Chomping at the bit

It’s 1:30 am where I am, and I just finished reading through the second draft of Bringing Stella Home and all of my first readers’ comments.  I don’t know how to describe what I’m feeling right now, but I am so ready to make this story shine!

First of all, the story itself is incredibly powerful, at least to me.  True, the current draft is full of problems (some of them so embarrassing I cringe just to think that I allowed other people to read it) but at its core, there is definitely something poignant and moving.  One of my first readers is on active duty right now in Afghanistan, and it actually inspired him to write a poem.

Of course, a reader can be “moved” in bad ways as well as good, and some of the feedback on the current draft’s problems brought out a side of my friends that I didn’t know even existed (yes, Kindal, I’m talking about you).  Seriously, reading those comments was like getting gutted and filleted with a rusty fishing knife.  If I’d had problems with my self esteem, I probably would have cried.

Oh well.  At least it wasn’t boring. 🙂

But harsh or not, the comments were all useful–surprisingly useful, actually.  In a story this big, it’s easy to miss things (even big things like character motivations), but after reading through all my reader comments, I feel confident that I’ve got a solid outline for the revision.

Some of the suggestions were pretty dang good, too.  Usually, I only adopt about half (or less) of the proscriptive comments my readers give me, but this time, I’ll probably end up taking quite a few more.  I don’t know if it’s because I was an idiot when I wrote the first draft or because my readers were getting into the story a lot more than usual, but the advice this time opened me up to all kinds of new ideas.

I probably can’t say much more without spoiling my own story, and I definitely don’t want to do that.  Let me just finish by saying that I believe this story may be the one that breaks me into publishing.  I hope this doesn’t sound conceited or arrogant, because I don’t mean it that way at all.  I just think that this story has some serious potential, and that if I treat it right, it will end up in print someday.

Inshallah, someday soon!

In the meantime, I’m going to put everything into revising this next draft–that is, everything short of secluding myself in a white room and starving myself (or graduating and not looking for a job, which is a more realistic possibility).  This story is calling to me–it needs to be told.  It needs to be fixed.  It needs to be polished and shared with other readers.

It needs a lot of work.  But now it’s 2:00 pm, and I’d better get to bed.  Another exciting day of photocopying newspaper clippings and compiling spreadsheets of data on press freedom in Turkey awaits me.  Excuse me if I sound too excited.

Go to Tor.com and read this.

Brandon Sanderson’s story of how he decided to become a writer is very interest.  It goes back to elementary school, when he hated books and reading in general.  A wise teacher put a copy of Barbara Hambly’s Dragonsbane in his hand, and it started a chain reaction that led to him becoming a bestselling writer.

As one of Brandon’s students, I’ve heard the story several times.  However, I had no idea how significant a role that Michael Whelan, the illustrator of that book, played in it all.  Tor commissioned Michael Whelan to do the cover for Brandon’s next book, The Way of Kings. In response, Brandon wrote a blog post at Tor.com explaining how significant it is to him that Mr. Whelan was chosen to do the cover art for The Way of Kings.

It’s an awesome and moving blog post.  You should check it out.

In unrelated news, I am 110 pages into outlining Bringing Stella Home 3.0 and enjoying the process immensely.  I’ve got some awesome first readers.  Even with all the honest criticism, I’d much rather be writing than doing office work at my internship.  Ah, well, April 15th will be here before we know it.

As for graduating and finding myself in the real world…not quite as thrilled about that.  More like scared s***less.

Stuck in a scene

I’ve been stuck in the same scene the whole week, and I really wish I could get it over with so that I could move on to other stuff.  What that other stuff is, exactly, I don’t know, but I’m eager to find out.

I don’t plan things out much when I write.  Usually, when I do think about where I want the story to go, I think ten or twenty steps down the road, painting in broad strokes where things are going to end up.  It’s like Paul Atreides’ foresight in Dune; time is like an ocean where you see a few isolated events like cresting waves, but you can’t see all the stuff in between.

I’m really annoyed because this scene is so long, but in some ways it has to be long.  I’m introducing some of the major characters, the major story conflict, introducing setting and cultural elements, etc etc.  Most of what I’m writing is crap and will probably be significantly edited,  but I’ve got to at least get it out there first.  But it’s hard to do that when you’re only averaging 500 words a day.

