Midichlorians vs. the Philotic Web, or a new dimension to Brandon Sanderson’s first rule of magic

I got into an interesting discussion today with my brother-in-law about science fiction & fantasy, specifically about whether explaining something too much takes away from the sense of wonder that is so critical to those genres.  It started out with a discussion of Star Wars I: The Phantom Menace, which (surprisingly) he actually kind of likes, and eventually got on to Brandon Sanderson’s first law of magic.

I was trying to explain why The Phantom Menace was so broken, and after hemming and hawing over various things came to the midichlorians.  That, more than anything else, threw me out of the story.  By explaining the Force in such a banal, insipid way, it undid all the magic of the previous trilogy and completely sterilized it.  There was no sense of wonder after that point–explaining the Force completely killed it, just like over-explaining any magic system always kills that sense of wonder.

… or does it?  Because there are quite a few wonder-inducing magic systems that get explained in great detail.  Take the Philotic Web, for example.  In Xenocide, Orson Scott Card explains, in great detail, how the physics behind the ansible system works.  And yet, by doing so, he increases that sense of wonder to the point where Xenocide is one of my favorite of his books.  Why?  Because it introduces a bunch of implications that lead to even more questions, more mysteries.

With The Phantom Menace, of course, that isn’t the case–the midichlorian thing is basically a clumsy ass pull that fails in the magic department just as hard as Jar-Jar Binks does at comic relief.  But it doesn’t fail because it over-explains things, it fails because it explains the magic in a way that doesn’t allow room to explore the implications.  As much as I hate to admit it, Lucas could have pulled off the midichlorian thing if the implications had been relevant to more things in the story than just a simple plot point.

This is where Sanderson’s first law comes in.  Basically, Sanderson’s first law states that there’s an inverse relationship to how well the magic can induce wonder versus how well the magic can advance the plot.  In order to advance the plot through magic, you have to explain how the magic works to some degree, and that’s going to take away from the sense of wonder.

But as we’ve just shown, that isn’t always the case.  Sometimes the sense of wonder gets even stronger the more the magic gets explained.  This is especially true in science fiction that follows the one big lie approach, where one thing (wormholes, reactionless drives, time travel) is truly fantastic and everything else more or less follows the laws of physics as we understand them; in order to maintain the suspension of disbelief, the story is basically forced to explore all the implications of the magic, often to great detail.

In other words, explaining the magic isn’t always like building a wall–sometimes, it’s like building a door.  Yes, it lays down a boundary that closes off the imaginative spaciousness that a story really needs to convey that sense of wonder, but if the explanation leads to new questions–new mysteries–then that sense of wonder can be maintained.  Instead of walling the reader in, it throws the reader into a maze with countless secret chambers to explore.

The relationship between plot-based magic and wonder-based magic is not linear, as Brandon Sanderson’s first law implies.  Rather, there’s a second dimension that has very little to do with his law, and learning how to traverse that dimension is key to maintaining the sense of wonder in any story.

I haven’t figured out a pithy way to explain all this yet, but I’m going to, hopefully within the next few days.  If you guys have any thoughts on the subject, please feel free to share.  I’m definitely interested in hearing your perspectives on it.

Why I love writing novellas

Star Wanderers I (thumb)Star Wanderers II (thumb)Star Wanderers III (thumb)Star Wanderers IV (thumb)SW-V Dreamweaver (thumb)SW-VI Benefactor (thumb)thumb (Sholpan)

For the first half of this year, almost every project I’ve worked on (with the exception of an unfinished short novel) has been a novella.  It’s not a form I was familiar with when I first started writing, but I’ve come to enjoy it immensely, and look forward to writing much more in the future.

The technical definition of a novella is pretty simple, at least according to SFWA.  It mainly has to do with word length:

  • Novel — 40,000 words or more
  • Novella — 17,500–39,999 words
  • Novelette — 7,500–17,499 words
  • Short Story — 7,499 words or fewer

That one simple distinction leads to a host of other differences, though, since words and story length are so crucial to the different types of stories you can tell.

Short stories tend to be more situational.  A good short story writer (which I am not) can use the form to explore all sorts of other story elements, but there’s always something of a tradeoff.  A good short story will have strong characterization but a simplistic or nonexistent plot, or center around a compelling concept but not provide an immersive setting.  It’s a very minimalistic form–there’s always something of a sacrifice.

A good short story can pack a real punch, but it doesn’t really immerse you in another world.  It might resonate for a long time after you read it, but you finish it almost as soon as you start it.  It’s a form that I enjoy in audio form, but don’t actually read very much.  It’s great for the commute or a road trip, but not so great when I’m curled up in the lovesack looking to get lost in a book.

