Trope Tuesday: Terraforming

The fantastical element here isn’t that Mars could actually look like this in a millenia or two, but that NASA might actually get the funding.

One of the problems with interplanetary colonization is that Earth-like worlds are fairly rare (though possibly not as rare as we once thought).  In our own solar system, the only other world that comes anywhere close (Mars) is a radiation-blasted desert with only the barest hint of an atmosphere and a surface temperature colder than Antarctica.  To get around this problem, you can do one of two things: build an artificial enclosed environment to house the colony, or change the world itself to make it more Earthlike–in other words, terraform it.

The actual science of terraforming is far too complex (not to mention way over my head) to do it justice in this post.  Instead, I’ll just point you to the Terraforming Wikipedia page as a starting point and focus on how the concept is used as a story trope.

According to tvtropes and Wikipedia, the term came from a 1942 novella by Jack Williamson titled “Collision Orbit.” The concept of changing the environment of an entire planet actually goes back much further, with H.G. Wells subverting the trope in War of the Worlds (instead of humans terraforming other worlds, the hostile Martians try to xenoform Earth to make it habitable for them).  Before the U.S. and U.S.S.R. put probes on the surface of Mars and Venus, it was fairly common for writers to speculate that those planets were able to support human life, at least on a basic, rudimentary level.  Once the science showed that that isn’t actually the case, terraforming as a story trope really began to take off.

Today, this trope occurs commonly across all ranges of the Mohs scale.  Soft sci-fi stories (such as Firefly) use it as an excuse to have planets that look and feel like Earth.  Hard sci-fi stories (such as Red Mars, Green Mars, and Blue Mars) use it as a fundamental premise, or to pose questions like “what is the ultimate destiny of human evolution?” or “how important is it to our species’ survival that we spread out beyond Earth?” Although it’s not something that we as a species have (yet) done, our present science seems to place it well within the range of the plausible, and that means that makes it fair game for any kind of science fiction.

In order to be believable, however, any significant terraforming project requires two things: resources and time.  LOTS of time.  We’re talking on the order of centuries and millenia here.  Because of that, stories that use this trope generally fall into the following categories:

  • The terraforming happened a long time ago and is part of the world’s ancient (or near ancient) history.
  • The terraforming is on-going and directly impacts almost every element of the world’s culture and setting.
  • The terraforming has failed in some way, which may (or may not) make it a key element in the story conflict.

As with generation ships, the scope of this trope spans more than just the interests of a single character–it deals with the ultimate destiny of entire cultures and civilizations.  In hard sci-fi stories, the planet that’s being terraformed may actually become more of a character in itself than the individual people who are terraforming it.  Unless they have some form of immortality, they have little hope of ever seeing the ultimate end of it.

Of course, that almost makes the project more of a religion to the colonists than a science, with all sorts of interesting philosophical and story implications.

Why is this trope so widespread in science fiction?  I can think of a few potential reasons.  First, it hits on some of the key issues that lie at the very heart of the genre, such as the ultimate destiny of humanity and the ethical issues surrounding our ability to play God through the wonders of science.  Also, it captures the imagination in a way that few other tropes can equal.  Because the scope of any terraforming project is so vast, the implications touch on almost every key element of the story, including setting, character, and conflict.

But on an even more fundamental level, it hits on one of the key elements of any fantasy magic system: limitations.  We can’t live on an alien world because the conditions are too hostile, but we can’t just wave our hands to make it Earth-like either.  We have to undergo a painstaking, laborious process that could unravel at any point and throw everything we’ve worked for into chaos.  We have to dedicate our whole lives to the project for dozens of generations before it will ever pay off.  There are no shortcuts–none that won’t strain our readers’ suspension of disbelief, anyway.  But if it all works out, then we will have created a new Earth–and how is that not magic?

