Quark_Mascot_by_OrphneIf it takes a village to raise a child, does it take a group of like-minded creative souls to raise a writer? I don’t know, but in my case, having a writing community around me really helped.  That community was Quark, BYU’s Science Fiction & Fantasy club.

I joined Quark my second semester of college.  I’d heard about the writing group, and on a whim I decided to check it out.  This was when Ben Hardin was the writing group leader, back before the current iteration of the club was really well-organized.  Aneeka Richins had basically built the writing group from scratch only a year or two before, and Kindal Debenham and Annaliese Lemmon had each spent a year as president shortly after that.  They were all still around, workshopping their stories and adding to the community.

We met on the second floor of the Harold B. Lee library, in one of the study rooms way in the back near what is now the classical music area (2520 was the room number, I think).  Looking back, it seemed like a weird place to meet, since we were always so LOUD.  However, back in those early days Quark didn’t get a lot of respect from the BYU student administration (BYUSA, known more familiarly as BYUSSR), so we kind of organized under the radar.

The spring semester of 2007 was a lot of fun!  I fit in very well with the group, and made a lot of friends.  It wasn’t until they made me the writing group president that I started attending regularly, though.  In retrospect, accepting that post was probably the best extracurricular decision I could have made.  I lead the writing group for two years, from fall of 2007 to spring of 2009, and that’s when I really became a writer.

When I first started back in 2007, I had a couple of hobby projects kicking around here and there, but the main thing I wanted to write was a Final Fantasy VI fanfic.  At the same time, I had a great idea for an original novel, but I’d never written a complete novel before, so I wasn’t sure what to do.  Aneeka convinced me to go with my own project, and that became The Lost Colony, also known as Ashes of the Starry Sea.

Around that time, I also started this blog, mostly so my writing friends could keep me honest.  I finished the first draft in 2008–a whopping 168k word manuscript that barely held together.  After coming back to the US from a study abroad program in the Middle East, I started revising it, but soon decided to trunk it in order to work on other projects.  Shortly thereafter, I finished the first draft of Genesis Earth, and the rest is history.

I later wrote up a detailed post on the origins of Quark, one that was published in a short-lived magazine called Mormon ArtistYou can find that article here.  Orson Scott Card himself commented on it, which really made my inner fanboy squee. :D For me, though, Quark was all about surrounding myself with like-minded friends who could foster my natural sense of creativity.  I probably would have become a writer anyway even without them, but it would have happened a lot later, and the road would have been much more rocky.

And now that we’ve all graduated and moved on, I’m happy to say we still keep in touch!  Kindal is a self-published indie writer much like me, with some excellent books out there.  He’s organized an online writing group that is mostly made up of us old-time Quarkies.  Aneeka’s got her webcomic, which seems to be fairly successful, and the others who chose to go a more traditional path are having success there as well.  But mostly, it’s just great to keep in touch.

After my time as president, Quark really exploded in popularity and became officially sanctioned by the BYUSA.  It’s really thriving right now, with a book club, a board/video gaming group, a film forum, and a bunch of other stuff.  Most of that was there when I was in the writing group, but it was floundering, and the writing group was much more autonomous.  But the guys who have carried on the torch seem to have done a great job making things even better, and that’s encouraging. More »

osc_first_meetingsIf you fell in love with science fiction when you were twelve, chances were it was because of the awesome space battles.  That was certainly the case with me.  When I saw Star Wars for the first time, I spent hours running around the house pretending I was flying my own starfighter.  In some ways, I’ve never really stopped. :P

Ever since space opera became its own subgenre, space warfare has featured prominently in it, probably for the same reasons that Homer and Tolstoy framed their sprawling epics with a tale of war.  Where else are you going to find enough drama to fill volumes?  The fact that it’s set in space makes it so much cooler.

There are a lot of things about the space setting that make war stories different from those set here on Earth.  For one thing, there’s a huge element of exploration and unknown.  Even before we took the first photographs of Earth from space, there pretty much isn’t any corner on this planet that hasn’t been discovered by somebody.  In space, though, it’s still possible to stumble on a hidden planet, or find a mysterious alien artifact that can turn the tide of the war (Halo, anyone?).