That’s just me, at least.  And as for writing them, I need a lot more practice before I have anything useful to say on that.

With novels, it’s exactly the opposite.  They are so expansive that they tend to have multiple viewpoints, subplots, character arcs, and setting elements all woven together in one sprawling whole.  There are differences, of course, between a 200k word fantasy epic and a short 60k word thriller, but complexity is an important part of the form.  It’s not enough to have an interesting situation, or a single mind-blowing idea–you have to have several, and they have to work together.

When done well, the effect can be tremendous.  A good novel is much more than just the sum of its parts, and the climactic moments when everything comes together can be truly spectacular.  They’re incredibly immersive, too–I’m pretty sure that some of my childhood memories are things that never happened except in the pages of a book.

But sometimes, it can be hard to get into a novel, either because it starts off slow or because from the very beginning it’s so complex.  Also, it requires much more of an investment, especially in time.  I can’t tell you how many novels I’ve checked out from the library, only to return a few weeks later with a hefty overdue fine on my account–not because I didn’t like them, but because I just couldn’t find the time to finish.

In terms of writing, all of that storytelling complexity can make the task positively gargantuan.  It depends on the length of the novel, of course, but the longer it gets, the harder it is to keep everything straight.  And when something is off and the story just doesn’t seem to be coming together, it can be incredibly difficult to figure out exactly what is broken.  Even if it’s small, or something that’s easy to fix, you can easily find yourself revising in circles.

The novella falls more or less in the “Goldilocks” zone of these other forms.  It’s long enough to give you the space you need to play with things on a novelistic scale, but short enough that you don’t have to worry about bringing all that complexity to the page.

Generally, I’ve found that there isn’t much of a difference between novellas and novelettes.  I’ve dabbled with both, and found that the difference has more to do with brevity and less to do with actual structure or form.  A well-written novelette can do all (or at least most) of the things a novella can do, just in a slightly more economical fashion.  And of course, the differences in all of these forms is subjective and fuzzy.  Your experience could very well be different.

But personally, I find novellas (and novelettes) much more fun to write because it allows me, sometimes even forces me, to get a lot more intimate with my characters and their individual points of view.  A situation or idea alone is not enough to carry the story for the required length, but exploring multiple viewpoints (or at least more than two) tends to push the story too far.  Consequently, I find myself really diving into my characters and trying to see things from their perspective.

It’s similar with novels, but without all the other subplots or character arcs, there are fewer distractions–and fewer ways to screw up.  I can stay in the character’s head without having to break out to fix something else.  Also, my first drafts tend to be a lot cleaner, with less need for massive substantial revisions.  And even if the draft is irredeemable, I can toss it out and rewrite from scratch with a lot less pain, since it’s only 30k or 40k words.

So yeah, I really love writing novellas, which is something that would have surprised me only three or four years ago.  There aren’t a whole lot of traditional markets to sell them to, but that doesn’t matter because they’re perfect for ebooks and self-publishing.  It’s also a lot easier to take a loss on a perma-free novella than it is on a full-length novel.

I’ve found that I can write a good first draft of a novella in anywhere between two and six weeks.  I wish I could do it quicker, but I’m not a very fast writer, so thirty days is a pretty good cap for a deadline.  And because they’re shorter, they tend to be quicker to revise, and easier to hand off to alpha readers who will give you a good turn-around time for feedback.

For those of you who prefer more long-form stories, don’t worry–I haven’t given up on writing novels.  In fact, I’ve got a half-finished epic fantasy novel that I’ll probably work on next, once Star Wanderers: Benefactor (Part VI) has gone through a major revision pass.  But if you enjoy reading novellas as much as I enjoy writing them, then you’ve got a treat, because I’ve got a bunch of Star Wanderers novellas that will be coming out in the next few months!

And after that?  Who knows …

Beginnings, Middles, and Ends by Nancy Kress

I finished last week’s book a couple of days late, but I’m still going to count it.  It’s a book on writing by Hug0-award winning science fiction author Nancy Kress, and for anyone interested in writing stories in any genre, I’d highly recommend it.

Kress wrote this book back in the early 90s, after publishing six novels and a handful of short stories.  She also taught creative writing, and from the calibre of her writing advice, that’s abundantly clear throughout the book.  She tackles just about every aspect of story creation in a straightforward, methodical way, with a calm, almost motherly tone that is reassuring without being too heavy-handed.  She picks apart just about every element that is essential to a good story, and explains how it all works in a way that is clear and makes sense.

Because this was written back in the 90s, there are some artifacts of traditional publishing that make the book feel dated.  For example, the first few chapters focus on how to construct a beginning that will sell to an over-stressed, over-worked editor, with less of an emphasis on how to hook general readers.  Aside from that, however, much of her advice is still quite applicable to today’s indie writers.  The book’s main focus is on story, and good storytelling is important no matter which market you’re writing for.