Needless to say, I’m a big fan of this trope.  I’ve used it in just about every science fiction story I’ve written, though I probably play with it the most in Star Wanderers.  The main character of that story comes from a world where a terraformation project failed, having severe religious implications that drive the whole series.  Sacrifice is largely set in orbit around a world that is midway through the terraforming process.  Elswhere in the Gaia Nova universe, people build domes just as often to keep humanity from screwing over a terraformed world as they do to provide room to live on one that isn’t.  After all this, though, I feel like I’ve only begun to scratch the surface of this trope.  You can definitely expect to see it in my work in the future.

Trope Tuesday: Settling the (Final) Frontier

I love stories about colonization, especially when they’re set in space.  There’s just something about a small group of rugged pioneers striking out into the harsh, unforgiving wilderness to make a new life for themselves.  Maybe it’s just something about my American heritage, or all those 4x games I played as a kid, but I doubt it.  Ever since the dawn of time, we humans have been on the move, looking for new and better places to call home.  Small wonder, then, that so many of our stories, both ancient and modern, are about settling the frontier.

Since space is the final frontier, this trope is very common in science fiction.  Heinlein was a huge fan of it, but he wasn’t the only one to play with it–not by a long shot.  John Scalzi (The Last Colony), Nancy Kress (Crossfire), C.J. Cherryh (40,000 in Gehenna), Anne McCaffrey (Freedom’s Landing), and Kim Stanley Robinson (Red Mars, Green Mars, and Blue Mars) are just a few of the many science fiction writers who have explored this trope in their works.  In recent years, several sci fi miniseries (Battlestar Galactica, Terra Nova) have used it as a major premise as well.  And of course, you have all the classic 4x games like Masters of Orion and Alpha Centauri.

Space Colonies can come in a variety of different flavors:

  • Lost Colony — What happens when the original colonists lose all contact with the outside universe and no one thinks to check up on them for a while.  Can either turn into a story of survival or a clash of cultures, if/when they ever re-establish contact.
  • Cult Colony — Religion is one of the few things that will drive massive numbers of people to leave everything behind and start over in a new world.  Just look at the Pilgrims for a real-world examples.  In space colonies of this type, you can expect to see some extremely radical people, since the isolation of deep space tends to compound their fundamentalist tendencies.  Expect these to be both weird and frightening.
  • Space Amish — Something of a combination of the two, except with much more primitive technology.  Expect to see log cabins, horse- (or giant lizard) drawn carriages, and other tropes closer to the Western genre.  Sometimes, they may be hiding a superweapon.
  • Penal Colony — Australia in space (ahem…IN SPAAACE!!!).  What happens when the empire needs a place to conveniently exile all the troublemakers and rabble rousers.  Not a place for the faint of heart.
  • Wretched Hive — What happens to a penal colony when the prisoners actually run the place.  Like the previous type, except taken up to eleven.  Or not, depending on the history and culture.  Tatooine is the eponymous example.
  • Death World — As the name would suggest, this is not the kind of place you’d want to homestead.  Anyone who does is bound to be a badass.  The Empire and the Federation often recruit most of their soldiers from here.
  • Company World — I couldn’t find this one listed on tvtropes.  Basically, it’s a planet that is owned and governed entirely by a private corporation, which expects to make a tidy profit off of the place.  The colonists are basically indentured servants (since robots simply wouldn’t do) and have almost no property or rights.  Expect the story to be about sticking it to the man.

These are just a few of the many possibilities that you can play with when settling the frontier.  In my opinion, however, the essential elements are as follows:

  • The story is not just about exploring a new world, but establishing some kind of a permanent presence there.
  • By coming to the new world, the colonists must leave everything from their old, familiar lives behind.
  • The colonists must resolve the story conflict through their own self-reliance, not by waiting for an outside force to save them.

I’ve only dabbled with this trope, but it does play a role in many of my stories, most notably in the Star Wanderers series.  Genesis Earth also has elements of it as well, though it’s not the main driver for the plot.  It is a major factor in Heart of the Nebula, though, the (currently) unpublished sequel to Bringing Stella Home.  And in my future books, you can definitely expect to see this trope again.