For another thing, the dynamics of battle are completely different.  Sure, some stories treat space like an ocean, and there’s certainly a place for that kind of story, but the more interesting ones (at least to me) take into account all the profound differences.  For one thing, the zero gravity means that there is no “up” or “down,” which means that you have to deal with the possibility of attack coming from any direction, not just along a horizontal plane.  That concept alone drives the battles in Orson Scott Card’s Ender’s Game series, where “the enemy’s gate is down.”

One thing that really tickles me is when the story takes things a step further and incorporates things like orbital mechanics and delta-v.  I haven’t seen many books or games that do this, but the ones that do have really engrossed me by making the world feel that much more real.  Glen Cook did it in Passage At Arms, and the new Battlestar Galactica did it in the viper dogfights (though I’m not sure if they did it on the ship-to-ship scale).

The implications of real-world space physics on warfare are quite fascinating.  Rocketpunk Manifesto is an excellent blog that’s almost entirely dedicated to exploring them all, with all sorts of fascinating discussions on what the “plausible mid-future” may look like.  But even if all you’re looking for is an entertaining romp through space, the story telling possibilities are so much greater when you take the constraints of physics into account.

For example, if it takes months or even years to travel between planets, and orbital trajectories are fairly straightforward to figure out, how does it affect things if you can see the enemy fleet coming at your planet that long in advance?  If escape velocity from a gravity well like Earth is so difficult to achieve, what does that mean about the possibility of long-term planetary sieges?  And if starships are so far apart and moving so fast as to make full-on broadsides unlikely, how does that shape the battle tactics and strategy?  In spite of the physical constraints (or indeed, perhaps because of them), the possibilities are endless.

Man, I love me some good space battles.  One of my recent sci-fi favorites that features some epic battles is Wolfhound by my friend Kindal Debenham.  In my own work, you’ll find lots of them, especially in the Gaia Nova series (Bringing Stella Home, Stars of Blood and Glory, and to a lesser extent Desert Stars).  They say that the golden age for science fiction is about twelve years old, and that’s definitely true for me.  Expect to see lots more space battles from me in the future.

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SW-V Dreamweaver (thumb)First of all, sorry for forgetting to do a Trope Tuesday post (again!).  I guess I’m really flaky about doing those.  Oh well–better to be flaky about blogging than flaky about writing, right?

In fact, the reason I didn’t write-up the post was because I was busy doing a 2.0 revision pass for Star Wanderers: Dreamweaver.  This is the novella that retells the events of Outworlder, but from Noemi’s point of view.  I hadn’t looked at it in the eight months since I wrote it, but sometime over the summer I gave it to Laura to alpha read, and she just got back with her comments a couple of days ago.

Well.  Reading through those comments was simultaneously the most excruciating and most invigorating thing I’ve been through in a while.  I’ve changed a lot since I wrote the first draft, and a lot of things about it are horribly embarrassing, but the story … the story is actually pretty solid.  Oh, some of Noemi’s motivations weren’t close enough to the page, and some other elements needed a bit of pruning, but the structure, the bones–it all seems to be there.

So, long story short: I got Laura’s comments on Monday, and finished the revisions today.  TODAY.  Of course, it still needs to be proofread, and I’d like to send the new version out to some other first readers … but I don’t anticipate making any major, earth-shattering changes to the story.  In fact, I could publish it tomorrow, and most of you would probably love it.

So far, my Star Wanderers books are selling much better than any of my other titles.  They’re also much shorter, which means that I can put them out a lot faster–or should, at least.  I probably angst over them more than I should, trying to make everything perfect.  But I’ve got the extended series planned out to Part X, and I’ve already written half of Part VI.  Some of those might get moved up or down, depending on demand, but the more I write in this universe, the more stories present themselves.  And hey, if that’s what you want to read, I’ll be more than happy to write more of them.

If all goes well, Dreamweaver will be out in the first half of April, perhaps as early as the end of March.  As always, newsletter subscribers will get a two-week coupon code to download the book for free on Smashwords.  This also provides access to all future editions, in all ebook formats, completely DRM free.  If you enjoy it, I hope you’ll review it or tell a friend about it.  I’m not sure how I’ll end up pricing it, but I don’t anticipate going higher than $2.99.