The section on beginnings was a bit overwhelming, with so much “you must do this, you must not do this” kind of advice that it would probably kill my creativity if I were reading it as I was just starting a new book.  However, the sections on middles and ends were quite insightful, and sparked a ton of great new ideas for my current project.  Either way, her advice is spot on.

If you’re a new writer, I would recommend picking this book up after you’ve written a practice novel, or after you’ve finished a couple of short stories.  If you’re already an experienced writer, I would still recommend it, because even if most of the advice isn’t new, it will help you see much more clearly how a good story comes together.  It’s a short, easy read, but it’s so packed with good information that I’ll definitely reread it.  Highly recommended.

plot vs. PLOT and an interesting serial publishing idea

Back in English 318 at BYU, Brandon Sanderson used to tell us that there was a big difference between “little-p plot” and “big-p Plot.” The first applies mostly to chapters and scenes, which he said he could teach us.  The second refers to the overall story structure, which he couldn’t teach in a classroom setting and said we’d have to discover on our own.

I’ve been thinking a lot about this recently, because it seems that my books are starting to fall into a recognizable pattern–and that pattern has some interesting potential for serials and other alternate forms of publication.  Each book is divided into 3-4 parts, each part is divided into 3-6 chapters (typically 5), and each chapter is divided into 3-5 scenes.  Here’s how it works:

Chapter 1: Setup for the basic story arc.  Introduction of the characters and setting, the prominent theme or premise, and a little foreshadowing of the coming conflict.
Chapter 2: The inciting incident, a discovery or event that starts the plot rolling and puts the characters in motion and conflict.
Chapter 3: Complications arise, the problem gets worse, the first attempt at a solution fails, generally leaving the characters at a loss.
Chapter 4: Setup for the resolution.  The characters discover or build something that will help them to settle the conflict.  They stop reacting and start to be more assertive.
Chapter 5: The resolution.  The characters either succeed or fail, but the arc comes to a close either way.  The story question is answered, the thematic elements come full circle, and the story either closes or moves on to the next part.

Basically, it’s the 3-act format divided into five chapters.  When I wrote Heart of the Nebula, all four parts fell into this pattern, and now that I’m writing Star Wanderers, I’m finding myself  falling into the exact same pattern again.  Stars of Blood and Glory is a little bit different; there are three parts instead of four, and each part is divided into six chapters instead of five.  But still, it’s all very structured.

In short, Brandon was right.  It took me a few books to really learn “big-p Plot,” but now that I’ve found a story structure that works for me, it’s starting to come quite naturally.

The cool thing about this particular structure is that it’s very conducive to serialization.  Each chapter is between maybe 3,000 to 5,000 words, so each complete sub-arc is between about 15,000 to 25,000.  That’s the length of a short novella, and it takes me only a month or two to write (sometimes three, depending on how much revision it needs).

The only reason I haven’t done more with serialization up to this point is because I’ve found that sharing my work while it’s still unfinished tends to throw a wrench in my creative process.  The idea of publishing a work in progress on a chapter-by-chapter basis scares me, because if one of the story arcs has a flawed beginning, I wouldn’t be able to fix it.

However, by following a five-chapter arc format (with bits and pieces here and there to hint at a larger overarching structure), I can see myself publishing a novel or epic in a serial format.  It would be something like the Perry Rhodan series, which follows an arc structure of 25 to 100 issues (each a small novella) per cycle.

So here’s how I’m thinking of doing it:

  1. Publish the first installment and price it at free while writing the second one.
  2. Publish the second installment and price it at free, raise the price of the first installment to $.99 and write the third one.
  3. Publish the third installment and price it at free, raise the price of the second installment to $.99 and write the fourth one.
  4. Publish the fourth installment for $.99, drop the price of the first installment to free and publish the completed novel for $2.99.

So what do you think?  Does it seem like a good way to publish a book?  It gives the reader a reason to keep coming back, and rewards those who got in early by charging them less for the completed work.  By selling the novel in shorter chunks, I would be able to put more work out and hopefully gain more visibility, especially by making a portion of it free at any given time.

I’m seriously thinking about publishing Star Wanderers this way, once I hear back from Writers of the Future.  I’ve already finished the rough draft for the second part; it probably needs a good revision or two before it’s ready, but since it’s shorter, it shouldn’t take more than a few weeks to get feedback from some first readers and finish the next draft.  And if the third part is already finished by then…

So many awesome possibilities! 🙂 What do you think?