STAR WANDERERS: HOMEWORLD is now available on Kindle, Nook, Kobo, and Smashwords!

That’s right!  Part IV of the Star Wanderers series is available for $2.99 on Amazon, Barnes & Noble, Kobo, and Smashwords.  You can also find it listed on Goodreads here.  Newsletter subscribers should get the Smashwords coupon code in an hour or two.

From the book description:

THEY’VE FINALLY FOUND A WORLD TO CALL HOME—BUT FIRST, THEY HAVE TO FIGHT FOR IT.

For years, Jeremiah has wandered the stars in search of a home. With his wife Noemi about to have a baby, he thinks he’s finally found a place to settle down. The Zarmina system lies on the edge of the Outworld frontier, but together with their friends, they hope to establish a thriving new colony. The only problem is that the system is already inhabited—by pirates.

The colonists no sooner arrive than they fall prisoner to Captain Helena and her band of rogues from the New Pleiades. She gives them an ultimatum: live like slaves on the planet’s surface, or breathe vacuum. With all their dreams about to be shattered, they have to find a way to fight back. But to do so may endanger everything—including the lives of the ones they love most.

This one was a lot of fun to write.  Everything from all the previous parts came together wonderfully, and the ending just blew me away.  I hope you enjoy reading it as much as I enjoyed writing it!

This novella concludes the main series arc for Star Wanderers, but I still have a lot of stories that I want to tell in this universe.  I plan to write a few stand-alone novelettes and novellas from the other characters’ points of view, perhaps expanding the series to include another arc.  Part V, Dreamweaver, is already written, and if all goes well, I should write Part VI (Wanderlust) over the next couple of weeks.

That’s just about all for now.  Thanks so much to everyone who has liked, shared, or reviewed the other Star Wanderers stories!  I think you’re going to like this one.  Enjoy!

Oh hey! Happy Thanksgiving!

Funny how holidays creep up on you when you’re in a foreign country.

We have Friday off here in Georgia, due to an Orthodox religious holiday.  I’ll probably head east and check out the Stalin museum, maybe Mtskheta and Qazbegi depending on the weather.  A friend of mine in Tbilisi said she’d get me a Svan hat, so if that works out, I’ll be sure to post pics.

In school today, we made the hand-traced turkeys from construction paper, with “I am thankful for…” on it.  I got to tell the kids the thanksgiving story, too.  I’m not sure how historically accurate it was, but they seemed to enjoy it.  They also enjoyed all the stickers I gave them for their finished projects.  The Nintendo stickers were the most popular.

So what am I thankful for this year?  Let’s see…

  • Delicious homemade Georgian food.  Beans, cheese, bread, potatoes, peppers, chicken, borscht–almost all of it grown right here in the village where I live.  It’s awesome.
  • My students.  Seriously, some of the awesomest kids I have ever known.  Every day when I get to teach them, I feel like a rockstar.  I’m going to miss them when the semester is over.
  • My friends and family.  Even though I’m literally on the other side of the world and hardly ever have internet, I’m glad that we still keep in touch.
  • My readers.  Seriously, it’s awesome that you guys are reading and enjoying my books.  I just wish I could put them out faster.
  • My first year of running a profitable business.  That’s right–with last month’s sales reports, I’m on track to run a modest profit for 2012.  Let’s hope that this growth continues well into the future!
  • The changing face of publishing.  Seriously, it is so awesome that for a very little upfront cost, a guy like me can sell his books across the world and find fans in places as far away as Singapore and the Czech Republic.  There are so many choices, so much freedom, that it’s staggering to see how different things were just a couple of years ago.  Kris Rusch said it much better than I did, so be sure to check out her most recent post on the subject.

There’s more, of course, but those are the big ones off the top of my head.