I’m going to take advantage of the holiday tomorrow by finishing this scene, no matter what it takes.  Hopefully that will build some momentum that will carry for the rest of the week.

Also, I sent out Bringing Stella Home 2.1 to a bunch of first readers.   I wasn’t originally going to do it, since it’s pretty bad…but Kindal kept begging me to read it, so I figured what the heck and sent it out to half a dozen other people as well.  It’s probably for the best…though, after reading over some of the more violent scenes, I hope the girls I sent it to don’t think less of me after reading it.  Holy crap, it needs a lot of work.

Anyways, in tribute of MLK day, I’ll end with this awesome tribute to Martin Luther King by U2. Happy MLK day!

Blarg.

I’ve got a bad case of writer’s avoidance.  It’s annoying.

I wrote 1,500 words in Bringing Stella Home today, and about 800 words of outlining.  That might seem like a lot, but when you consider how much free time I had today, it’s really not that much.  Blarg.

I’m all moved in to my new place, with my class and work schedule all worked out, my insurance paid for, groceries in the fridge, books on the shelf (or boxed in the closet–not much book space, considering that Ben’s already taken most of it!), etc etc.  I even went on a date last night–a really awesome one!  So it’s not like I can say “I had chores” and use that as an excuse.

Part of the problem, though, was that I didn’t have this particular section very well planned.  Without having a good macroscopic view of the novel, it’s hard to revise things right.  Fortunately, I took a step back today and planned out the next three chapters or so.  That should keep me going strong for a while.

Whenever I stop procrastinating and just write, I usually dive right into it.  It’s thinking too much about it before I start that really holds me  back.

So, no more thinking–just doing.

Tomorrow is the last Friday before school starts, and the last 100% open day I have before the craziness begins.  Here’s what I plan to do:

  • Cook chili (all from scratch–I’m soaking the beans tonight).
  • Pick up tupperware and a cutting board from DI.
  • Read and critique the stories for writing group.
  • Read required readings for Poli Sci 309R (or,  if not, at least on Saturday).
  • Go to the temple–gotta go to the temple before school starts.
  • Catch up a bit on the blogging backlog (and boy is it LONG).

Hopefully, in between all of that, I can knock off a chapter or two.  My goal: 4k words.  Gotta buckle down!

In related news, I got an amazing compliment from my friend Drek!  We were chatting online, and this is what he said:

Ben: Just remember you have to find a girl BEFORE you become an incredibly famous novelist, or you’ll never know if your wife married you for your money or your looks.

me: ha

ha

ha

no, I”m probably going to be poor and destitute all my life

working a day job

Ben: No way, I predict you’ll be a professional author within five years.

me: thanks

but will it be enough to make a living?

lots of bestselling authors still have day jobs

Ben: Eh, you’ll have more of a day “hobby” just so you can earn some play money.

me: perhaps

Ben: Anyway, see you on Saturday!

Thanks Ben!  I haven’t really thought of it that way (I don’t dare get my hopes up), but that would be awesome if things worked out that way.  That’s the  goal, in any case.  I just hope I can keep my head out of the water after I graduate!

Finally, I’ll leave you with some awesome Celtic music–part of the reason I haven’t been writing!

On your mark, get set…

This post will be really quick, since it’s after midnight and I want to get up at seven tomorrow.

I’ve decided to work on The Phoenix of Nova Terra for my next project.  Except…I’m renaming it (yet again!) to…

<drumroll, please>

Ashes of the Starry Sea.

I like this title much more than the previous one.  I think that just about everyone, when they first start out, comes up with a somewhat cliche title having something to do with a phoenix.

Even though this is the first novel I ever wrote and finished, I think it has a lot of potential.  People always say that your first novel is never publishable, but this one wasn’t my first attempt at writing a novel (it’s something like my sixth or seventh).  Besides, when judging these things, you need to look at the work itself, not on these general rules that everyone always throws around.

The story itself is pretty decent, I think.  The main things to improve are 1) the worldbuilding/research aspect, and 2) the nuts and bolts writing.  To help out with that, I’ve decided to follow some of David Louis Edelmen’s revision advice and completely transcribe every  word of this revision draft in a new word document.  Hopefully, that level of focus will help me to improve things on the word, sentence, and paragraph levels.

