in the Gaia Nova series.  It shows up multiple times in Stars of Blood and Glory, and also in Bringing Stella Home, though more in a posthumous way than anything else.  I suppose you could also say it happens in Star Wanderers: Homeworld, if you use a broader interpretation.

But either way, I’m definitely a big fan of this trope.  Expect to see it many more times in my own work in the future.

As a final note, it’s worth pointing out that the bandmaster’s violin from the real-life Titanic has recently been recovered and confirmed genuine.  It’s now on display in Belfast, less than two miles from where the Titanic was built.

Random thoughts on creativity and a cover preview

I’ve noticed that I tend to go through at least two revisions on most of my stories.  The first one generally identifies the problems in the rough draft and eliminates them, while the second one adds anything that’s missing and smooths the story over so that it works as a whole.  They both use different parts of my brain: one critical, the other creative.  Since both are important, I can’t easily skip either of them, and combining them into one mega-revision doesn’t really work because it’s hard to switch from one mode to the other.

I’m currently in the second revision for Star Wanderers: Dreamweaver, and it’s coming along really well so far.  Now that I’m in creative mode, it’s a lot easier to add stuff that was missing from the first draft and tidy up some other parts that seem a little disjointed.  With luck, this revision should be finished in a day or two.  It’s really only one chapter that needs the bulk of the work–according to my first readers, everything else is pretty good.  Far be it from me to fix something that isn’t broken.

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The other day, an old friend of mine emailed me with a question about the world building / plotting process I followed for Star Wanderers.  I wrote a fairly lengthy response, and while most of it was a more detailed explanation of the stuff I’ve already included in the various author’s notes, I came up with some advice that surprised me:

If I had to give any advice, I’d say that the most important thing is to just feed your creativity.  You can’t force your imagination, just like you can’t get any more golden eggs by killing the goose that lays them.  However, you can organize your life and your environment in such a way that bursts of creativity are longer and more frequent.  A huge and important part of it is learning to turn off your internal critic, especially on the rough draft.  Sometimes, if I spend too much time thinking about writing, it paralyzes me so that I can’t actually write–but if I trick myself into opening my WIP without really thinking about it, then ten minutes later I’m plugging away and the ideas are flowing.  And just as bad habits can be very harmful, good habits can be very helpful.

I think a lot of us creative types tend to force ourselves a little too much, especially when we’re first getting started.  We want to be productive, we want to have something that we can show for ourselves in order to feel validated, especially with so many people raising eyebrows at our dreams and creative pursuits.  But productivity goals, while important, are really only a means to an end–and they’re not even the most important means most of the time.

If you want your work to ring with authenticity, or to reflect the truth and beauty you see in the universe, you have to be in touch with that kind of stuff.  And once you get back in touch with the stuff that drove you to create in the first place, there’s nothing that you want to do more.

This morning, I wrote for three hours in one sitting, and I wasn’t tempted by any distractions at all.  I only produced about 1.3k words, but they were good words that added both to the story and my understanding of the story.  I got back in touch with the spark that drove me to write it in the first place, and hopefully that spark will carry through to the readers.  I think that it will.

So yeah–it’s not about productivity goals, or reworking our creative process to be more like someone else’s, or any number of other writerly insecurities.  It’s all about story, and everything that drives us to tell them.

###

All right, if you’re still reading (or even if you cheated and skipped ahead), I have a treat for you.  I just found the AWESOMEST image for the cover of Star Wanderers: Benefactor, which I hope to finish up later this week after finalizing the revisions for Dreamweaver.  Here’s the cover:

SW-VI Benefactor (cover)

Pretty cool, eh? I <3 NASA. 😀

The picture is of Comet C/2001 Q4 (NEAT), taken by the WIYN 0.9-meter telescope at Kitt Peak National Observatory near Tucson, Arizona.  It was taken on 7 May 2004, and covers an area roughly five times the size of the moon.  As with all NASA images, it’s in the public domain.

The inspiration actually came from comet PANSTARRS, which is visible in the sky right now.  I tried to catch a glimpse of it tonight from the Y Mountain trail head, but there were too many clouds on the horizon to see it clearly.  Hopefully, the skies will be clearer tomorrow.

In related news, comet ISON later this year is expected to put on a really incredible show.  Astronomers think that for a brief time, it may even shine brighter than the moon, making it visible even during the day!  If that happens, it’s going to be AWESOME.  Mark it on your calendars for November–it’s going to be great!