I know I missed Trope Tuesday again this week, but I wrote up a long post and then got dissatisfied with it just as I ran out of time.  We’re on the magic flight stage of the hero’s journey, but I’m having trouble finding a page on tvtropes that really fits it.  It’s not really a stage that I’m all that familiar with, either, so it’s going to be a bit of a challenge to figure it out.  But I will, don’t worry–hopefully next week.

As far as Star Wanderers goes, I’m working on the final revisions for Homeworld (Part IV) right now.  It’s going really well so far, so I expect to be finished in a week or two.  After that, I just need to get it copy edited / proofread, and then it should be good to publish.

Just to tease you all, here’s the cover:

So yeah, definitely look out for that soon!

I’ve got to go, but I’ll post again when I get the chance.  Happy Thanksgiving, and I’ll see you around!

Have internet, will blog

Hey guys, I’m back in Kutaisi today, so I thought I’d drop in and post an update on this (much neglected as of late) blog.  Life hasn’t been too eventful, but there are a couple of things that I thought you might want to know about.

First of all, I’ll be participating in an ebook promo with some other sci-fi indie authors this cyber monday (the online equivalent of black friday).  My book Star Wanderers: Outworlder is already available for free, but if you’re a fan of science fiction and free / $.99 ebooks, be sure to check it out!  Here’s the link:

Also, if you check out the CURRENT PROJECTS section in the sidebar (over there ———>), you’ll see that I recently dusted off Heart of the Nebula for another revision pass.  This is a direct sequel to Bringing Stella Home, featuring many of the same characters (James, Lars, Stella) plus a few new ones.  I’m about midway through chapter 4 right now, and really getting into the story.

The previous drafts had some issues, but I think I’ve got a better handle on them now.  I have no idea when it will be ready to be published, but I’m shooting for sometime next summer.  With luck, this next revision will be finished in December, at which point I’ll send it out to my first readers and see what they think of it.

Also, I took some time out to work on meta-writing stuff, like goal setting and such.  I’ll save that discussion for new years, though, since that seems like a much better time to discuss goals and resolutions.  Also, it will give me a chance to refine them a bit in the intervening month.  Long story short, I was experiencing a creative block due to some unrealistic personal expectations, but I think I’ve more or less worked it out.

Other than that, life is pretty good.  I got to see my host family from last year a couple of days ago, when I came in late from Tbilisi and missed the last marshrutkka to my village.  Called up the family, and they were kind enough to let me spend the night on their couch.  Today, I said thank you by dropping by with a box of chocolates.

It was great to see them again and spend some time in the neighborhood where I lived last semester.  Also: twix cookies.  The market in Batoni next to ProCredit Bank is one of the few places in Kutaisi that sells them.  If you’ve ever spent any significant time in Georgia, you know exactly what I’m talking about.

So that’s just about it for now.  If all goes well, I should hear back from my first readers on Star Wanderers: Homeworld sometime during the Thanksgiving break.  Depending on their feedback, it’ll come out anywhere between 1-3 weeks later.  This will conclude the main story arc for Star Wanderers (at least, the first arc), but it won’t be the last book in the series.  More on that later, though.

Take care!

New Kindle! And some new old projects as well

So I came out to Tbilisi today, because MY NEW KINDLE PAPERWHITE JUST ARRIVED!

Okay, sorry for the all-caps shouting, but I’m really happy that it finally got here.  My old kindle broke down a few months ago, leaving me stranded in my tiny village without any books.  With the weather getting worse and the power outages becoming more frequent, cabin fever has started to become a problem.  So really, it couldn’t have come at a better time.

It shipped out almost a month ago, but Georgia (the country, not the state) is a fairly remote place, so it’s taken a looong time to get here.  The wait has definitely been worth it, though.  I love this device, especially the cover browsing function.  And the backlight is going to be very, very useful, what with all the power outages we get in the village.