Torn between projects and some new thoughts on the creative process

So I have a confession to make: a couple of days ago, when I was in something of a rough spot with my current novel, Stars of Blood and Glory, I had this overwhelming urge to go back and revisit Star Wanderers.  In two days, I went through everything I’d written up to the point where I’d gotten stuck, and something just clicked.  All of a sudden, I knew exactly where to take the story.

So today, I sat down and wrote the next scene…and man, it was hot!  The words were flying, the characters were leaping off the page (and almost into the sack with each other–almost, but not quite)–it was awesome!  The flame for this project has definitely been rekindled, and I’m really enthusiastic to get it rolling again.

Trouble is, I’m already working on Stars of Blood and Glory–and making some good progress on that one as well.  In fact, I’m still quite excited about it.  I’ve got all the twists planned out, the characters are really coming alive, and while the manuscript is still pretty rough, none of the problems are too serious to stop the creative process.

But sometimes…well, sometimes I feel like I’ve been writing so fast on this one, that the story hasn’t had time to really percolate.  I’ll have the next few scenes planned out, but I just won’t want to write them–not because I’m lazy, I don’t think, but because it hasn’t really clicked yet in my mind.

This is something I’m slowly coming to grips with.  The creative writing process isn’t something you  can completely capture with metrics (like daily/weekly word counts, hours worked, writing rates etc). There’s a whole lot of mental-space work that, on the outside, looks a whole lot like procrastination or laziness–and can easily degenerate into that, if you aren’t careful.  However, these mental activities are absolutely crucial, because they serve to refill the creative well.  Without them, writing becomes painfully difficult, and the quality of the stuff you do manage to put out tends to suffer.

That’s what I’m starting to notice, in any case.  I’ve found it somewhat helpful to go on a long walk each day, like maybe for an hour or more, but I wonder if it might also be helpful to have multiple projects to fall back on, so that even if I’ve got to refill the well for one of my projects, I can still be actively creating.

Because it’s more complicated than just outlining the next chapters.  The best scenes to write are the ones that go off in their own direction, without any planning (or perhaps minimal planning) on my part.  Discovery writing is definitely a part of my process.  To make that happen, however, I have to get a real feel for what’s happened up to that point, and think through all the implications of their possible choices.  If I do it right, something I haven’t considered comes to mind, and it helps the scene to come to life enough for me to write through it.

So yeah.  For Star Wanderers, the ideas have been percolating since a conversation I had with my brother in law and former roommate over Christmas break.  For Stars of Blood and Glory, I feel almost as if I’m going too fast to percolate–or that at least I need to take a little time off here or there.  And the real trouble is that I’m probably going to be going overseas in a couple of weeks–which means that all the free time I enjoy right now is probably going to become extremely scarce in the near future.

So I’m going to do my best to finish Stars of Blood and Glory before the end of the month, but if I’m not getting enough prewriting in to do the story justice, I’m not going to push it.  And when I’m not working on that one, I’ll work on Star Wanderers, since I’m really in love with this project (seriously, very much in love) and it’s not in my heart to put it off any longer.  I just hope that it doesn’t get in the way…

Anyhow, if I’m going to pound out another 4k to 5k tomorrow, I’d better get to bed.  I’ll leave you with this:

Man, I need to get this girl to do the soundtrack for my life. Either that, or my next book, which pretty much amounts to the same thing. 😛

G’night!

Writing Resolutions for 2012

As I write this post, I’m riding on the California Zephyr through western Colorado, going to my parents’ house in Massachusetts before heading out overseas on an adventure that I have no idea where it will take me before the end of the year. It’s an interesting time to make New Year’s resolutions, because so much is up in the air at this point, but two things are for certain: I will continue to write, and I will continue to publish.

A lot has changed for me since 2010. Around this time last year, I was still in query-writing mode, looking for an agent, and getting a little desperate for work. I eventually found work at an alarm company, which lasted through the summer until I realized it wasn’t helping me advance towards my long-term goals. And as for the query-go-round, I made the tremendous paradigm shift into indie publishing around the same time, eventually publishing three novels, three short stories, and one novella. Sales haven’t been spectacular, but they have been earning me a trickle of money that amounts to a few hundred dollars by now. Not quite a living yet, but if I keep at it, it might just become that.

My dream since 2009 has been to make a full-time living telling stories that I love. With all the opportunities made possible through ebooks and indie publishing, I have great hopes of accomplishing that within the next few years. However, I do think it’s going to take time, which is why I’ve decided to go abroad to teach English for a while. It’s the perfect kind of career for young people going through a transitional time in their lives, and I think I’ll find it a lot more enriching than bouncing around dead-end warehouse jobs until the writing starts to take off.