In the meantime, here’s something to leave you with: an awesome remix of Jewel by Solarstone & Clare Stagg.  Man, I love Solarstone’s work.  I picked up his newest album, Pure, over the summer, and have been pulling songs from it for book soundtracks ever since.

Night! :)

Man, LTUE 2013 was this weekend, and it was AWESOME.  One of the best conventions I’ve ever attended.  I spoke on my first panel, attended my first book signing event as an author, and got to meet up with some old friends, as well as some amazing new people.

Since I live tweeted most of the panels I attended, I thought it might be interesting to repost a few of those here, with some additional thoughts.  So…here goes!

THURSDAY

I believe this was Scott Parkin from the “What Do You Write?” panel. Good advice. Megan Whalen Turner also had some very interesting things to say on the subject of genre, which I have since forgotten. But I recorded it, and the recording will eventually be made publicly available in the LTUE conference archives, or so I’ve been told.

This one was from the “What Is ‘Punk’ Literature and Its Many Genres?” panel. David Butler and Larry Correia were HILARIOUS. Nearly got into a wrestling match right in front of us.

And when the esteemed Mr. Butler began to describe his book, I swear, a choir of steampunk angel Moronis somewhere began to sing a heavenly chorus. I mean, he had me with Edgar Allen Poe faking his death to become a secret agent, but Orson Pratt’s phlogiston guns? Eliza R. Snow as chief counterintelligence officer for the Kingdom of Deseret? I will definitely be checking out this book, City of the Saints (which is apparently a finalist for the 2013 Whitney Award).

David Butler is also a way cool guy. I hung out with him a bit in the dealer’s room, chatting about Mormon history, Lyman Wight (“shoot and be damned!”), Sir Richard Francis Burton’s expedition to Salt Lake City, and all sorts of other crazy zany stuff. And the whole time, he was playing a guitar. So yeah, definitely a way cool guy.

This discovery CHANGED MY LIFE. Also, it helped me to save immensely on lunch money, as well as join in on some way cool conversations with other panelists as they desperately tried to escape their fans. Okay, not really, but the green room was AWESOME.

Howard Taylor’s presentation on teasers was tremendously insightful. In a nutshell, he said that a teaser (aka book description on Amazon / back cover) should have or at least point to the following things:

  1. The inciting incident
  2. Character action
  3. Conflict
  4. Hook

We then went over a few examples, including some good ones that broke these rules, and finished up by doctoring a couple of teasers volunteered from the audience. Howard Taylor admitted to me later that he wasn’t entirely satisfied with the way he presented it, but I get the impression that he’s never entirely satisfied with anything less than perfection. It was a great workshop.

From “Engaging the Reader.” Great panel. Lisa Mangum described the planning / drafting / revising process for each of her first three novels, and they were all wildly different. With seven novels under my belt so far, I can definitely relate. Some, like Genesis Earth and Stars of Blood and Glory, practically write themselves. Others are like having a c-section with a hacksaw. And others…yeah, I’m not going to go there.

FRIDAY

Okay, maybe I said one useful thing: when there’s a language barrier, little things become big obstacles. One of the other panelists, Anna Del C. Dye, also had a bunch of stories about adapting to a foreign language and culture (in her case, the United States).

Overall, the panel was really, really fun! I also had some cards out for Star Wanderers: Outworlder, and a bunch of people came up afterward to get them. Guess I must have said something interesting. I hope you guys enjoy the book!

 

From “Current Trends in SF.” Great panel–it totally wasn’t just another over-hyped discussion about what’s hot right now. I asked how the panelists think the trend cycle will change in the age of self-published ebooks, and they had some very interesting things to say. They all agreed that speed to market, while it may give some advantages, isn’t a make-or-break game changer, or even really a good strategy (unless you really love the trend you’re writing to). Some things change, others remain the same. It will be interesting to give this one a re-listen.

 

 

From “Creators in the Community.” Probably one of the best panels of the entire convention. Tracy Hickman is really on top of the changes in the publishing world, and had a lot of interesting things to say about it in all of his panels. As for the subject of writerly communities, much wisdom and insight was shared by all of the panelists. Definitely look for this one.