So I’m about 100 pages into The Sword Keeper, my latest project, and I realized that I need to do a lot more worldbuilding before I can continue.  I’ve got a good handle on the characters and have more or less figured out the plot, but there are still a lot of holes in the setting.  This new project is a fantasy novel, and it seems to be leaning more towards epic than heroic, so I probably should take the time to really build the world before trying to finish the story.

I’ve been drawing a lot of inspiration from my experience here in Georgia, but right now, I feel like I’m too close to it to really take it in the right direction.  The time I spent in Jordan was a huge influence in Desert Stars, but I didn’t start it until I came home (and didn’t finish the first draft until almost two years later).  Ideas are like wine: sometimes, you just need to let them sit in the back of your head and age for a while.

So long story short, I’ve decided to put The Sword Keeper on the back burner for a while.  I’m  sure I’ll come back to it, though–the story is far too interesting to let go.  Magical thinking swords that meld with the minds of those who wield them, ancient prophecies and a secret order of warrior monks–and that’s just the backdrop.  The characters themselves are much more interesting–I have got to tell their story!

But for now, I’m going to revisit the Gaia Nova universe and finish the revisions for Heart of the Nebula.  This one is a direct sequel to Bringing Stella Home, and while it definitely still needs work, I feel like it’s almost there.  The first draft had some major problems and needed to be revamped, especially toward the end.  If all goes well, I should finish this pass before the end of November, with enough time to write another Star Wanderers story before the end of the year.

Stars of Blood and Glory is still with my first readers, but if they give it the green light, I hope to publish it sometime in February.  This one is also a direct sequel to Bringing Stella Home, with Danica, Roman, Stella, and Stella’s son Abaqa, and a couple of characters from Desert Stars as well.  I’m really excited about this story, but I figure it’s best to get some more feedback first before putting it out.

Which brings me to Star Wanderers: Homeworld (Part IV).  I can’t promise that it will be out before the end of November, but that’s what I’m shooting for.  Of course, I’m not going to put it out until I’m satisfied that it represents my best work, but even my first readers do come back with problems, I’m 99% confident I can fix them all by December at the latest.  There is nothing–absolutely nothing–like the feeling you get when you finish a story where everything just comes together.  I may not be the best judge of my own work, but I know that feeling.  You can definitely expect to see this story come out before the end of the year.

That’s about all for now.  Internet is spotty out in the village, but I’ve got a couple of interesting posts brewing in the back of my mind.  I’ll probably write them up in the next few days, and post them the next time I get a chance.  Until then, see you around!

STAR WANDERERS: SACRIFICE is now up!

Hi everyone!  So I got the proofreads for Star Wanderers: Sacrifice (Part III) back a little early, so I formatted the ebook yesterday and published it just an hour or two ago!

It should be up on Kindle and Kobo in a couple of days, and Nook as soon as I can get a better internet connection (for some reason, the internet at the village center keeps logging me off of Pubit).  But it’s up on Smashwords right now, so if that’s where you like to get your ebooks, feel free to pick up a copy!

From the book description:

SHE GAVE UP EVERYTHING TO WANDER THE STARS WITH HIM. NOW, HE MUST DO THE SAME.

When Jeremiah found himself alone on his starship with an accidental bride, he had no idea how much his life would soon change. Now, with Noemi’s quiet confidence supporting him as she carries their first child, it’s hard to imagine life without her.

But life in the Outworlds isn’t so simple. Good men are hard to come by, and Noemi’s friends expect her to share. As part of a colony mission bound for an unsettled star, Jeremiah can’t say no without causing a rift in the community. But if he says yes, his new-found happiness may soon come to an end. One way or another, he will have to make a sacrifice—one that could tear their starbound family apart.

The next installment Star Wanderers: Homeworld (Part IV) should be coming out in about a month.  It’s already written, but I want to run it by my first readers and do another revision before I get it ready to publish.  This will conclude the main arc of the Star Wanderers novelette series, but I still plan to write more stories with the same characters–perhaps even a follow-up novel, eventually.  Who knows?