That’s just about it for now.  I’d better get back to forming those good habits I mentioned earlier–like actually getting to bed at a reasonable hour. Later!

I will turn this time suck into a powerful new writing motivator

ftl-game

Last night, I caved and bought the new FTL game that all my friends have been talking about.

OMIGOSH.

Six hours later, I was screaming in agony as my awesome starship went down in flames.  AGAIN.  In sector eight (on the easy setting, though, so not too impressive).

Seriously, this game is AMAZING.  I haven’t seen such a perfect combination of strategy, skill, random chance, and dumb luck since Star Control II.  There are SO MANY things you can do … and SO MANY ways you can die!  I love it!

Granted, with every game like this, there’s a danger that it will become a huge time suck (minecraft, anyone?).  However, this one is different.

Famous last words, right?

But seriously, each round takes only an hour or two, there’s only one save slot, and you die so frequently that it’s hard to become too attached to any one game.  In other words, this is the sort of game I can pick up and put down again without devoting too much mental space to it.  Which (hopefully) makes it a perfect carrot to get me to write more.

Here’s what I’m going to do: for every thousand words in my WIP, I’ll allow myself to play one (and only one!) round of FTL.  If I hit my daily goal, I’ll allow myself to play as much as I want.

It’s still too early to tell if this is going to work, but I’m going to give it a try.  Seriously, though, once I told myself “you can play FTL as soon as you hit that first 1k,” all I wanted to do was write!  And now that I’m more or less finished with this blog post, I think that’s what I’m going to do.

Later!

And now for a little Minecraft…

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I call it Teotihuacan.

The temples each have a base of 31×31 blocks and a height of 13 blocks, with the topmost level a 7×7 square.  They are spaced kitty corner five blocks diagonally, in a sort of equilateral quadrangle.  The biome is actually a swamp; I added the jungle trees later for effect.

The idea came to me a couple of weeks ago, when I was playing with my toddler nephew.  I built a Mayan step pyramid out of Duplos with him, then figured why not do the same thing in Minecraft?  The first attempt was in survival mode, which took FOREVER, so for this one I decided to go creative.

Overall, I’m rather pleased.  This was my first time playing around in creative mode, and I must say it’s a lot more … creative.  Go figure.

Don’t worry, I’m still writing.  This was just a little diversion to keep me busy between job applications and temp jobs.  The staffing agency has kept me pretty busy until now, so I’m looking for something a little more steady.  Had an interview at J-Dogs today that went pretty well–hopefully, I’ll hear back from them next week.

In the meantime, I’d better get some sleep.  G’night!

Trope Tuesday: Rebellious Princess

Marle2You know that innocent and beautiful fairy tale princess, with the tricked out dress and the power to summon woodland creatures?  The one with a tendency to get kidnapped, but who always ends up happily ever after with her prince charming?

Yeah, that’s not this princess.

A rebellious princess would just as soon puke if she were any of those things.  She hates being royalty–she’d rather be one of the common folk, or at least be out doing something (which is why she’s often involved in politics).  She hates all those frilly dresses and tends to wear her hair in a tomboyish ponytail.  Rather than wait for her white knight to save her, she’s much more likely to be an action girl in disguise, or at least something of a badass.  When she grows up, she may become a lady of war.  Invariably, she hates whatever marriage has been arranged for her and often scandalizes those of her class to marry for love (if she even marries at all).

As you might have already guessed, this trope is extremely common, not the least because the princess classic has largely been discredited (at least, outside of Disney).  There’s a lot of variation on it too, with some stories featuring the rebellious princess as the love interest, and others showcasing her as the hero.

George R.R. Martin (Song of Ice and Fire) deconstructs the trope with Arya, who eventually becomes something of a sociopath, and Brandon Sanderson (Elantris) subverts it with Sarene, who very much has the personality but uses her royal position to her advantage.  Frank Herbert (Dune) zigzags with Lady Jessica, who is undylingly loyal to the Atreides family but rebels against the Bene Gesserit.  As you might expect, J.R.R. Tolkien plays it straight, not once but twice: Éowyn in Lord of the Rings, and Lúthien in The Silmarillion.