At the same time, I need a very clear macro-level view of this project–after all, it’s been over a year since I finished the rough draft.  To do that, I started a wikidpad file that will become the story bible for the new draft.  I’ll use it to do the things I mentioned in my previous post, “Outlining for discovery writers.

I’ll also spend the next week or so reading the most recent draft from start to finish, figuring out my revision notes.  This will be hard, since I stopped  ennumerating the chapters towards the beginning, but I’ll figure it out.

Gah, everything is so disorganized for this project!  I’ve got revision notes for the 2.0 and 2.1 versions, files scattered everywhere, feedback from a friend of mine from the FLSR that I haven’t even looked at yet…just too much.  The draft needs a TON of work, too.

If I can polish this draft to a satisfactory, presentable second draft in the next month, I’ll be happy.  That’s prettymuch my goal.  140,000 words in five weeks…let’s go!

Outlining for a discovery writer

I’m almost finished with the rough draft of Bringing Stella Home, but I can’t shake the feeling that this draft really sucks and is full of holes.  

Part of that is probably that I wrote the whole thing  out of the top of my head.  The only part that I really took the time to outline was the back histories of the mercenaries–and that gave me material to make the story a LOT stronger.  This probably means that I need to do more outlining in the future.

I think I know now what to do and not to do.  Here’s my list of do’s and don’ts for someone like me who is more of a “discovery writer”:

Do’s:

  1. Keep a list of brief explanations for setting elements (history, cultures, traditions, technologies, magics, etc).  These do not need to be full length articles, but they should have enough information to trigger your knowledge and/or record the things that you are likely to forget.
  2. Keep profiles of all the major/viewpoint characters.  These should:
    –Briefly explain their backstory, including parents/family/origin, childhood, education/training, major formative events, etc.  This part should be fairly extensive, and will help you discover even more things about your character as you write your story;
    –Explain, in some detail, their motivations–not just their desires, but the basis behind their desires.  These usually grow out of the backstory;
    –List some basic stats: age, height, distinctive physical characteristics–basically, the stuff someone is going to get on a first impression;
    –List their important strengths.  This part can be sparse, but you should at least be aware of the things in which they are competent;
    –List their important flaws/handicaps.  This part can also be sparse, but it should be extensive enough to at least make you aware of and/or get you to think about the potential conflicts that will arise;
    –Explain why this character is sympathetic–why the reader is going to like this character.  You MUST make a conscious effort to think this out.  As the writer, you will love your characters simply because you created them, but the reader will not share in this euphoria.  Write this section like a pitch, as if you’re addressing the reader (I haven’t tried that yet, but it sounds like a good idea and I’m going to try it on my next project).
  3. Keep an ongoing list of all the major plot conflicts, with a checklist for each one of things that must/should happen in order to make the conflict as juicy and story-rich as possible.  These lists should be sparse: one sentence to explain the conflict (character vs. character), and each point of the checklist should also be one line.  You will flesh out each of these points as you go along, and you may even add new conflicts and get rid of old ones as your story takes shape.

Tip: None of these sections needs to be extensive.  Sometimes, it will work better if you simply cut and past excerpts from your novel in the appropriate places in your outline.  This may be especially helpful for setting elements and minor characters.

Tip: Not all of your outlining has to be done before you start writing.  The outline should be an organic document that expands and changes with your draft, and your best ideas will come as you write the story, not as you write the outline. The outline exists to serve the story, not the other way around. 