That’s all for now.  Thanks for everything, and I’ll see you guys around!

Trope Tuesday: Came Back Strong

This trope, also kown as apotheosis, is by far my favorite part of the hero’s journey.

Up to this point, the hero has faced a lot of tests and trials.  Some of them he’s passed, some of them he hasn’t, but the setbacks haven’t yet been enough to stop him.  Sure, the costs have been high–he may have lost a friend or mentor, for example–but at least he’s still in the game.  Then, just as he experiences the power of love (meeting with the goddess) and reconciles with the ultimate power in his life (atonement with the father), what happens?

He dies.

This may be literal or metaphorical, physical or spiritual–but whatever form it takes, the hero has to lose something significant, up to and including…well, everything.  After all, there are so many things worse than death.  While all the other failures up to this point left him more or less intact, this one completely shatters him–and in the process, transforms him.

Like a phoenix rising from the ashes, the hero comes back from the dead, often with a level in badass.  By dying, he gains that last piece of knowledge, experience, or resolve that he needs to defeat the big bad and gain the ultimate boon of his quest.  Whoever or whatever he was before, that person wasn’t strong enough to pass the test–but now, he is.

When done well, this is a stand-and-cheer moment of the best possible kind.  It’s the culmination of everything the hero has gone through, not just in terms of plot, but character as well.  Years from now, you might forget everything else in the story–even the parts that you loved–but you’ll remember how you felt when you got to this part.

One of my favorite examples of this trope is in the clip I posted from the Matrix.  Seriously, when Neo realizes that he is The One, that is one of the best moments in all of cinema.  The Empire Strikes Back also has a moment like this, though since the movie is essentially a tragedy, there’s a lot more emphasis on Luke’s death (falling through the gas mine shaft after confronting Darth Vader) than his resurrection (getting a new hand and reuniting with his friends).  The oldest examples, of course, come from mythology–Odin gained the ability to use magic by sacrificing himself on Yggdrasil, and before returning to Ithaca, Odysseus first had to journey to Hades to pay his old friend Agamemnon a visit.

So as writers, how are we supposed to get this trope right?  I’m by no means an expert, but my gut instinct tells me that the way to nail it is to be as excited about this moment in the story as we want our readers to be when we get to that point.  Even though storytelling is ostensibly just making stuff up, it’s not something you can fake–if you aren’t excited about your own story, how do you expect your readers to even care?

Fortunately, this is often the part of the story that drives us to write everything else.  There have definitely been times when I could hardly wait to get through the other stuff and finally write the chapter where this happens.  Bringing Stella Home was a big one–and that’s all I can say, at the risk of giving spoilers.  Star Wanderers is another one, though it wasn’t until I was midway through Fidelity that it really came to me.  Desert Stars was more of a Heroic Second Wind, which is basically Came Back Stronger without the death.  However, there was definitely a transformation, both for Mira and Jalil.

So yeah, I really, really, REALLY love this trope.  When done well, it’s one of those things that can turn a run-of-the-mill adventure story into something both soul-searching and powerful.  You can definitely expect to see me play with it a lot in the future.

Still here, wherever that may be

Wow, it’s been forever since I’ve been active on this blog.  I guess living in the developing world will do that to you.

It’s not that I don’t have good internet access, it’s that the places where I can get it are often noisy and crowded, with a fair amount of cigarette smoke.  By the time I’ve checked my email, caught up on all the blogs I follow (or at least the interesting ones), and generally finished screwing around done everything else I need to do on the internet, I’m pretty wiped out.

I’ll try to write my future posts offline, like I did in Jordan, so all I have to do is copy and paste.  I can’t really do that with Trope Tuesday posts, but for everything else, it shouldn’t be a problem.

In any case, I’m still here–wherever “here” is.  Currently, it’s Tbilisi.  I came out for the weekend to pick  up a package from the USA…I was hoping to get the new kindle paperwhite, but instead got the case and adapter.  Turns out the actual device is shipping out next week–I’d say it’s a disappointment, but I’m actually just relieved to know that it wasn’t lost in the mail.