Man, I’d forgotten how cool the guys at Dungeon Crawlers Radio are! They interviewed me back in 2011, when I was just getting ready to publish Genesis Earth. This time, we talked about space opera, sci-fi romance, language barriers in marriage and all the crazy things I have to look forward to, and a bunch of other stuff. I also shared some of my thoughts and opinions on self-publishing myths, especially regarding the “tsunami of crap.” We coined a new word, “nerdaissance,” to describe all the awesome new stuff that’s coming out now, thanks to the ease of self-publishing.

So yeah, it was a great interview! I’ll definitely be cross-linking once it goes live.

From “Effective Book Covers.” Great panel with some very good artists and cover designers, including Isaac Stewart who does all the maps for Brandon Sanderson. Although some parts were geared toward illustrators, most of the advice was for writers (especially self-pubbing writers) who are looking to design their own covers. Lots of great and insightful perspectives from the visual arts side of things.

FRIDAY NIGHT BOOK SIGNING

Okay, I’ve got to be honest: when I went into the mass signing with my cardboard box of CreateSpace POD novels, I didn’t expect to sell anything. I figured that was just my ticket to get a seat at a table and hand out cards for Star Wanderers: Outworlder to some of the casual book browsers.

Well, I was pleasantly surprised! An uncle of one of my old mission companions was impressed enough to buy a couple of copies. I think he’s one of these guys who likes to buy things from new authors to help encourage them. It’s great to see people like that. He told me to keep writing, and I told him I definitely would!

Lots of people snagged the card for Outworlder, and I came up with a pretty decent pitch: “it’s about a starship pilot who accidentally marries a girl who doesn’t speak his language.” That raised a lot of eyebrows! A lot of people were really happy to see a science fiction story, especially a space adventure. I get the impression that there’s a craving for this kind of stuff in the market that isn’t currently being satisfied. So yeah, that was very encouraging!

After things wound down a bit, I wandered around the signing checking out some of the other books. Saw a couple that I recognized from the Kindle Boards, which was interesting. Chatted with them, as well as a bunch of geeky guys about chain mail, Halo, Frank Herbert, and all sorts of awesome stuff. Man, the best part about sci-fi/fantasy conventions is the chance to just talk with people! So much interesting stuff. It was great.

SATURDAY

 

 

From “Write For the Market or Write What You Know?” Another great panel. Definitely will be re-listening to that one.

From the main address with Megan Whalen Turner. She talked about book censorship and the need to teach children how to make their own reading choices, rather than keeping them sheltered and making the choice for them. She pointed out how every time a New York Times article comes out bemoaning some YA book for inappropriate content, it’s kind of hypocritical because there are so many other books they miss. The Golden Compass, for example, didn’t even pop up on their radar until the movie came out. Kids don’t magically become mature, well-adjusted adults when they turn 18–we have to teach them to make these choices (and mistakes) for themselves.

From “How Does Your Story Mean?” Great discussion on the writing process. Saw a lot of other good live-tweets during this one.

Okay, I take back what I said about the best panel of the convention. THIS was definitely the best. “The Engines of Exploration,” with Howard Taylor, Megan Whalen Turner, Roger White, James Owen, Kevin Evans, and Charles Stanford–the panel was packed. It basically turned into a round-robin discussion of which commodities are most essential to modern civilization, which ones will be the most valuable in the event of a societal collapse, and which ones will take us to the stars. The eventual consensus on each of these eventually came down to goats. Seriously. GOATS!

 

From “Writing Romance Without Erotica.” Lots of delicious awkwardness, as well as some really interesting thoughts and perspectives on the subject of romance. One of the panelists talked about the importance of “character penetration” without realizing about halfway through the panel how hilarious that phrase sounded in this context. But yeah, there was also a lot of wisdom in there as well. There are a lot of strong opinions about sex and romance floating around in this part of the world, so it was a very spirited and interesting panel.

 

 

The last panel of the convention (technically, symposium, but whatever) was “eBook Publishing” with some highly successful indies like Michaelbrent Collings. As you can tell from the tweets, it was a bit controversial, but very, very interesting. Questions were flying all over the place, on subjects ranging from formatting to building an audience. The biggest shock to me was that none of the panelists (none of them!) are on Smashwords. It’s a wild, wild west out here in indie-land. Makes me wonder, maybe I should publish to iTunes through another venue? Hmmmm…

So yeah, that was pretty much the whole convention/symposium. I finished it out by playing Alhambra with a bunch of friends from Kindal Debenham’s writing group who came down from Seattle and Idaho. Good, good times–it was actually kind of sad to say goodbye. Definitely worth coming 11 time zones to attend.