I can’t foresee exactly where this path will take me, but I can take accountability for the things within my control. So with that in mind, here are my resolutions:

1: Independently Publish At Least Two Books in 2012.

This shouldn’t be too hard. Journey to Jordan is already in the queue; all I have to do is make a final self-editing pass and figure out how to insert the photos. Besides that, I have the direct sequel to Bringing Stella Home, Heart of the Nebula, which I should be able to revise, polish, and publish before the end of the year, perhaps as early as summer.

Besides these projects, though, the queue is conspicuously empty, which is why I’ve come up with the following resolution:

2: Constantly Work on Producing New Material.

This is a big one–in the past, I’ve taken time off from new projects to work on major revisions, and as I mentioned in this post, it’s slowed me down a lot more than I would like. I’ve never been able to juggle two projects for more than a week, but this is a skill I should probably learn if I’m going to do this professionally.

I hesitate to put a concrete number like “four completed novel drafts before 2013” because this is an aspect of my writing process that I still need to explore. If I peg myself to a number, I could as easily find that I’ve set it too low as that I’ve set it too high. The important thing at this point is to learn the self-discipline.

3: Read and Review a New Book Every Week.

This is a tricky goal that I’ve tried and failed at before, but I really feel that reading voraciously is going to help my writing more at this point than working on craft or attending conventions. Those are good too, of course, but there’s something about reading and analyzing other works, both inside and outside of your chosen genre. I’ve been slacking off on this a lot lately, and if I’m not careful, my writing will get worse because of it.

With my Kindle ereader and low-priced ebooks, I have a lot of reason to be optimistic about this goal, even though I’ll be on the go for most of the year. It’s like having an iPod for books–and with the sampling system, I don’t have to worry so much about whether or not it’s worth buying the book. Simply download the free sample, and if I’m still interested by the end, click and continue.

4: Experience at Least Three 10k Days.

This ambitious resolution comes from a post I wrote earlier in reaction to this post here. Basically, I want to boost my productivity and break through some mental barriers that have been in place for the past few years, and pushing myself to do a couple 10k sprints will hopefully help to reset my stride at a much higher rate.

At first, I was going to say “three consecutive 10k days,” but with all the uncertainty accompanying my travels and new TEFL career, that doesn’t seem like a good idea at this point. If/when I’ve saved up enough money to take a few months off from everything else, then I’ll set a goal like that.

5: Attempt to Write a Novel in a Week.

This is more of something I want to do for fun, just to see if I can. Apparently, Michael Moorcock used to write novels in three days, and while I’d like to try that too, a week seems like a more realistic goal. At 40,000 to 50,000 words minimum, I don’t even have to break 10k/day to do it. 🙂

So those are my writing resolutions for the next year. As always, I’ll continue to write for this blog, hopefully with a lot more book reviews in the coming months. In the meantime, though, this post is getting long, and I’d better get back to writing.

Happy New Year everyone! Here’s to 2012 and all the possibility it brings!

Desert Stars is now published!

Desert Stars, my third novel (and second in the Gaia Nova series), is now available as an independently published ebook from Amazon, Barnes & Noble, and Smashwords.  Within the next couple of weeks, it’ll be available through Kobo, iTunes, Diesel, Sony, and Xinxii as well.

It’s been a long journey, and I’m thrilled to finally see it come through.  I started the first draft back in the fall of 2008, but had been working on ideas for the world since 2005, when I returned from my LDS church mission in California.  Spending the summer of 2008 in Jordan was a major catalyst for my imagination, and I soon was bursting with ideas for a far-future story on a desert world.

I got stuck in the winter of 2009, however–right before taking Brandon Sanderson’s English 318 class.  Since he encourages all of his students to work on something new, I decided to write a book in the same universe in order to work through some of the world-building things that were holding me up.  That book became Bringing Stella Home, which was a thrill to write all of its own.

The strategy worked; by the time I’d finished that one, I had a much clearer idea where to go with Desert Stars, and an awesome ending that was nothing like anything I’d planned in the first draft.  And so, after graduating in April 2010, I soldiered through and finished the rough draft that summer.

It still had a lot of problems, though.  Fortunately, my first readers were extremely helpful both in pointing those out and in giving me fantastic ideas for other things I could do.  In the second draft that winter, I completely scrapped a major subplot in the second half of the book and focused on perfecting the character arcs for the two main characters: Jalil and Mira.

Around this time, I made the paradigm shift from traditional to indie publishing.  Other projects like Genesis Earth and Bringing Stella Home took my attention for a while, as I learned the basics of the new world and prepared those books for publication.  However, I always kept coming back to Desert Stars: I knew I had a good story there, and I was just itching to bring it to its full potential.

