LTUE 2014

Without a doubt, my favorite sci-fi convention / writing conference / symposium is LTUE. I say this every year, but this year’s symposium was one of the best! Orson Scott Card and Brandon Sanderson were both there, along with a whole bunch of other authors and artists, local and otherwise. It drew a huge crowd, too–around 1,800 people over the course of the weekend–but there was plenty of space at the Provo Marriott, so it never felt too crowded.

If anything, I think that LTUE has gotten better since leaving BYU. There’s much more openness, much less administrative or bureaucratic restriction. Fans can dress up in cosplay and that’s okay, panels can discuss pop culture topics without having to pretend to have academic value, non-LDS panelists are free to share their perspectives without feeling like the religious censors are breathing down their backs, and we have a whole hotel hotel to ourselves, as opposed to a corner of the student center.

At the same time, all of the stuff that makes LTUE great is still there, and there in abundance. Since the vast majority of attendees are LDS, the panels all revolve around the LDS perspective and experience. In his main address, Orson Scott Card talked about how his experiences growing up in the church influenced the writing of Ender’s Game and his views on leadership. At the banquet, Brandon Sanderson referenced Orson F. Whitney’s famous Home Literature speech in discussing Mormons’ place in the current science fiction & fantasy field.

In other words, all the good stuff was still there this year, plus a liberal helping of cosplay and facial hair. And who can say no to that?

In any case, I had a blast. I was on five panels this year, and they were tons of fun. In particular, the Writing Romance panel was really great. Since I’m not familiar with romance as a genre, I was a bit worried that I’d be out of my league. But the discussion was all about how to put romance in your sci-fi, and I know a lot about that. At one point, I argued that men have just as much of a hunger for romance as women. That surprised some of the female panelists, but I definitely believe that that’s true. We got into a lengthy and interesting discussion out in the hallway, which is how the best panels seem to go.

One major shift I’ve noticed from previous years is that self-publishers and self-publishing has all but lost its stigma, with people talking openly about the benefits of that career path. In fact, it was a major undercurrent throughout the entire symposium. In the green room, we got into some really intense discussions about the AE report, which came out just days before the symposium began. It seemed that I was constantly hearing or overhearing people talk about whether and how to self-publish, and on several panels people were openly advising to skip traditional publishing altogether.

Three years ago, people would have treated me like I had leprosy if I openly admitted I was self-published. Now, everyone seems to be embracing it. It’s so awesome that we’re past the stigma, because it means that we can all be open and supportive of each other and focus on the important things, like writing the best possible stories and connecting with our readers.

By far, the best event I attended was John Brown’s presentation on Clear and Vivid Writing. HOLY CRAP GUYS. That presentation completely blew my mind. The powerpoint is up on John Brown’s blog, so you can grab it and see for yourself. All I can say is that the man is a writing genius. The presentation completely changed the way I think about my own writing, and will definitely influence what I write from here on out.

Another great event was Sandra Tayler’s presentation on how to build a fan community around your stuff. She talked about the difference between a following and a community (basically, a community is a following where the fans talk to each other), how to cultivate a safe and inviting place for your fans, and what to expect from when you first start out to when the community starts to get rather large. I still feel as if my writing career is just getting started, but her advice will no doubt be very useful in the coming years.

The What Makes a Hero panel was really great. Peter Orullian, Larry Correia, and Lisa Mangum were all on it, so the discussion was energetic and full of awesome, juicy stuff. The big takeaway I got from that one was that as long as the reader doesn’t throw the book across the room in disgust, you can always bring back a fallen character and redeem them. There is nothing so beyond the pale that makes it impossible for a character to step up and become the hero once again. It takes skill to pull it off, of course, but it can be done–and that is one of the most awesome things about what it means to be a hero.

There was a bunch of other stuff that I took away from LTUE this year, but those are the major things. By the end of it, I just wanted to sit down and write! The climactic final battle for my current WIP, Sons of the Starfarers: Comrades in Hope came to me in all its awesomeness as I attended the various panels, and holy crap am I so excited to get to that part! It’s going to be amazing, and the cliffhanger ending is going to make you scream so horribly, but that’s okay because the next book will pick up right where the previous one left off, then take things in an even more awesome direction.

In any case, that was LTUE this year. SO MUCH FUN. If every convention can be like this one, holy crap, sign me up for them all!

Confessions of a delinquent blogger

Man, so much has been happening, but now that I’m working an eight to five job, I never have the time to blog about it.  It’s 2am and I’m running on only four hours of sleep from the previous night.  Oh well, it’s a weekend.  Here goes.

I passed the 50k mark for the rewrite of Mercenary Savior. I’m surprised how much I’m changing the draft.  I’m especially finding a lot of slow chapter beginnings and thinly veiled expository lumps–not of scene descriptions so  much as  worldbuilding.  Gotta remember the iceberg concept (to only include about ten percent or less of your worldbuilding in your story’s narrative).