All I can say is that I am STOKED for Conduit!

Chillin' on the observation car of the California Zephyr.

So Sunday afternoon, I boarded a train with most of my earthly possessions (at least, all of the ones I care to enjoy for the next year) and headed out to Utah.  I arrived Tuesday night, without a car, a job, or a place to live, but things have been working out really well so far and I hope to get all that stuff squared away in the next few days.

This was my sixth or seventh time traveling cross country by train, so I knew the drill.  The hardest part is getting enough sleep, so I brought a blindfold and some earplugs, and that actually worked out really well.  There were a lot of interesting people on the train, and I spent some time chatting with a few of them.  The train is one of the easiest place to make friends, just because the people who take it tend to be very laid back and friendly.

BAsUBItCIAAYenbMost of the time, though, I spent reading, figuring out my new phone, and writing.  Made some good progress on The Sword Keeper, though it looks like I’ll be putting it on hold for a while to get Stars of Blood and Glory ready for publication.  Wrote a little bit in Star Wanderers: Benefactor as well–man, whenever I need a good escape, it’s always fun to write a Star Wanderers story!  I have no idea when this one will be ready, but I think it will turn out well.

The train arrived in Provo late Tuesday evening, and I spent the night at my brother in law’s family, where I’m staying until I find a place to live.  Let me just say, it’s great to have friends and family to help you out when you really need it.  My old car was in the shop, so I set out on foot the next morning in search of an apartment.  Not much luck on that front so far, but I got my car back and found a few job leads, so it looks like I should be settled back down before long.

So why am I moving back to Utah?  A lot of reasons, but mostly because I just really like it out here.  I wanted to take a break before my next overseas adventure, catch up with some old friends and spend some time in a place that I know and love.  It also helps that there’s a good writing scene out here, with a bunch of great local conventions and conferences in the spring.

I didn’t always like Utah, but it’s really grown on me since I first came out here for college back in 2006.  The landscape is beautiful, with lots of amazing places to explore.  The people are really friendly and easy to get along with, even if your political views aren’t conservative (though admittedly, it’s harder).  The Mormon culture makes some things kind of quirky, but not in a way that makes it too hard for me to fit in.  In fact, if there’s any place in the world where I “fit in,” it’s probably here.

Things are kind of upside down right now, of course, but that will change once I find a place to live.  That’s going to take the focus away from my writing for a while, though hopefully not for too long.  In the meantime, today is another day, so I’d better get busy!

Funny how holidays creep up on you when you’re in a foreign country.

We have Friday off here in Georgia, due to an Orthodox religious holiday.  I’ll probably head east and check out the Stalin museum, maybe Mtskheta and Qazbegi depending on the weather.  A friend of mine in Tbilisi said she’d get me a Svan hat, so if that works out, I’ll be sure to post pics.

In school today, we made the hand-traced turkeys from construction paper, with “I am thankful for…” on it.  I got to tell the kids the thanksgiving story, too.  I’m not sure how historically accurate it was, but they seemed to enjoy it.  They also enjoyed all the stickers I gave them for their finished projects.  The Nintendo stickers were the most popular.

So what am I thankful for this year?  Let’s see…

  • Delicious homemade Georgian food.  Beans, cheese, bread, potatoes, peppers, chicken, borscht–almost all of it grown right here in the village where I live.  It’s awesome.
  • My students.  Seriously, some of the awesomest kids I have ever known.  Every day when I get to teach them, I feel like a rockstar.  I’m going to miss them when the semester is over.
  • My friends and family.  Even though I’m literally on the other side of the world and hardly ever have internet, I’m glad that we still keep in touch.
  • My readers.  Seriously, it’s awesome that you guys are reading and enjoying my books.  I just wish I could put them out faster.
  • My first year of running a profitable business.  That’s right–with last month’s sales reports, I’m on track to run a modest profit for 2012.  Let’s hope that this growth continues well into the future!
  • The changing face of publishing.  Seriously, it is so awesome that for a very little upfront cost, a guy like me can sell his books across the world and find fans in places as far away as Singapore and the Czech Republic.  There are so many choices, so much freedom, that it’s staggering to see how different things were just a couple of years ago.  Kris Rusch said it much better than I did, so be sure to check out her most recent post on the subject.