It transcends cultures, too.  In Crouching Tiger, Hidden Dragon, Jen might not technically be royalty, but she is the governor’s daughter and she does reject an arranged marriage to run away and become a wandering warrior.  And in classic RPGs, especially the old Japanese ones from Square, this trope is everywhere.  The princess in the picture above is Marle from Chrono Trigger, who fits this trope to a T.

So why is this trope so prevalent nowadays?  Probably because the modern feminist movement led us to discard most of our old-fashioned feminine ideals, as well as the characters who were held up as shining examples of them.  That, and rule of drama.  Everything ultimately comes down to rule of drama.

In my own work, Hikaru from Stars of Blood and Glory is an example of this trope, though she’s more of a president’s daughter than a hero or a love interest.  She does have her own story arc, though, and I’ve got a sequel in the works with her as the main character.  Scientists aren’t exactly royalty, but they do consider themselves elites in Genesis Earth, which means that Terra has echoes of this trope.  And in Heart of the Nebula (as-yet unpublished), I’ve got a character who isn’t exactly rebellious, but she does qualify as a badass princess (though the society in question is a perfect techno-democracy and not a monarchy).

Unstuck again

For the past few weeks, I’ve been kind of stuck on chapter 3 in Star Wanderers: Benefactor.  This one is a parallel novella to Fidelity, from Jakob’s point of view.  It’s been a lot of fun to write so far–Jakob struggles with a lot of the same issues I do, like self-reliance and independence vs. accepting help from others–but there was this one scene that just kind of knocked the momentum out of it for me.

Well, I started out the day by rereading Fidelity.  Actually, I started reading it yesterday right as I was falling asleep, and had some really weird dreams that I’ve since forgotten.  After rereading Fidelity, I went to the Provo Library to write, and everything just sort of clicked.  Finished the chapter today, and if all goes well, I’ll finish the first draft sometime this week or next.

I think the thing that was blocking me was that I wasn’t as familiar with the story I was writing parallel to.  Which is funny, because Benefactor has very little overlap with Fidelity, even in terms of plotting.  This is Jakob’s story, and it’s very different from Jeremiah’s or Noemi’s.  Even so, the nagging feeling that I was missing something really slowed me down.  When you’re in a dark, empty room and can’t see anything, you’re not going to run across it even if you know there isn’t anything to trip on.

###

Just recently, I added some new book teasers to the back matter of the Star Wanderers ebooks.  They look a little like this:

If you enjoyed Star Wanderers: Outworlder, be sure to check out Part II: Fidelity!

Star Wanderers II (thumb)

IS FIDELITY WORTH THE PRICE OF FREEDOM? CAN LOVE TAKE ROOT BEYOND THE STARS?

Oriana Station: a bustling frontier settlement between the Outworlds and the Coreward Stars. A popular port-of-call for free traders and independent starfarers alike—and the latest target in the aggressively expansionist plans of the Gaian Empire.

Life was simple for Jeremiah and Noemi before they arrived. Though neither of them speak the same language, they’ve reached an understanding that goes beyond words. But when the colonial authorities make them into second-class citizens of a fractured empire, even that might not be enough.

Their newfound friends in the immigrant community can only do so much. With Noemi and her people depending on him, Jeremiah must find a way back to the Outworlds—before they lose everything that they came for.

Each one has a teaser for the next one in the series, including Homeworld (for the as-yet unpublished Dreamweaver).  Ideally, I’d like to put out a new Star Wanderers novella every month or two, but time things so that I can have the teaser for the next one ready before publishing the one previous.

So far, the Star Wanderers series has been selling a lot better than anything else I’ve published.  That’s great, because I really enjoy writing in this universe!  The short novella length is perfect for exploring one or two characters in-depth over the course of a much more intimate story than you usually see in a novel.  The really cool thing, though, is that the more I write in this universe, the more characters and storylines unfold.  It’s like watching a flower bloom, where each individual petal is a single story.