In the fall of 2011, I finally had that opportunity.  The last draft flew by in three weeks, and was one of the funnest writing experiences I’ve had since I started writing seriously in 2007.  By the end, I knew it was ready.  I sent it out to my editor, Josh Leavitt, and started to prepare it for publication.

In writing any book, there are always moments that stand out; experiences where things come together in an unexpected yet memorable way.  One of those came to me in Jordan, while I was walking down Queen Rania street from the University of Jordan to Al-Dustour, and the phrase “Temple of a Thousand Suns” flashed into my mind and sparked the whole novel.  Another of those moments happened while I was driving from Salt Lake to Provo, and Mira’s final words in the last chapter came to me; I literally could not stop screaming for two or three minutes.

I could share more, but if I did, I’d find it difficult to maintain the illusion that I’m not a loony psychopath. 🙂

In any case, it’s just awesome to see the story come to maturity and embark out into the world.  I’m sure this isn’t the end of the journey, but it’s definitely entering a new and exciting phase.  I sincerely believe that this is my best book yet, and I hope you find it as worthwhile to read as I have found it worthwhile to write.  If you do, I would appreciate it greatly if you took the time to post a review, or share it with a friend.  Every little bit helps, and I’m grateful for whatever support you can give!

In the next couple of days, I’m going to send out a newsletter with some freebies including desktop backgrounds of the cover art.  If you’d like to get in on that, be sure to sign up for the email newsletter via the form on the sidebar; you’ll also receive notices for other giveaways, as well as new releases.  It costs nothing and you can always unsubscribe, so there’s no pressure or obligation.

And that just about wraps it up.  Now: on to the next book!

Climbing the 10k mountain

Many Bothans died to bring you this.

I recently read an amazing blog post by Rachel Aaron, in which she explains how she went from writing about 2k words per day (about what I’m doing) to routinely breaking 10k.

This is something I really want to do with my own writing.  As I noted a couple of weeks ago, I need to pick up the pace if I’m going to keep up with my professional goals.  If I could go from 2k to 10k, and make 10k the standard…holy cow, that’s a 500% jump in productivity.  Who wouldn’t want that?

From Rachel’s blog:

Drastically increasing your words per day is actually pretty easy, all it takes is a shift in perspective and the ability to be honest with yourself (which is the hardest part). Because I’m a giant nerd, I ended up creating a metric, a triangle with three core requirements: Knowledge, Time, and Enthusiasm. Any one of these can noticeably boost your daily output, but all three together can turn you into a word machine. I never start writing these days unless I can hit all three.

The point that I probably need to work on the most is time: I tend to start off the day slow, checking Facebook and blogs and other stuff before getting into the writing, then write for a little while before running off and doing some chore or allowing myself to get distracted again.  Sometimes, I don’t really buckle down until a couple of hours before I should go to bed, and that’s bad.

But really, I think the main obstacle is just thinking that writing is difficult.  If everything comes together in the right way, there really isn’t any reason why 5k or 6k or even 10k should be too difficult–and yet we naturally think that if 2k is hard, anything more should be that much harder.

I’m in a weird state of limbo right now between moving and preparing to go overseas, but I’m going to start a daily writing log so that I can figure out what time of day is most productive.  You can’t wait for life to settle down before you get to work; you have to roll with what you’re given.  Also, I’m going to put a lot more effort into outlining and planning, so that I don’t get hung up by research when I should be writing.  Even discovery writers need a little bit of time to ponder things before putting words to the page.

Also, after considerable thought and effort, I’ve decided to put Star Wanderers on the back burner again.  I finished the novelette last week and submitted it to Writers of the Future; I think it’s quite good, and stands a good chance of finding a home in one of the short markets.  But the full length novel, for various reasons, just isn’t coming to me.  I don’t know if it’s because I lack the life experience to write it, or because I’m too close to it to see what’s broken, but regardless of the reason, I need the break.

I’m not sure whether to do Edenfall or Stars of Blood and Glory next, but I’m leaning towards Stars of Blood and Glory.  This is a novel set in the Gaia Nova universe, with characters from Desert Stars, Bringing Stella Home, and Heart of the Nebula.  I’ve been itching to write it since this summer, but never got around to it because other projects got in the way.  Well, hopefully now that will change.

I know from emails and other correspondence that some of you are really looking forward to Edenfall, but don’t worry, I’ll get around to it soon.  In order to do it justice, I feel I need to reread Genesis Earth and immerse myself in some Carl Sagan, but right now I’m still running on a sci fi adventure trip.  If I can implement some of these metrics and push my daily word count upwards of 10k, it shouldn’t be long before Edenfall gets my attention again.  My goal is to finish it before the end of the year, so there’s a very good chance it’ll be published sometime in late 2012.