There’s more, of course, but those are the big ones off the top of my head.

I know I missed Trope Tuesday again this week, but I wrote up a long post and then got dissatisfied with it just as I ran out of time.  We’re on the magic flight stage of the hero’s journey, but I’m having trouble finding a page on tvtropes that really fits it.  It’s not really a stage that I’m all that familiar with, either, so it’s going to be a bit of a challenge to figure it out.  But I will, don’t worry–hopefully next week.

As far as Star Wanderers goes, I’m working on the final revisions for Homeworld (Part IV) right now.  It’s going really well so far, so I expect to be finished in a week or two.  After that, I just need to get it copy edited / proofread, and then it should be good to publish.

Just to tease you all, here’s the cover:

So yeah, definitely look out for that soon!

I’ve got to go, but I’ll post again when I get the chance.  Happy Thanksgiving, and I’ll see you around!

So the proof for Desert Stars came in the mail today, and it looks great!

The front cover.

The back cover.

Title page.

First page.

No matter how much I do this, it never gets old. :)

It’s available now from CreateSpace, if you want to pick up a copy.  If you’d rather buy it on Amazon, it should go live there in a few days.  And if you want to buy an autographed copy of this one or Genesis Earth, let me know ASAP: I can order author copies and ship them wherever you want me to, but I’m leaving again for Georgia at the end of August, so I can only do that for the next two or three weeks.

As for Star Wanderers: Part II, I finished the major revisions just yesterday, and plan to go through it again this next week before publishing, mostly to fix typos and get it ready for publication.  There weren’t too many story issues, but my first readers helped me to see a couple of areas where things were unclear (especially Laura–thanks for the awesome feedback!).

After going through this latest draft, I’ve got to say I am way excited to finish Part III and Part IV.  It’s going to take a little more work, and it’ll definitely need some feedback before publishing, but I think I can have the first round of revisions done before the end of August.  A couple of scenes are missing, and there are some key elments I need to change, but I definitely know where this story is going and I’m excited to tell it!

That’s about it for now.  I’ve gotten some initial feedback from my first readers on Stars of Blood and Glory, and so far it’s been surprisingly positive.  I may post the prologue here for you guys, or release it as an extra through the newsletter.  The unpublished prologue for Bringing Stella Home would also make good newsletter content too, come to think of it…

Electronic publishing is like playing a really awesome video game.  Once things get going and you really start getting into it, you just don’t want to stop!

The best description of this book that I think I could give is the disclaimer at the front:

The following is not fiction. The characters and events described are closely based on real life, and any resemblance to real persons, organizations and events is purely intentional, and should be construed in the most negative light the text will support. Some names have been changed to protect the author from violent reprisals from the real people thus depicted, in the unlikely event that any of them have learned to read.

Thus begins a darkly cynical account of one soldier’s experience (or lack thereof) in Al-Anbar Province during the Iraq War.  At times hilarious, at times surprisingly moving, this book made me laugh out loud and kept me engrossed all the way to the end.

Full disclosure: the author is a friend of mine from the Leading Edge slushpile, and I was one of the beta readers for this book.  That said, I really enjoyed this novel, both the earlier draft that I read and the finished version that I bought as soon as it came out.  It’s a lot like Catch 22, except I actually liked this one (whereas I could hardly get through the first chapter of Catch 22).  The writing is witty and sarcastic, and the story, while far from honeycoated, ends on a note that makes the read worthwhile.

If you’re happily employed by the military, this book will probably make you livid with rage…or it’ll send you roaring on the floor laughing your ass off.  I can see my military friends taking it either way.  But one thing is for sure: you won’t find it boring.

One Confirmed Kill is an indie published ebook, and you can currently pick it up in all formats for $.99 on Smashwords.  Disclosure: as a Smashwords affiliate, I get about $.10 from the sale.  However, even if I didn’t get anything for it, I’d still recommend it, because it’s a great read.