Anyhow.  I’m really excited to keep writing in this series.  Some of the stories I have kicking around in my head:

  • A parallel novella to Sacrifice, primarily in Mariya’s point of view but also perhaps with a bit of Noemi.  Basically, something exploring the subtext behind the polygamy that drove most of the conflict in Sacrifice.
  • A parallel novella to Homeworld, from both Lucca’s and Mariya’s points of view.  Basically, an adventure romance that actually shows the final battle between Captain Helena and the colonists.  In Homeworld, it didn’t make sense to show that battle since the story was about Jeremiah and Noemi, and both of them were plugged into a simulator at the time.  But my first readers really want to read a story about the battle itself, so that’s one story I definitely have to write.
  • A story from Master Korha’s point of view, showing the gradual collapse of Megiddo Station and the buildup to his decision to give his daughters away.  This one is going to be more tragic, or at the very least, bittersweet.  But hey, I kinda like bittersweet endings.
  • A story from Samson’s point of view.  Actually, I’ve already got this one plotted and ready to go.  The only trouble is, well, it’s Samson.  With his ethical slut mentality, whatever I write, my family is going to be scandalized by it (and I might be, too, when my kids are old enough to read it).  Don’t worry, though–I’ll get around to it eventually.  This isn’t a story that I can just walk away from.
  • Something from Jakob’s sons’ point of view, Isaac and Aaron.  Except … I can’t really say much about this, because Benefactor isn’t out yet. o.0
  • At some point, I’d like to write a full-length novel from the point of view of Jeremiah and Noemi’s kids.  I don’t have a plot or anything else figured out for this one, but I’d really like to revisit their world again through their kids’ eyes.  I even have a title: Children of the Starry Sea.  But yeah, that’s probably not going to come out for another couple of years or so.

So yeah, those are some of the things kicking around in my mind.  Once I finish the parallel novellas to Fidelity, Sacrifice, and Homeworld, anything is free game really.  Is there any story in particular that you guys would like to see?  Now’s the time to drop-kick my imagination–once it gets fixated on something, it won’t give me any rest until a story comes out the other end.

And that’s enough for now.  Tomorrow, I promise, I’ll do a Trope Tuesday post.  I’ve got a job interview in the morning and probably won’t have work for the rest of the day, so while that kind of puts a cramp on my wallet, it means you’re more likely to get a blog post.  In the meantime, I’d better get some sleep.

Later!

Well, that was a quick revision

SW-V Dreamweaver (thumb)First of all, sorry for forgetting to do a Trope Tuesday post (again!).  I guess I’m really flaky about doing those.  Oh well–better to be flaky about blogging than flaky about writing, right?

In fact, the reason I didn’t write-up the post was because I was busy doing a 2.0 revision pass for Star Wanderers: Dreamweaver.  This is the novella that retells the events of Outworlder, but from Noemi’s point of view.  I hadn’t looked at it in the eight months since I wrote it, but sometime over the summer I gave it to Laura to alpha read, and she just got back with her comments a couple of days ago.

Well.  Reading through those comments was simultaneously the most excruciating and most invigorating thing I’ve been through in a while.  I’ve changed a lot since I wrote the first draft, and a lot of things about it are horribly embarrassing, but the story … the story is actually pretty solid.  Oh, some of Noemi’s motivations weren’t close enough to the page, and some other elements needed a bit of pruning, but the structure, the bones–it all seems to be there.

So, long story short: I got Laura’s comments on Monday, and finished the revisions today.  TODAY.  Of course, it still needs to be proofread, and I’d like to send the new version out to some other first readers … but I don’t anticipate making any major, earth-shattering changes to the story.  In fact, I could publish it tomorrow, and most of you would probably love it.

So far, my Star Wanderers books are selling much better than any of my other titles.  They’re also much shorter, which means that I can put them out a lot faster–or should, at least.  I probably angst over them more than I should, trying to make everything perfect.  But I’ve got the extended series planned out to Part X, and I’ve already written half of Part VI.  Some of those might get moved up or down, depending on demand, but the more I write in this universe, the more stories present themselves.  And hey, if that’s what you want to read, I’ll be more than happy to write more of them.

If all goes well, Dreamweaver will be out in the first half of April, perhaps as early as the end of March.  As always, newsletter subscribers will get a two-week coupon code to download the book for free on Smashwords.  This also provides access to all future editions, in all ebook formats, completely DRM free.  If you enjoy it, I hope you’ll review it or tell a friend about it.  I’m not sure how I’ll end up pricing it, but I don’t anticipate going higher than $2.99.

In the meantime, here’s something to leave you with: an awesome remix of Jewel by Solarstone & Clare Stagg.  Man, I love Solarstone’s work.  I picked up his newest album, Pure, over the summer, and have been pulling songs from it for book soundtracks ever since.