Don’ts:

  1. Don’t feel that you have to write encyclopedia-style articles on all of your setting/worldbuilding elements.  You are the only one who will see these, so you don’t have to extensively edit or proofread these sections.
  2. Don’t try to explain every detail of your characters’ personalities.  When you have a clear backstory, these will come out naturally.  To write believable characters, figure out the basics and then GET OUT OF THE WAY and let them take over.
  3. Don’t outline the plot; outline the major plot conficts with their necessary events, but expect these to change as you write.  This should be the most flexible part of your outline.
  4. NEVER feel that you have to fit your story to the outline.  The outline exists to serve the draft, not the other way around.  Use it as a reference and a set of guidelines, not a set of rules.  You will discover your story as you write and daydream about it, not as you write your outline.
  5. Don’t worry if your outline is spotty and full of holes.  You’re not writing this to an uninformed audience; you’re writing this to your future self, who can fill in the holes quite well.  In fact, your outline only exists to fill in the holes in your future self’s head and point him in a clear direction.
  6. Don’t worry if your story gets ahead of your outline on the rough draft.  For discover writers, outlines are more of an after-the-fact thing anyway, and your outline will continue to grow and expand in the rewrite.  In fact, you may find it more productive to write the rough draft in a burst of frenzied creative energy, leaving 90% of your outlining for the rewrite.

These are a few of the things that work for me, as a discovery writer.  I haven’t tried out everything on the do’s list, but looking back, I can see that they would have helped tremendously if I’d done them while writing Bringing Stella Home.  

Just because you’re a discovery writer, that doesn’t mean that you shouldn’t keep an outline.  It just means that you need to keep a different kind of outline, one that will enhance your discovery writing process rather than constrain it.

Genesis Earth pitch and other assorted thoughts on writing

Today I got together with Charlie after her work and discussed how to pitch my novel Genesis Earth.  We did it in the following way: I took a few minutes to explain what the book was about, while she wrote down the words that stood out and excited her.  Later, I took the words and worked out a thirty second pitch for it.

It was HARD!  I spent nearly two hours after meeting with her just to write out a stupid four or five sentence blurb!  Selling your work is totally different from producing it.  Anyway, here’s what I came up with:

Michael has never set foot on Earth, but it haunts him as much as the legacy of his parents.  So when his parents build the first artificial, traversable wormhole, he sets out with his mission partner, Terra, to explore the Earthlike planet on the other side.  They arrive only to discover an empty, abandoned world and an unresponsive ghost ship advancing towards them.  When Terra’s schizoid tendencies threaten her mental stability, they both must learn to trust each other in order to confront the mysteries of the new universe–and the personal insecurities that keep them from what they truly desire.

I have that down to 29.6 seconds.  I should probably cut it shorter, but as it is it only has about half of the words that Charlie wrote down.  If I cut it any more, I’m afraid it just won’t make sense.

It’s a start, though, and talking with Charlie helped me out tremendously.  I realized that when I’m selling this stuff, I need to focus on the characters.  Sure, all the worldbuilding stuff is interesting, but it’s not what hooks the reader.  If all you’ve got is thirty seconds, don’t cut to the chase–and don’t give a synopsis!  Synopsis =/= pitch!

Charlie was exhausted, so as we talked, she started ranting in a way that can be described as bluntly honest.  Interestingly enough, most of what she said was actually quite helpful, not only for Genesis Earth, but also for my other projects.

The most helpful thing she mentioned was that when you’re writing characters, you often have to pick out their distinctive character traits and consciously overemphasize them.  If you don’t, the reader might not pick up on it and find your characters stale and boring.  While I hate melodrama and try to keep my novels free of it, I also need to keep my characters interesting.  It’s a fine line to walk, but one that you can’t avoid.

She also said that it’s very easy for protagonists to be more boring than the main characters.  I think this is probably because we rely on formulas and cliches when we’re starting out, since that’s much less risky than breaking the rules we don’t yet fully understand.  The protagonist is the character closest to the trope, while the side characters can do what they want without threatening the integrity of the story.  

Charlie said that because it’s so easy to fall into the trap of a boring protagonist, you need to consciously choose the traits that are interesting about that character and work them into the story as much as possible.  I realized, as she said that, that my main protagonist for Hero in Exile is, indeed, a boring character.  I need to pick out the things that make him interesting and consciously work those into his character.

This got me to think about planning.  I’ve found that if I try to outline a novel when I set out to write the rough draft, I end up telling a completely different story.  However, if I try to write a second draft without an outline, I have a hard time keeping things straight and fixing all the stuff I missed while discovery writing the first draft.

(I’m really upset now, because I was going to mention something that I need to foreshadow in the next revision of Genesis Earth, but…I totally forgot what it was!  GAH!!!  That’s what I get for not outlining!)