As for Star Wanderers, I’ll shop the novelette around after I hear back from Writers of the Future.  I think it has a good chance at winning the quarter, but of course I can’t count on it.  At this point in my career, I should probably be playing both the traditional markets as well as the indie field.

That’s just about it.  Now, if you’ll excuse me, I need to write…

Picking up the pace

I’m writing this post from somewhere in Iowa, riding the California Zephyr from Chicago to Salt Lake City. Since I hate sleeping on the train, I figured now is as good a time as any to write a blog post.

One of the good things about traveling by train is that you have lots of time to just sit and think. Yesterday I took a long, hard look at my writing over the course of the last year, and was surprised at what I found. Long story short, I think it’s time for a major recalibration.

As you know, my main writing goal is to produce a minimum of two novels per year, fully polished and of publishable quality. Desert Stars will be my third this year, if I can get it up before January. But after that, I don’t have a whole lot lined up in the queue. Heart of the Nebula is a finished rough draft, but it’s the only one; everything else is either incomplete or just an idea floating around in my head.

Perhaps the best way to see it is to look at this chart. It lists all of the novels that I started, finished, and published by year. The titles highlighted in blue are novels that I’ve epublished. Ashes of the Starry Sea was a practice novel, so I’ve grayed it out, but everything else is a project I intend to carry to completion.

While 2011 was a great year for me in terms of starting new works, it was a downright horrible year in terms of actually finishing anything new. I’m worried that unless I can force myself to buckle down and produce new material at a much faster rate, this handicap is going to bite me in the butt next year.

Here’s another way to think about it: if I want to write two novels per year, and I can only focus on one novel at a time, I should be able to complete any project in no more than 26 weeks. And yet, when I look at my word count spreadsheet (which only goes back to May 2009), here’s what I see:

  • Genesis Earth: 22 to 26 weeks
  • Bringing Stella Home: 50 to 54 weeks
  • Desert Stars: 52 to 56 weeks
  • Heart of the Nebula: 18 weeks (unfinished)
  • Edenfall: 2 weeks (unfinished)
  • Star Wanderers: 9 weeks (unfinished)

What this tells me is that my current writing method is unsustainable. Either I need to learn how to juggle two projects at once, or I need to learn how to produce quality material in half the time–and in all reality, I should probably learn how to do both.

For those of you who might be worried that I’ll sacrifice quality for speed, let me assure you that I don’t intend for that to be the case. Dean Wesley Smith makes a very compelling argument on this subject, how speed and quality are not mutually exclusive. The more I write, the more practice I’ll get, which will hopefully improve the quality of my writing.

One thing I really ought to do is write something new every day. For most of 2011, I was revising something I’d originally written in 2008 or 2009, maybe throwing out a couple of scenes to start from scratch, but overall simply revising an older work. It’s made me a little rusty, and I can feel it. I can say right now, that needs to change.

My biggest concern is that once I’m overseas, it will be much harder to balance these writing goals with everything else going on. However, this isn’t 2008; I don’t have all the obligations of a student. As for whether the obligations of a teacher are any worse, we’ll have to see.

What I really want to do is write a novel in a week–preferably, in three days. Even if the first draft isn’t very good, just the act of doing it will break down some major barriers, I feel. If I finish Star Wanderers by mid-January, I’ll turn it around and write a novel with the same events from Noemi’s point of view, all in a weekend if possible.

In short, this is what I want to do:

  • Produce a minimum of 2 publishable novels per year.
  • Reduce the time for each draft to 6 weeks average.
  • Write a minimum of 500 new words each day.
  • Learn to juggle two projects when revising.

This isn’t going to be easy; I have the feeling that it’s going to involve a fundamental shift in the way I approach writing. However, if I can pull through it, I think this might just transform my career in the way that I need in order to take things to the next level.

In the meantime, I’d better get some sleep. I’ve got a long day of travel ahead tomorrow, and I’ll need all the energy I can get if I want to get some serious writing done.

Heinlein’s rules for the digital age

I’ve been thinking a lot about Heinlein’s rules and how they apply to my own writing career.  While a lot of newer writers like to debate Heinlein, all of the long-time professionals tend to agree with him.  For that reason, I think it’s worth taking a serious look at his rules and doing my best to follow them.

The trouble is that Heinlein formulated his rules before the digital age, when self-publishing was non-viable and writers sold to editors, not to readers.  While I wouldn’t go so far as to say his rules are outdated, I do think that they need to be tweaked a little in order to apply to today’s aspiring professionals.

As a disclaimer, I should say that I’m only a beginning writer without much authority or experience.  However, my goal is not to debate Heinlein, but to explore ways in which his advice can be adapted to myself and writers in my position.  If any of you have any thoughts or input, I would very much like to hear it.

