Fantasy from A to Z: B is for Battles

One of the things about fantasy that I love the most are the epic battle scenes, where the good guys and the bad guys face off across the field of battle in a conflict that will determine the fate of everything they hold dear. My favorite scene in the Lord of the Rings movie trilogy is the ride of the Rohirrim, where Theoden comes to the aid of Gondor and gives his rousing speech before his men charge into the fray, shouting the battle cry “death!”

I feel like the big set-piece battles are more common in older fantasy, which drew a lot more from J.R.R. Tolkien and Robert E. Howard. Many of these older fantasy writers, including C.S. Lewis and Lord Dunsaney, were drawing from history as they told their stories and created their worlds—specifically, the old-fashioned understanding of history, where the things that mattered most were the clash of civilizations and the great men at the head of those civilizations. 

In some ways, it’s good that we’ve moved to a much more holistic view of history, but there really is something to be said about those battles where everything stood on the edge of a knife, and the course of the next thousand years was decided in a single day. When I read about the numerous times the Muslim invaders were turned back by the Theodosian land walls of Constantinople, it takes me back to the siege of Minas Tirith and the Battle of Pelennor Fields. When I rewatch the scene from Gettysburg where Lawrence Chamberlain leads the charge of the 20th Maine, it stirs something deep within me that, outside of historical military fiction, I have only ever found in fantasy.

Tolkien and Howard were both really great at writing epic battle scenes, but the best, in my opinion, is David Gemmell. His debut novel /Legend/ is one of the most soul-stirring depictions of war that I have ever read. More than anything else, it captures the deep sense of meaning, purpose, and love that comes from staring death and the face and deciding which things (or which people) are worth dying for. In the words of Mel Gibson from Braveheart: everybody dies, but not everybody really lives.

The military aspect of fantasy tends to appeal more to male readers, which is probably why it’s more common in old-fashioned fantasy. Some subgenres like grimdark have preserved it, but with the rise of subgenres like romantasy and the increasing gender divide within publishing, it’s been dying out (not the least because of all the other baggage that grimdark brings, which I will discuss in G is for Grimdark vs. Noblebright). 

Call me old-fashioned, but I much prefer the rousing battle scenes from Tolkien, Howard, and Gemmell to much of the stuff that is coming out today. Will the market swing back? If and when it does, I hope to be a part of that. I don’t always put epic battle scenes in my books, but when I do, those are the authors who inspire me.

Five things I did at work last week

Last week, I:

  • Wrote about 7k new human words, most of them in Bloodfire Legacy,
  • Did about 38k words of AI revisions, most of it in The Soulbond and the Sling,
  • Did about 10k words of human revisions, most of it also in The Soulbond and the Sling,
  • Wrote and sent an email newsletter, and
  • Started writing Fantasy from A to Z.

Fantasy from A to Z: A is for Archetypes

I love fantasy books. I love the sense of adventure and possibility that I feel from reading a good fantasy story. I love how the best ones transport me to worlds untainted and unpolluted by modernity, rich in their own history and culture. I especially love it when these worlds are populated with characters who I feel could be my friends, their stories told in such a way that I almost feel I know them better than I know myself. 

Every literary genre is defined by the primary emotions they are supposed to evoke in the reader. Thus, romance is all about the emotions associated with love and longing, horror is all about the emotions associated with fear and dread, mystery is all about the emotions associated with discovery and making sense of the world, etc. 

Fantasy and science fiction are the two major divisions of the speculative fiction genre. The way I like to think of them is like two sides of the same coin. Both are defined by the sense of wonder they evoke, but where science fiction tends to be oriented toward the future, fantasy is oriented toward the past. 

To me, this is the biggest thing that distinguishes fantasy from science fiction: the deep, almost nostalgic yearning for a long-forgotten past. This goes much deeper than superficial aesthetic details, such as the idea that if your story has trees, it must be fantasy, but if it has rivets it must be science fiction. Trees hearken back to a world before the modern era, when we lived much closer to the rhythms of nature. Rivets, on the other hand, hearken to a world utterly reshaped by human technology and engineering.