Night! 🙂

STARS OF BLOOD AND GLORY is now up on Amazon, B&N, and Smashwords!

thumb (Stars of Blood and Glory)

Hey guys!  My latest novel, Stars of Blood and Glory, is now up on Amazon, Barnes & Noble, and Smashwords!  Kobo, iTunes, Sony, and Diesel editions should be up shortly.  I’ll start typesetting the print version in the next few days, and it should be out through CreateSpace sometime next month.

Stars of Blood and Glory takes place fifteen years after the events of Bringing Stella Home, and includes many characters from that story (such as Danica, Roman, and the other mercenaries) as well as some characters from Desert Stars (especially Rina).  From the book description:

The only hope for the last free stars now lies on the path of blood and glory.

The princess of Shinihon could not have picked a worse time to run away. The largest Hameji battle fleet ever gathered threatens to overrun the last of the free stars. To make matters worse, a rogue assassin from an unknown faction has killed the high admiral of the Federation. Without clear leadership, the war may be lost before she can be found.

But Danica Nova and her band of Tajji mercenaries are no strangers to lost causes. They’ve fought the Hameji before, and they’ll fight them again—not for honor, or for glory, but simply for the pay. War has been their way of life ever since the diaspora from the homeworld.

Master Sergeant Roman Krikoryan is one of the few remaining mercenaries still old enough to remember the homeworld. But he’s an old cyborg, and his humanity is fading. Death is a mercy he doesn’t expect to find on this mission.

They aren’t the only ones after the princess, however. Hungry for glory and eager to make a name for himself, Sholpan’s son Abaqa seeks to make the girl his slave. Though only a boy, he’ll stop at nothing to prove himself to his Hameji brethren.

With the Federation in disarray, the bloody end of the war may come too soon for some of them. But one thing is certain—not all of them will live to see it.

If you’re on Goodreads and would like to add the book to your to-read list, you can find it here.  I’m not entirely sure if I listed it properly, but at least it’s up now.

Also, if you’re a blogger and want to have me on for an interview or guest post, feel free to shoot me an email!  I’m not doing a blog tour or anything fancy for this release, but I love blogging and would be happy to give you some content and link back to your site.

That’s just about it for now.  I’ll get the Trope Tuesday post up a little later this afternoon.  In the meantime, back to writing!

Read an Ebook Week 2013 at Smashwords

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In case you didn’t know, the first week of March is Read an Ebook Week. Apparently, this is something that the early adopters of ebooks started back in 2004 to help popularize the new reading format and break down some of the initial wariness from the general public.

Well, Smashwords does a Read an Ebook Week promo every year, and I’ve enrolled all of my books at a 50% discount.  If you want to check out one of my $.99 short stories like “Memoirs of a Snowflake,” or Part II (Fidelity) and Part III (Sacrifice) of the Star Wanderers series, you can now pick those up for free.  If you want to try out one of my novels, like Bringing Stella Home or Desert Stars, they’re all under $3.  In fact, with the promo code REW50, all my books are under $3 on Smashwords right now.

Also, if you’re a Smashwords affiliate, I’ve juiced the affiliate bonus for all of my titles to 35%.  Since I sell all my full-length novels at $4.95, you can make about $1.75 for each referral–almost the full 85% for a novel selling at $2.99.

Some indie writers aren’t too keen on Smashwords, but I’m definitely a fan of the site.  Mark Coker has done a lot of great things, opening doors and breaking down walls to help us get our stories out to the world.  He’s also been good to readers, especially international readers, who have to pay an extra $2 surcharge for any ebooks they buy on Amazon.

Once you purchase a book on Smashwords, you have access to multiple DRM-free formats, including mobi (Kindle), epub (Nook, Kobo ereader), PDF, and straight up HTML for online reading, among others.  Anytime the author uploads a new version, you have access to that as well (or any of the previous versions since the initial purchase).  All the books are screened before going up on the site, so the formatting is generally pretty clean.

So yeah, between March 3-9, feel free to check out my books on Smashwords!  And while you’re at it, check out some of the other great authors as well.  There’s a lot of good stuff up there–a lot of black swans that would never have made it in traditional publishing, but thanks to the ebook revolution now have a decent chance.  Who knows what you’ll find?  It might just be your next favorite book!