So anyhow, here we go:

Rule One: You Must Write.

Pretty straightforward: if you want to write for a living, then the bulk of your time should be spent writing.  Too many indie writers spend all their time and energy promoting their one book when they should be writing others.  If promotion gets in the way of writing, then you should stop promoting and just go write.

Personally, I could probably spend a lot more time writing new material as opposed to revising stuff I’ve previously written (yes, that’s the infamous third rule; I’ll get to it in a minute).  I tend to spend a month writing something new, then take a couple of months to revise old works without producing new material.  If I want to be strict about following Heinlein’s rules, I should probably change that.

Rule Two: You Must Finish What You Write.

Another straightforward rule, but you’d be surprised how hard it is when you know you can publish whatever you write.  Kris Rusch calls these ideas “popcorn kittens,” after a popular youtube video that embodies what goes on in our minds when we have the freedom to create anything.  The problem with too much freedom is that it’s a struggle not to flit from one idea to another, dabbling in all of them but carrying none to completion.

I myself had this problem over the summer, and to some extent I’m struggling with it now.  The key is just to buckle down and have the discipline to finish what you start.  Pretty straightforward.

Rule Three: You Must Refrain From Rewriting, Except to Editorial Order. 

This is Heinlein’s most controversial rule, especially for new writers.  However, I think he has a good point.  If a story is fundamentally broken, revising it is no more effective than stirring around a pile of crap; and if the story works, revising it without first getting a trusted second opinion could actually make it worse.  After all, writers are often the worst judges of their own work.

The key question, then, is where to go for that second opinion.  In the old days, money flowed from the editors to the writers (or at least from the publishers, who employed the editors), but in the new world of publishing, it’s exactly the opposite.  Most of us can’t afford to hire editors for extensive developmental edits, especially when we’re just starting out, and while it’s possible to publish a rough draft, for most of us it’s probably not a good idea.

My approach is to share my unpolished work with a network of trusted first readers, and use their feedback to guide me in the revision process.  I don’t always adopt all of their suggestions, but I carefully consider each one.  Most of the time, I use them to see where the problems are, then use my creative mind to come up with a solution, sometimes taking the book in an entirely new direction.  And if something works well for some but doesn’t for others, I figure it’s not a problem but a judgment call that requires my attention.

Using this method, it currently takes me about four or five drafts before I feel confident enough to publish something.  If I really wanted to follow Heinlein’s rules, I would probably try harder to nail it on the first draft, but I’ve found that my creative process works better in revision mode than while writing new material.  So long as I can revise efficiently enough to produce at least two novels each year, I think I’ll be in good shape.

Rule Four: You Must Put Your Story on the Market.

In the old days, this meant submitting your manuscript to contests, magazines, and publishing houses, not self-publishing.  For short stories, contests and magazines are probably still the best place to start.  However, with novels, indie publishing is generally much better.

The trouble is that publishing your own work is as scary as hell, especially when it’s close to your heart.  This is probably the main thing keeping most new writers from going indie: the need for external validation which grows out of a lack of much needed self-confidence.

The key, I believe, is to get some emotional distance between yourself and your work.  As a rule, I don’t respond to reviews, good or bad.  As for external validation, I don’t seek it at all.  I only publish the stories that I believe in, and even if I’m nervous about sending them out into the world, I figure it’s better to suck it up and do it anyway.  It was the same with writing queries; the only difference is that the market is now the readers, not the editors.

Rule Five: You Must Keep It On The Market Until It Has Sold.

This is especially challenging for indie writers.  When weeks go by without a single sale, it’s easy to believe that your work is crap and that you should just take it down.  It’s even worse when your book isn’t selling and you get a bad review.

Just like with queries, however, the key is to keep your work out there until it finds its natural audience.  With indie publishing, you have all the time in the world, provided you don’t lose confidence.

The key question in my mind is whether to take down your old, crappy stuff as your writing improves, or to leave it up alongside your newer, better work.  Personally, I think it should come down to the readers; if the old stuff is consistently getting bad reviews, it’s probably better to take it down, but if not, might as well keep it up.

So there you have it.  From Heinlein’s rules, I’ve more or less crystalized the following approach:

  1. Always make time to write, even at the expense of promotion.
  2. Only chase new ideas if you know you can finish what you start.
  3. Don’t revise without first getting feedback from trusted readers.
  4. Don’t wait for external validation before you publish.
  5. Keep your work up, even if it doesn’t sell.

Not quite as pithy as Heinlein’s rules, but they seem pretty reasonable.  I don’t have the experience to say whether they follow his, however, so if you have any comments or suggestions, please chime in.