Things are going well out here in Georgia.  The village kids are a lot of fun to teach–I basically feel like a rockstar whenever I’m at the school.  It certainly helps that I give out stickers left and right every time someone actually does their homework.  Whenever I pull them out, the kids say “smiley!” and go crazy.

But yeah, even though I enjoy being out here, I figure it’s time for a change.  Like I mentioned in the last post, I’ve accomplished just about all my goals for coming out to Georgia, which mostly had to do with trying out a TEFL career and seeing if it’s a good fit.  I think it is, so I plan to go out again after a few months, but I want to come back to Utah for a while to see some old friends, spend time with family, and recharge before the next big excursion.  That’s the plan, anyway.

As far as the writing goes, things are going, but slower than I’d like.  I’m only in chapter two of The Sword Keeper, which is kind of frustrating, but I think I’ve overcome most of the hurdles and now it’s just a matter of buckling down and doing it.  I definitely think I can have this novel finished before the end of November, which would make it my second novel for the year (third, if you count Star Wanderers I-IV).

In terms of publishing, though, things are looking great.  I found someone to proofread Star Wanderers: Sacrifice, and she should be getting back in the next few days.  If all goes well, it’ll be up on Amazon and Smashwords by Monday the 29th.  Star Wanderers: Homeworld is also getting close–I just need to get the feedback from my first readers and figure out where to go from there.  If there aren’t any major issues, it should be up by the end of November.

I’m debating whether to splurge on the cover art for the omnibus, and if so, who to ask to do it.  This series have a very different feel from my Gaia Nova series, even though they both take place in the same universe.  Not sure what to do for the illustration, or who to ask to do it, but that’s still a few months down the road.

That’s about it for now.  I’ll end with a few shots that my friend took in Prometheus Cave, one of the coolest sites out here in Imereti province.  Imagine about a mile of caverns, brimming from floor to ceiling with formations like these:

Later!

Updates and a book blurb

So I probably won’t do a Trope Tuesday post this week, just because today is going to be kind of busy.  One of my coworkers in a neighboring village has a birthday, and Georgians tend to go all out with birthday parties.  I’m currently blogging from one of the government offices in the village center, which serves as a sort of free internet cafe for the locals.  Things get busy in the afternoon, though, and I’m teaching a class in a couple of hours, so this is going to be short.

I’ve worked out a tentative book description for Star Wanderers: Sacrifice (Part III).  It’s still about two weeks from publication, give or take a few days, so I’d appreciate any feedback that you can give.  This is the third book in the series, so hopefully most readers will already be hooked by this point, but I still want the description to be as solid as possible:

SHE GAVE UP EVERYTHING TO WANDER THE STARS WITH HIM. NOW, HE MUST TOO.

When Jeremiah found himself alone on his starship with an accidental bride, he had no idea how much his life would soon change. Now, with Noemi’s quiet confidence and a baby on the way, it’s hard to imagine life without her.

But life in the Outworlds isn’t so simple. Good men are hard to come by, and Noemi’s friends expect her to share. As part of a colony mission bound for an unsettled star, Jeremiah can’t say no without alienating them from the rest of the community. But if he says yes, his newfound happiness could soon fall apart.

There is another option, of course: leave the colony mission and strike out on their own. But with Noemi’s pregnancy rapidly approaching the third trimester, that may be too much to ask of her. One way or another, Jeremiah will have to make a sacrifice—one that could tear their starbound family apart.

In other news, I’ve more or less decided to come back to Utah in January, after my current teaching contract is over.  I like it here in Georgia, but I’ve accomplished pretty much all of the goals I had when I first came out, and I don’t think I’m going to get much more from staying.  It’s been a great experience, but things are wrapping up and it will soon be time to move on.

That’s about it for now.  I’ve got to go, but I’ll try to post more later.