Charlie then started to rant about some of our writing friends, and how she would never listen to criticism on her writing from someone she considered to be an inferior writer to herself.

That part was…interesting.  While I agree 110% that arguing with criticism is a sign of a poor writer, I don’t think it’s especially useful to rank writers in terms of “good” or “bad.” I would like to believe that I can learn something from everybody, and not just what not to do.  Perhaps that’s optimistic, but I think it’s also practical–I’ve found that a bloated ego can shoot you in the foot six ways to Sunday before you even know what’s going on.  I’ve found that not just through one unfortunate experience, but through several.

Brandon Sanderson said something very interesting in the last email he sent out to his English 318 class: he said that in New York, editors and agents don’t rank manuscripts by “good” and “bad,” they rank them by how much work they think it needs to be publishable.  There is a distinction between the two, just as there’s a distinction between recognizing something that works really well and something that follows the rules.  

That’s about all I have the time for now.  I’ve got to get to bed.  Late night internet == bad idea.

13,837 words in a day?

Yeah, that’s right.  Believe it or not, I barreled through about 13,837 words today.  That’s thirteen THOUSAND, not thirteen hundred.

Now, only about a thousand of that was new stuff  that I was writing.  Most of the rest of it was rearranging scenes that I’d already written, touching them up only a tiny bit.  I did merge a couple of scenes, delete or tone down some stuff, etc.

So really, about 90% of my work today was just revision, and not even really hardcore revision at that.  I’m still treating this version of my story as a rough draft; I’m not taking the time to polish things up and fix the known minor problems.  Really, I’m just running through what I’ve already written to make sure I have what I need to get past the roadblock I hit back in April.

The biggest thing I’m doing right now is rearranging scenes into entirely new chapter arrangements.  This seems to be a problem everytime I write a story with multiple viewpoints: I never seem to get the prelude-rising-falling-resolution-cliffhanger action that good chapters have.  I write scenes as they come to me, in a progression that seems natural at the time, but once I take a step back, I find that things work better on the macro-level if I complete rearrange which scenes come where in the narrative.

Part of that is that sometimes I just need to write a few paragraphs (or even a few scenes) just for me to figure out what’s going on, plotwise or settingwise.  What I’m finding with Bringing Stella Home is that I’m taking scenes from James and Danica’s viewpoints and moving them up a chapter or two, cutting out the filler in the middle.

I’ve got a long way to go before I master the art of good chapter structure.  Or perhaps it’s something that I do better when I’m revising, not drafting.  After all, I think I’m more of a discovery writer than a firm outliner.  Perhaps I write in a sort of puzzled up everywhere kind of way, and then do best when I don’t put all the pieces together until after I’ve vomited them all on the page.

I am getting more excited about this story, though.  Taking a step back and looking at things from a more global perspective has really re-energized me.  I can see the major turning points, and that helps me to build up for them much better.

I’m only worried that the “midpoint” is going to be somewhere around the 3/5ths mark, not the halfway mark as it should be.  One of my goals with this book is to see if I can hold to the three act structure and whether that makes my story any stronger.  But, according to the website, the midpoint occurs “approximately” at the halfway point, so I guess I can fudge it.

Also, the midpoint is supposed to be where the main character hits rock bottom.  Hee hee hee…oh, he will.  He will.  Bwahahahaha!!!

In the meantime, you owe it to yourself to listen to this:

New directions

This past week, I’ve been going through Bringing Stella Home at quite a good clip.  I’m going through the rough draft as I had it at the end of April, making some major revisions that hopefully are going to make it easier to write the middle section.  

I’ve been going along at a good clip, getting through as many as seven thousand words a day (it helps that I’m not taking classes or working right now), but today I hit something of a wall and realized I couldn’t go forward if I didn’t have some serious  backstory worked out.  So, instead of writing much in the book itself, I went through each of the characters in this mercenary unit and wrote out ALL of their backstories.

It was fun, and took a lot more time than I was expecting.  It also surprised me how much it fleshed them out, made them all real people.  I could go through and write a prequel to this novel now, where the viewpoint alternates between all of these characters and tells how they got together and formed the unit that they are now.  I won’t do that, since it would take too much time, but now I can do it, and that’s going to help out a ton in figuring out what has to happen next.