I interviewed a few more people for the article on the “class that wouldn’t die.” Good stuff, all around.  I met with Cara O’Sullivan today, and she had a very interesting comment about why there are so many LDS writers of science fiction and fantasy.

In her opinion, Mormon literary culture tends to push the more talented writers into sf&f because of the extreme lack of freedom in other genres of LDS writing.  In mainstream and literary LDS fiction, there are so many expectations for the writers: for example, that the story will have a clear message, or that it will contain a certain brand of Mormon sentimentalism, etc.  In science fiction and fantasy, OTOH, there’s much more freedom; therefore, LDS writers tend to gravitate that way.

I also had a phone interview for the wilderness job last Thursday.  I think it went well, but we’ll find out at the end of the month, I suppose.  Questions that caught me off guard include: “how do you define success?” and “how would you respond to something you heard secondhand about an employee from another shift?”

Finally, I recently got hooked on an old abandonware DOS game called Princess Maker 2. It is so freaking awesome. Basically, you are the father of this ten year old girl, and you have to raise her from childhood to adulthood.

There are so many possible ways to do this: build her fighting skills and send her on adventures, build her artistic skills and have her win dancing/painting contests, build her refinement and send her to court to build her social reputation, etc etc.  There are over 70 different possible endings, including some really weird and crazy ones!

And yes, I know, it seems strange that I’d go for a game this girly–but dude, you have no idea until you try it out.  It’s like being a father, but with magic and knights and dragons and stuff!  So totally awesome!

The flipside is that I spent almost the entire day playing this game.  Yeah…still got in 2.5k words, but I was hoping to put in somewhere around 6k or 7k.  Man, I haven’t been this addicted since Alpha Centauri. Will it last?  I don’t think it will, but then again, I don’t know.  The bigger question is whether this is a game I can play in moderation (like Star Control II).  I certainly hope it is, but I don’t know.

In the meantime, I’ve got five weeks to write 70k words.  Lets go!

Wolverton interview and more

The interview with Dave Wolverton was a resounding success!  We had a fascinating conversation about science fiction and the gospel, his latest book In The Company of Angels, self-publishing, the English 318 class at BYU and the profound impact it’s had on the LDS writing community, and much, much more.

On that, I suppose I should disclose my full reasons for going down to St George and meeting with Dave.  I’m putting together an article for the December 2010 issue of Mormon Artist, where I hope to give a brief history of BYU’s “class that wouldn’t die” and explore the impact that it’s had on both the LDS writing community and on mainstream sf&f.

The “class that wouldn’t die” was the group of students who signed up for the first English 318R science fiction creative writing class at BYU, back in ’78 (I think it was ’78…gotta check that).  After the semester was over, the students banded together through forming a writing group, which they called “Xenobia.”

They didn’t stop there, however.  As Xenobia grew and matured, the students decided to form other organizations designed to help new writers (especially sf&f writers) improve their craft and build their writing careers.  Specifically, they founded Quark, BYU’s science fiction and fantasy club; Leading Edge, a student-run magazine that gives written feedback to every story submitted; and LTUE, an annual science fiction and fantasy symposium (like a convention, only no costumes).

These organizations, as well as the 318 class, led directly to the explosion of LDS writers in science fiction and fantasy.  Several bestselling LDS authors, including Stephanie Meyers, Brandon Sanderson, and Dan Wells (among many others) can trace the launch of their careers back to this class.  In turn, these authors are having a tremendous impact on mainstream sf&f literature.

The article is slated to come out in next December’s issue of Mormon Artist Magazine, just in time for LTUE 2011 (which I hope to attend).  Right now, I’m in the research phase, meeting with some really amazing people and gathering some fascinating stories.  This article is going to be awesome.

In parting, let me share one of the more interesting things Dave said in the interview.  As we talked about all these amazing resources available for sf&f writers in Utah valley, I asked him why this happened in this community and not elsewhere.

His answer was extremely insightful: for many writers, the mentality is that once you break in, you have to close the gate behind you.  It’s something of a zero-sub game, where people horde their ideas, compete with each other to break in, etc.

Not so in the LDS community.  As Latter-day Saints, we have a deep-set mentality of helping each other and building each other up.  That’s exactly what happened with the “class that wouldn’t die”–they did everything they could to foster other writers.  The proliferation of Latter-day Saints in mainstream sf&f is a direct result of this.

That’s Dave’s take on it, anyway.  It will be interesting to hear what others think.

Oh, and FYI, Mormon Artist is 100% volunteer run and free, so when the article and interview come out, you won’t have to pay anything to read them.  I’ll certainly provide links on this blog–stay tuned!

And as one final note, check out this piece of Xenobia history: the original Quantum Duck, as featured in the first issue of The Leading Edge.  Why a quantum duck, you ask?  Because that’s where the club’s name came from: a bumper sticker that said: BEWARE THE QUANTUM DUCK THAT GOES ‘QUARK,’ ‘QUARK’!