But if this is the case—if fantasy is all about a nostalgic yearning for a lost, pre-modern age—why does so much fantasy take place in a world that is not our own? Yes, if you read the lore for J.R.R. Tolkien’s Middle Earth and Robert E. Howard’s Hyborean age, you eventually learn that these worlds are supposed to be far ancient versions of Earth—but no one thinks or cares about that when they’re reading the stories. And these days, most fantasy worlds don’t even try to pretend that they have a connection with Earth. So how can they possibly channel that sense of nostalgic yearning?

Through archetypes.

“Type” is another word for symbol, and “arch-” is a prefix meaning the chief or principle thing. Thus, an “archetype” is the chief or principal symbol of a thing, such that every real-world example of that thing is a manifestation of its archetype. 

It’s kind of like the inverse of a stereotype. When we stereotype someone, we mentally categorize them based on superficial characteristics like race, gender, age, etc, purposefully ignoring the things that make them different from other people. We start broad and go narrow. Archetypes, on the other hand, start narrow and go broad. The archetype of a hero slaying a dragon can be taken to represent anything from confronting childhood trauma to overcoming a deep-seated addiction—or something completely different. 

The dragon starts off small, hatching from an egg, but if it is not slain when it is young and non-threatening, it grows into something huge and fearsome and almost impossible to slay. It also guards a horde of treasure, which can only be won by slaying it. Does that remind you of anything in your own life? If the story is told well enough, it should, because of how it points to certain universal truths. A problem that isn’t solved when it is small will often grow until it is almost impossible to solve. The greatest reward can often only be gained by doing the most difficult thing.

The best fantasy books use archetypes to evoke that sense of wonder that defines the genre—and because these archetypes are so timeless, they often evoke a sense of familiarity and nostalgia. In the best books, they also imbue the surface-level story with deep layers of meaning, making it a rewarding experience to come back and reread it again.

I love stories that are full of meaning. But in order to be truly meaningful, a book shouldn’t set out with a specific message in mind. Rather, the best books use well-constructed archetypes to resonate with the ideas that the author wants to explore—and often, the readers will draw conclusions that the author never consciously intended. To me, this is the hallmark of the best kind of fantasy book—and of archetypes done well.

Five things I did at work last week

Last week was kind of crazy. My in-laws were gone for half of it, and we did a deep clean on the house before they came back. We also did a whole lot of Easter stuff as a family, which was fun, but it kept us very busy (hence the near total lack of blogging). And finally, our two year-old son who has zero pain tolerance came down with hayfever and barely slept at all, which was much less fun. But in between all that, I managed to:

  • write about 17k human words in Bloodfire Legacy, passing the 60% mark on that WIP,
  • touch up the prologue and chapter one of The Soulbond and the Sling, about 10k words or 5% of that WIP,
  • generate a cover for Return of the Starborn Son,
  • plan out the chapters (ie blog posts) for Fantasy from A to Z, and
  • wrote and scheduled this blog post. 😛

Five things I did at work last week

Last week, I:

  • Passed 28% of the rough human draft of Bloodfire Legacy,
  • Generated new cover art for Star Wanderers and Children of the Starry Sea,
  • Reworked the book description for Stars of Blood and Glory,
  • Wrote and scheduled an email newsletter, and
  • Published my first collection of author’s notes: Thanks for Reading!

What do you think of this cover redesign?

I’ve been playing around with ChatGPT’s new image generator, and I decided to toss in the cover for Star Wanderers and see what it could do. This is what I managed to come up with.

What do you think? I’ll play around with some more to see if I can get something better, but I do kind of like this one.

ETA: I think I like this one even better!

Five things I did at work last week

This post is a day late because I sprang for the paid version of ChatGPT over the weekend, mostly to generate… er… images of my wife. For research purposes. But here are my five bullets.

Last week at work, I:

  • Wrote about 10k human words in my current WIP, Bloodfire Legacy.
  • Evaluated my AI writing in the previous draft of this WIP to figure out how to better prep for human writing.
  • Did a monthly planning session.
  • Generated a new cover mock-up for The Soulbond and the Sling with DALL-E3.
  • Launched a $2.99 ebook sale on all my books for the month of April.