For this project, one of my goals is to experiment with the three act structure and see if I can strengthen my writing by strictly following that story format.  Well…when I say strictly, I don’t mean that I’ll make the characters do stupid things just to move the plot where it needs to go.  At least, I’m going to try not to end up doing that–we’ll see how it ends up.  The first draft is probably going to be horrendous.

Speaking of horrendous, I’ve been surprisingly discouraged with this story in the past few days.  I mean, it’s probably just me, but it seems that this novel is really just a piece of crap.  Of course, it’s a rough draft, so it’s supposed to be crap, but it’s just frustrating.  Then again, my writing group in English 318 seemed to be really into this story–sometimes, it seemed that they struggled to find things to critique about it–but I wonder if a lot of the positive stuff they said wasn’t just because they were being nice.

Meh.  It doesn’t matter.  Of course this draft is going to need a lot of work–it’s a rough draft, for crying out loud.  If I didn’t think it needed some serious work, something would be wrong with me.

The cool thing is that part I ends at about the 30k mark–right smack at 25%, assuming this novel ends up being about 120k.  That’s exactly where it should be, according to the three act structure.  Encouraging!

I mapped things out on my calendar, and I’ve figured that if I do 3,00 words a day, I can finish this draft by the 15th of June.  3,000 words a day shouldn’t be too hard to manage–I’ve got another 40k of stuff from the previous unfinished draft, and while much of that needs some deep revisions, I can probably recycle at least two thirds of it without making too many changes.  I’ve got a couple of conventions coming up here–CONduit and BYU Writers for Young Readers–but I think I can still make things average out quite nicely.

15th of June.  It’s a good target.  It also gives me practically the entire summer to revise and re-revise my other novels, perhaps even start a completely new project.  Huzzah!

(image courtesy photo researchers)

Almost done!

Yay!  I’m almost done with Genesis Earth 2.0!  6k words of revision done today, bringing the project up to 95% complete.  Just the final scene of the final chapter, and then the epilogue, and she’s done!

(Well, at least the second draft is done.  She’s probably going to need a lot more work after that, but if I don’t put some distance between myself and this novel for a month or two, I’m not going to be able to see what she needs.  Still, I feel confident that this rewrite is a significant improvement from the first draft.)

The coolest thing about this revision process is that it’s actually been kind of fun.  It has involved a lot of work: hours and hours of grappling with the text to find the right way to say things, research ranging from various psychological disorders to the structure of wormholes to the composition of DNA, and lots and lots of time thinking through various aspects of the story (basically, daydreaming…but hey! it was hard work!).  But even though it was a lot of work, it was fun work and I really enjoyed it.

What’s even cooler is that I’ve got 22 beta readers lined up to read it and give me feedback–boo yah!  Inshallah I’ll be finishing the second draft tomorrow sometime and sending it out to everyone before the end of the day.  

After this project, I’ll be moving on to Bringing Estella Home.  It needs a major rehaul before I can pick it up from where I left off (the rough draft is currently incomplete), but that shouldn’t be too hard.

I put up a status bar for Bringing Estella Home on the sidebar, even though it’s stilll the rough draft.  It’s currently at 60k words, and I set 100k as the base for calculating the percentage complete.  It probably won’t be more than 100k…120k at the very most.  We’ll see how that works out.  

Currently, it’s at 0%, since I’m going to start from the very begining and rewrite it up to where I left off.  I know, everone says that’s not a good idea–and usually it is–but it’s been almost a month since I’ve worked on this project, and I need to get back into it, starting with the beginning.  

Taking a break from it for a while was a good idea, I think, because I realized things just weren’t working.  The time off helped me to step back and see what was wrong, as well as recouperate my energy and enthusiasm for the project.  I made the mistakes of simultaneously outlining too much and too little as I was still writing the rough draft; too much, because I was keeping a map of every scene on a piece of butcher paper, cementing scenes where some of them needed to be cut; too little, because I tried to create a private mercenary outfit without figuring out all the crew roles I needed the various characters to fill.  

But now, none of that is an issue, and I’m ready to get started.  Tomorrow, in fact, if all goes well.  🙂